Player Matchup

Chang'e
Chang'e
F90Arti
Chang'e
Level 29
God Stats
9W - 4L
1,544 SR
Queue Stats
51W - 65L
1,320 Elo+
Party 2
Anhur
Anhur
X-OuT-Pr3DeTOrX
Anhur
Level 23
God Stats
1W - 5L
1,257 SR
Queue Stats
6W - 30L
1,152 Elo+
Party 2
Ymir
Ymir
X-OuTFluiD
Ymir
Level 5
God Stats
0W - 6L
1,241 SR
Queue Stats
2W - 9L
1,300 Elo+
Party 2
Osiris
Osiris
xKosova_PRx
Osiris
Level 27
God Stats
5W - 3L
1,669 SR
Queue Stats
31W - 46L
1,304 Elo+
Party 2
Mercury
Mercury
x_K_O_S_O_V_A_x
Mercury
Level 41
God Stats
31W - 37L
1,452 SR
Queue Stats
34W - 58L
1,297 Elo+
Party 2
Team Averages
Level 25
1,433 SR
1,275 Elo+

VS

Team Averages
Level 56
1,475 SR
1,365 Elo+
Osiris
Osiris
Firrun
Osiris
Level 33
God Stats
3W - 4L
1,537 SR
Queue Stats
9W - 16L
1,248 Elo+
Party 3
Nu Wa
Nu Wa
huacotaco
Nu Wa
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 15L
1,163 Elo+
Party 3
Pele
Pele
joaco_nob
Pele
Level 87
God Stats
5W - 4L
1,674 SR
Queue Stats
314W - 334L
1,503 Elo+
Party 1
Chernobog
Chernobog
lucasctorce12
Chernobog
Level 83
God Stats
16W - 15L
1,472 SR
Queue Stats
267W - 275L
1,449 Elo+
Party 1
Geb
Geb
zomberchica
Geb
Level 47
God Stats
4W - 8L
1,191 SR
Queue Stats
195W - 211L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
F90Arti
Chang'e
13
1 / 3 / 0
7,492
468
7,823
13,573
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,354
397
3,525
10,923
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 2 / 2
6,921
433
2,731
11,384
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
13
2 / 3 / 0
8,084
505
13,493
18,049
21,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 0
7,755
485
5,596
10,366
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Firrun
Osiris
15
1 / 2 / 1
8,986
562
9,047
19,339
24,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
huacotaco
Nu Wa
14
2 / 2 / 3
8,602
538
12,476
8,698
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
16
6 / 0 / 1
9,579
599
9,035
12,329
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
lucasctorce12
Chernobog
14
1 / 1 / 1
8,095
506
7,452
7,509
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 1
8,217
514
3,811
9,614
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
12
12
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
F90Arti
Chang'e
1
3
0
0.33
W
Osiris
Firrun
Osiris
1
2
1
0.75
L
0
3
1
0.17
L
0
2
2
0.5
W
Nu Wa
huacotaco
Nu Wa
2
2
3
1.75
W
Pele
6
0
1
6.5
W
Chernobog
lucasctorce12
Chernobog
1
1
1
1.5
L
Osiris
2
3
0
0.67
L
3
1
0
3
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,168
Damage
41,821
64,295
Taken
57,489
42,400
Mitigated
42,899
10,690
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
F90Arti
Chang'e
7,823
768
455
5,499
13,573
4,011
0
7,167
6,406
66,705
0
W
Osiris
Firrun
Osiris
9,047
2,610
0
7,250
19,339
24,667
0
1,604
17,735
0
65,688
L
3,525
1,581
0
2,391
10,923
3,519
0
2,675
8,248
0
40,332
L
2,731
456
0
975
11,384
9,370
0
2,848
8,536
24,892
0
W
Nu Wa
huacotaco
Nu Wa
12,476
2,583
0
2,280
8,698
2,844
1,565
5,889
2,809
67,828
0
W
Pele
9,035
2,084
0
3,390
12,329
5,093
0
1,494
10,835
0
92,836
W
Chernobog
lucasctorce12
Chernobog
7,452
3,651
0
3,634
7,509
3,220
395
657
6,852
0
76,200
L
Osiris
13,493
3,114
0
745
18,049
21,746
0
1,096
16,953
6,433
53,383
L
5,596
3,380
0
625
10,366
3,754
0
2,501
7,865
0
63,666
W
3,811
52
117
2,952
9,614
7,075
0
2,693
6,921
17,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,606
Gold Earned
43,479
397
Minions Killed
457
0
Camps Cleared
0
1,605,242
Distance Traveled
1,605,952
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,492
468
109
7
0
314,774
0
W
Osiris
8,986
562
95
6
0
256,452
0
L
Anhur
6,354
397
79
5
0
303,456
0
L
Ymir
6,921
433
37
2
0
291,299
0
W
Nu Wa
8,602
538
89
6
0
307,328
0
W
Pele
9,579
599
127
8
0
399,414
2
W
Chernobog
8,095
506
131
8
0
297,457
2
L
Osiris
8,084
505
79
5
0
288,850
0
L
Mercury
7,755
485
93
6
0
406,863
0
W
Geb
8,217
514
15
1
0
345,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role