Player Matchup

Ymir
Ymir
GoddSent
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
JDURBO19D
Cu Chulainn
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
330W - 334L
1,448 Elo+
Solo
He Bo
He Bo
TooGeeked
He Bo
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,331 Elo+
Solo
Izanami
Izanami
ZachXr2n
Izanami
Level 87
God Stats
3W - 1L
1,626 SR
Queue Stats
130W - 122L
1,410 Elo+
Solo
Arachne
Arachne
Zactor420
Arachne
Level 40
God Stats
5W - 6L
1,500 SR
Queue Stats
63W - 68L
1,379 Elo+
Solo
Team Averages
Level 79
1,525 SR
1,415 Elo+

VS

Team Averages
Level 54
1,491 SR
1,384 Elo+
Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
WaldoFlame
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 103L
1,341 Elo+
Solo
Yemoja
Yemoja
grimmshaw7
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,259 Elo+
Solo
Janus
Janus
staceys_dad1
Janus
Level 57
God Stats
8W - 10L
1,375 SR
Queue Stats
72W - 70L
1,430 Elo+
Solo
Chiron
Chiron
traker465
Chiron
Level 62
God Stats
12W - 5L
1,581 SR
Queue Stats
37W - 35L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 1 / 6
7,702
550
5,246
11,395
10,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
JDURBO19D
Cu Chulainn
13
7 / 1 / 0
8,714
622
8,652
9,559
6,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
TooGeeked
He Bo
13
4 / 2 / 0
8,487
606
4,953
6,393
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ZachXr2n
Izanami
13
1 / 2 / 2
7,234
517
4,759
8,991
3,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Zactor420
Arachne
12
3 / 1 / 3
7,496
535
5,569
9,677
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 5 / 1
6,707
479
6,389
15,984
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
WaldoFlame
Gilgamesh
9
1 / 5 / 0
5,996
428
3,833
11,134
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
grimmshaw7
Yemoja
11
0 / 2 / 4
6,996
500
2,367
7,667
5,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
1 / 1 / 0
5,075
363
975
1,529
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
traker465
Chiron
11
5 / 3 / 0
6,834
488
7,903
10,805
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
7
7
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
1
0.1
W
Ymir
1
1
6
4
W
Cu Chulainn
JDURBO19D
Cu Chulainn
7
1
0
7
W
He Bo
TooGeeked
He Bo
4
2
0
2
L
Gilgamesh
WaldoFlame
Gilgamesh
1
5
0
0.2
W
Izanami
ZachXr2n
Izanami
1
2
2
1
W
Arachne
Zactor420
Arachne
3
1
3
4.5
L
Yemoja
grimmshaw7
Yemoja
0
2
4
1
L
1
1
0
1
L
Chiron
traker465
Chiron
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,179
Damage
21,467
46,015
Taken
47,119
26,062
Mitigated
21,466
6,553
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,389
1,473
0
5,386
15,984
6,003
0
3,458
12,526
0
61,365
W
Ymir
5,246
1,163
0
2,974
11,395
10,140
542
954
10,320
29,071
0
W
Cu Chulainn
JDURBO19D
Cu Chulainn
8,652
1,968
0
1,002
9,559
6,499
60
620
8,403
8,263
38,631
W
He Bo
TooGeeked
He Bo
4,953
1,053
0
590
6,393
2,148
1,327
380
5,993
57,029
0
L
Gilgamesh
WaldoFlame
Gilgamesh
3,833
990
0
2,279
11,134
6,305
0
2,546
8,588
0
23,200
W
Izanami
ZachXr2n
Izanami
4,759
2,125
105
379
8,991
3,616
913
698
8,293
0
60,151
W
Arachne
Zactor420
Arachne
5,569
4,975
0
1,503
9,677
3,659
231
596
9,007
0
48,209
L
Yemoja
grimmshaw7
Yemoja
2,367
568
1,654
1,629
7,667
5,267
0
1,686
5,981
30,840
0
L
975
0
0
0
1,529
469
0
985
544
10,744
0
L
Chiron
traker465
Chiron
7,903
2,838
274
2,987
10,805
3,422
205
2,993
7,812
0
34,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,633
Gold Earned
31,608
372
Minions Killed
239
0
Camps Cleared
0
1,261,565
Distance Traveled
1,061,136
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,707
479
91
7
0
287,904
0
W
Ymir
7,702
550
53
4
0
256,944
1
W
Cu Chulainn
8,714
622
63
5
0
191,083
0
W
He Bo
8,487
606
109
8
0
256,502
0
L
Gilgamesh
5,996
428
40
3
0
211,741
0
W
Izanami
7,234
517
81
6
0
235,324
0
W
Arachne
7,496
535
66
5
0
321,712
2
L
Yemoja
6,996
500
40
3
0
240,803
0
L
Janus
5,075
363
29
2
0
67,312
0
L
Chiron
6,834
488
39
3
0
253,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role