Player Matchup

Nike
Nike
Black56813209
Nike
Level 24
God Stats
4W - 1L
1,867 SR
Queue Stats
15W - 21L
1,349 Elo+
Party 4
Cerberus
Cerberus
Cat1164
Cerberus
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
29W - 26L
1,448 Elo+
Party 3
Bastet
Bastet
NiceNDeepLyk
Bastet
Level 44
God Stats
15W - 7L
1,708 SR
Queue Stats
89W - 106L
1,425 Elo+
Solo
Chang'e
Chang'e
lumiaxD321
Chang'e
Level 61
God Stats
9W - 7L
1,487 SR
Queue Stats
21W - 28L
1,360 Elo+
Party 4
Hou Yi
Hou Yi
zenshutsuryoku
Hou Yi
Level 78
God Stats
5W - 3L
1,500 SR
Queue Stats
86W - 81L
1,439 Elo+
Party 3
Team Averages
Level 47
1,612 SR
1,404 Elo+

VS

Team Averages
Level 49
1,537 SR
1,404 Elo+
Thor
Thor
BigDaddyDONK569
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 139L
1,323 Elo+
Party 1
Anubis
Anubis
King Dunk Punk
Anubis
Level 31
God Stats
14W - 10L
1,533 SR
Queue Stats
144W - 165L
1,333 Elo+
Party 1
Yemoja
Yemoja
VergedeCiment
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 168L
1,504 Elo+
Party 2
Tiamat
Tiamat
WolfCreek805
Tiamat
Level 45
God Stats
8W - 7L
1,518 SR
Queue Stats
124W - 134L
1,350 Elo+
Party 1
Apollo
Apollo
nuagebrun
Apollo
Level 79
God Stats
6W - 6L
1,635 SR
Queue Stats
198W - 166L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,536
534
8,610
20,067
9,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
Cat1164
Cerberus
14
3 / 1 / 4
8,949
559
6,600
15,062
7,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
16
10 / 1 / 2
10,149
634
12,194
12,723
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
lumiaxD321
Chang'e
14
1 / 2 / 4
8,443
528
4,545
7,361
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 2
8,382
524
8,888
10,507
4,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
7,568
473
3,428
13,662
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 5 / 1
10,064
629
12,417
14,208
6,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 2 / 3
7,136
446
4,446
6,386
4,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
14
3 / 3 / 2
8,260
516
8,480
10,976
5,843
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
nuagebrun
Apollo
10
1 / 4 / 2
6,632
415
6,525
12,882
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
19
Kills
14
14
Deaths
19
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
1
7
3
0.36
W
Cerberus
Cat1164
Cerberus
3
1
4
5
L
7
5
1
1.5
W
Bastet
10
1
2
11
L
0
2
3
0.75
L
Tiamat
3
3
2
1.33
W
Chang'e
lumiaxD321
Chang'e
1
2
4
1.5
L
Apollo
nuagebrun
Apollo
1
4
2
0.5
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,837
Damage
35,296
65,720
Taken
58,114
28,657
Mitigated
25,555
20,857
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,428
829
0
1,911
13,662
4,690
0
2,116
11,458
0
43,262
W
8,610
783
0
2,180
20,067
9,607
0
11,875
8,192
0
61,515
W
Cerberus
Cat1164
Cerberus
6,600
827
1,996
5,192
15,062
7,452
111
3,202
11,860
39,244
0
L
12,417
233
0
4,546
14,208
6,252
496
405
13,719
63,411
0
W
Bastet
12,194
3,945
0
6,877
12,723
4,992
1,192
2,424
10,299
0
77,249
L
4,446
1,146
2,220
1,220
6,386
4,033
72
2,031
4,355
17,581
0
L
Tiamat
8,480
298
0
5,118
10,976
5,843
0
3,467
7,221
65,324
0
W
Chang'e
lumiaxD321
Chang'e
4,545
427
795
1,850
7,361
2,347
1,286
5,173
2,188
42,535
0
L
Apollo
nuagebrun
Apollo
6,525
3,959
0
3,366
12,882
4,737
0
2,666
10,216
0
42,405
W
8,888
2,841
0
1,967
10,507
4,259
2,138
2,669
7,838
0
60,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,459
Gold Earned
39,660
461
Minions Killed
350
0
Camps Cleared
0
1,537,538
Distance Traveled
1,286,568
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,568
473
63
4
0
275,200
0
W
Nike
8,536
534
91
6
0
301,294
0
W
Cerberus
8,949
559
78
5
0
318,301
0
L
Anubis
10,064
629
98
6
0
282,347
0
W
Bastet
10,149
634
99
6
0
317,835
0
L
Yemoja
7,136
446
24
2
0
220,341
0
L
Tiamat
8,260
516
100
6
0
302,313
0
W
Chang'e
8,443
528
100
6
0
302,376
0
L
Apollo
6,632
415
65
4
0
206,367
0
W
Hou Yi
8,382
524
93
6
0
297,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role