Player Matchup

Hachiman
Hachiman
GooserButt
Hachiman
Level 143
God Stats
2W - 0L
1,536 SR
Queue Stats
121W - 102L
1,537 Elo+
Party 1
Pele
Pele
Nimical
Pele
Level 149
God Stats
3W - 0L
1,816 SR
Queue Stats
132W - 93L
1,662 Elo+
Solo
Sobek
Sobek
Rithrum
Sobek
Level 198
God Stats
4W - 10L
1,567 SR
Queue Stats
516W - 428L
1,632 Elo+
Party 3
Bellona
Bellona
SoMatah
Bellona
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 104L
1,620 Elo+
Party 1
Discordia
Discordia
Såir
Discordia
Level 145
God Stats
5W - 4L
1,500 SR
Queue Stats
362W - 305L
1,587 Elo+
Party 3
Team Averages
Level 157
1,584 SR
1,608 Elo+

VS

Team Averages
Level 137
1,697 SR
1,585 Elo+
Osiris
Osiris
FinnishMafia
Osiris
Level 120
God Stats
0W - 1L
1,725 SR
Queue Stats
85W - 106L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
HottiePink
Aphrodite
Level 81
God Stats
17W - 11L
1,665 SR
Queue Stats
103W - 63L
1,659 Elo+
Solo
Jing Wei
Jing Wei
JhoonDeer
Jing Wei
Level 200
God Stats
1W - 4L
1,724 SR
Queue Stats
266W - 244L
1,629 Elo+
Solo
Janus
Janus
TheManlet
Janus
Level 141
God Stats
0W - 1L
1,837 SR
Queue Stats
193W - 218L
1,559 Elo+
Party 2
Hun Batz
Hun Batz
catfrogkarl
Hun Batz
Level 145
God Stats
8W - 7L
1,532 SR
Queue Stats
228W - 252L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GooserButt
Hachiman
13
3 / 1 / 2
8,206
586
14,214
8,930
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Pele
Nimical
Pele
13
8 / 0 / 3
8,552
611
9,657
12,643
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
Rithrum
Sobek
12
1 / 1 / 10
8,081
577
6,203
13,761
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
SoMatah
Bellona
15
3 / 0 / 5
9,297
664
12,139
14,838
13,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Såir
Discordia
14
2 / 3 / 7
8,358
597
7,699
8,330
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 2 / 0
7,001
500
8,454
16,832
20,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
HottiePink
Aphrodite
10
0 / 4 / 2
6,464
462
4,690
14,102
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jing Wei
JhoonDeer
Jing Wei
12
1 / 3 / 0
7,641
546
9,101
14,050
5,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TheManlet
Janus
12
1 / 5 / 2
6,841
489
8,018
9,335
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
catfrogkarl
Hun Batz
13
3 / 3 / 2
7,415
530
5,936
12,882
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
5
5
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
2
0
0
W
Hachiman
GooserButt
Hachiman
3
1
2
4
L
Aphrodite
HottiePink
Aphrodite
0
4
2
0.25
L
Jing Wei
JhoonDeer
Jing Wei
1
3
0
0.33
W
Pele
Nimical
Pele
8
0
3
9.5
W
Sobek
Rithrum
Sobek
1
1
10
6
W
Bellona
SoMatah
Bellona
3
0
5
5.5
W
Discordia
Såir
Discordia
2
3
7
1.83
L
Janus
TheManlet
Janus
1
5
2
0.4
L
Hun Batz
catfrogkarl
Hun Batz
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,912
Damage
36,199
58,502
Taken
67,201
37,436
Mitigated
45,498
22,180
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,454
1,902
0
3,160
16,832
20,395
0
1,145
15,643
0
58,899
W
Hachiman
GooserButt
Hachiman
14,214
9,970
0
3,378
8,930
3,002
1,006
376
8,554
0
68,024
L
Aphrodite
HottiePink
Aphrodite
4,690
1,396
3,217
4,028
14,102
10,595
0
3,525
10,528
18,212
0
L
Jing Wei
JhoonDeer
Jing Wei
9,101
7,061
0
3,331
14,050
5,490
0
1,855
12,160
0
68,498
W
Pele
Nimical
Pele
9,657
2,313
0
4,582
12,643
4,863
0
3,061
9,472
0
62,685
W
Sobek
Rithrum
Sobek
6,203
509
196
5,620
13,761
13,468
0
4,740
8,831
20,107
0
W
Bellona
SoMatah
Bellona
12,139
3,983
0
7,404
14,838
13,274
0
1,312
13,483
0
79,606
W
Discordia
Såir
Discordia
7,699
704
0
1,000
8,330
2,829
0
2,732
5,454
72,777
0
L
Janus
TheManlet
Janus
8,018
975
0
680
9,335
3,500
0
3,774
5,545
49,135
0
L
Hun Batz
catfrogkarl
Hun Batz
5,936
971
0
455
12,882
5,518
0
3,415
9,423
0
62,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,494
Gold Earned
35,362
475
Minions Killed
435
0
Camps Cleared
0
1,523,617
Distance Traveled
1,512,120
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,001
500
94
7
0
282,697
2
W
Hachiman
8,206
586
119
9
0
267,262
0
L
Aphrodite
6,464
462
20
1
0
286,084
4
L
Jing Wei
7,641
546
135
10
0
298,989
4
W
Pele
8,552
611
82
6
0
358,622
2
W
Sobek
8,081
577
14
1
0
303,019
1
W
Bellona
9,297
664
131
9
0
303,214
2
W
Discordia
8,358
597
129
9
0
291,500
0
L
Janus
6,841
489
89
6
0
294,596
8
L
Hun Batz
7,415
530
97
7
0
349,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role