Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
MonkeyDAaron
Discordia
Level 103
God Stats
2W - 2L
1,670 SR
Queue Stats
6W - 2L
1,721 Elo+
Party 2
Achilles
Achilles
OgCatbu6
Achilles
Level 105
God Stats
1W - 1L
1,477 SR
Queue Stats
9W - 4L
1,556 Elo+
Party 2
Kuzenbo
Kuzenbo
SlothTheBoss623
Kuzenbo
Level 126
God Stats
9W - 10L
1,517 SR
Queue Stats
48W - 44L
1,487 Elo+
Party 2
Awilix
Awilix
Squadbrandon12
Awilix
Level 121
God Stats
14W - 8L
1,604 SR
Queue Stats
23W - 16L
1,594 Elo+
Party 2
Team Averages
Level 116
1,554 SR
1,572 Elo+

VS

Team Averages
Level 100
1,515 SR
1,445 Elo+
Izanami
Izanami
COH3R3NT
Izanami
Level 129
God Stats
66W - 55L
1,559 SR
Queue Stats
263W - 330L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
GLADIATOR9822
Zhong Kui
Level 88
God Stats
15W - 14L
1,415 SR
Queue Stats
88W - 115L
1,420 Elo+
Party 1
Maui
Maui
JDAWG013
Maui
Level 118
God Stats
6W - 5L
1,569 SR
Queue Stats
163W - 236L
1,439 Elo+
Party 1
Loki
Loki
dyslexic lll
Loki
Level 83
God Stats
27W - 26L
1,596 SR
Queue Stats
113W - 168L
1,420 Elo+
Party 1
Yu Huang
Yu Huang
stylepoints24
Yu Huang
Level 80
God Stats
12W - 13L
1,437 SR
Queue Stats
214W - 213L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 4 / 1
4,148
461
2,283
5,924
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
MonkeyDAaron
Discordia
9
1 / 0 / 0
5,080
564
3,986
2,976
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
OgCatbu6
Achilles
3
0 / 2 / 0
3,544
394
676
3,974
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 1 / 1
4,586
510
1,498
5,239
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 0
4,930
548
2,086
6,476
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
COH3R3NT
Izanami
9
2 / 0 / 2
5,817
646
2,825
2,657
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
GLADIATOR9822
Zhong Kui
11
3 / 0 / 0
6,516
724
2,574
4,933
3,462
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
8
1 / 0 / 4
5,148
572
2,013
3,921
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 0
5,017
557
1,556
5,677
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
stylepoints24
Yu Huang
10
0 / 0 / 1
5,493
610
2,148
4,755
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
1
0.13
W
Izanami
COH3R3NT
Izanami
2
0
2
3
W
Zhong Kui
GLADIATOR9822
Zhong Kui
3
0
0
3
W
Maui
1
0
4
3
L
Discordia
MonkeyDAaron
Discordia
1
0
0
1
L
Achilles
OgCatbu6
Achilles
0
2
0
0
L
0
1
1
0.5
L
1
1
0
1
W
2
2
0
1
W
Yu Huang
stylepoints24
Yu Huang
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,529
Damage
11,116
24,589
Taken
21,943
10,527
Mitigated
10,926
3,231
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,283
859
383
979
5,924
1,749
0
1,635
4,257
0
16,570
W
Izanami
COH3R3NT
Izanami
2,825
2,209
0
1,380
2,657
881
748
467
2,190
0
41,826
W
Zhong Kui
GLADIATOR9822
Zhong Kui
2,574
499
0
4,304
4,933
3,462
2,873
0
4,933
47,092
0
W
Maui
2,013
263
126
348
3,921
2,913
0
1,445
2,476
12,094
2,521
L
Discordia
MonkeyDAaron
Discordia
3,986
4
0
60
2,976
827
0
983
1,817
31,941
0
L
Achilles
OgCatbu6
Achilles
676
212
0
311
3,974
1,598
0
1,589
2,385
0
6,544
L
1,498
834
0
879
5,239
4,281
0
794
4,418
15,465
0
L
2,086
941
0
619
6,476
2,072
0
1,421
5,031
0
37,739
W
1,556
172
0
2,354
5,677
1,779
0
751
4,926
0
21,656
W
Yu Huang
stylepoints24
Yu Huang
2,148
164
0
1,269
4,755
1,891
0
2,821
1,934
30,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,288
Gold Earned
27,991
182
Minions Killed
296
0
Camps Cleared
0
846,571
Distance Traveled
830,507
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,148
461
29
3
0
158,158
0
W
Izanami
5,817
646
77
9
0
149,924
4
W
Zhong Kui
6,516
724
84
9
0
151,499
0
W
Maui
5,148
572
26
3
0
153,308
2
L
Discordia
5,080
564
61
7
0
191,461
0
L
Achilles
3,544
394
8
1
0
80,463
0
L
Kuzenbo
4,586
510
17
2
0
198,591
4
L
Awilix
4,930
548
67
7
0
217,898
2
W
Loki
5,017
557
41
5
0
193,422
1
W
Yu Huang
5,493
610
68
8
0
182,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role