Player Matchup

Ishtar
Ishtar
ChinoChocks
Ishtar
Level 103
God Stats
11W - 10L
1,731 SR
Queue Stats
127W - 118L
1,476 Elo+
Party 2
Kuzenbo
Kuzenbo
ElTamalito
Kuzenbo
Level 63
God Stats
0W - 2L
1,282 SR
Queue Stats
101W - 102L
1,449 Elo+
Party 2
Surtr
Surtr
GrOmega
Surtr
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 39L
1,393 Elo+
Party 2
Fenrir
Fenrir
NorgeZ123
Fenrir
Level 95
God Stats
10W - 11L
1,484 SR
Queue Stats
102W - 99L
1,493 Elo+
Party 2
Zeus
Zeus
SenpaiDigital
Zeus
Level 49
God Stats
0W - 2L
1,137 SR
Queue Stats
44W - 38L
1,486 Elo+
Solo
Team Averages
Level 68
1,427 SR
1,460 Elo+

VS

Team Averages
Level 102
1,497 SR
1,407 Elo+
Ne Zha
Ne Zha
Dream-Phoenixx
Ne Zha
Level 141
God Stats
1W - 2L
1,370 SR
Queue Stats
37W - 72L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
IthacanOdysseus
Kukulkan
Level 134
God Stats
3W - 2L
1,662 SR
Queue Stats
226W - 216L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
LoBiTobrn
Sun Wukong
Level 60
God Stats
53W - 32L
1,629 SR
Queue Stats
280W - 290L
1,472 Elo+
Solo
Sol
Sol
Mr_disrespecty
Sol
Level 146
God Stats
22W - 23L
1,485 SR
Queue Stats
550W - 804L
1,415 Elo+
Party 1
Osiris
Osiris
iloveWindowsXP
Osiris
Level 27
God Stats
9W - 13L
1,340 SR
Queue Stats
10W - 18L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
1 / 5 / 0
5,343
445
3,818
10,132
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ElTamalito
Kuzenbo
9
1 / 4 / 2
6,037
503
3,031
11,486
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
GrOmega
Surtr
10
2 / 1 / 0
6,679
557
4,210
9,531
5,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
NorgeZ123
Fenrir
10
1 / 3 / 2
6,101
508
3,864
11,149
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
6,268
522
4,970
8,069
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,874
573
2,288
10,895
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
14
2 / 0 / 2
8,376
698
4,757
4,951
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
LoBiTobrn
Sun Wukong
13
7 / 1 / 5
7,860
655
10,204
11,767
7,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 5
7,597
633
12,722
5,811
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 3
6,996
583
5,110
10,224
7,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
5
0
0.2
W
2
0
3
3.5
L
Kuzenbo
ElTamalito
Kuzenbo
1
4
2
0.5
L
Surtr
GrOmega
Surtr
2
1
0
2
W
Kukulkan
2
0
2
3
W
Sun Wukong
LoBiTobrn
Sun Wukong
7
1
5
9.5
W
5
1
5
7.5
L
Fenrir
NorgeZ123
Fenrir
1
3
2
0.67
L
0
3
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,893
Damage
35,081
50,367
Taken
43,648
28,225
Mitigated
23,653
8,484
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
3,818
3,003
0
1,128
10,132
3,368
0
3,619
6,513
0
26,871
W
2,288
811
0
3,689
10,895
3,815
0
1,275
9,496
0
50,672
L
Kuzenbo
ElTamalito
Kuzenbo
3,031
1,045
0
3,056
11,486
12,193
0
5,783
5,703
21,237
0
L
Surtr
GrOmega
Surtr
4,210
1,840
0
1,969
9,531
5,414
97
1,993
7,538
941
35,842
W
Kukulkan
4,757
1,025
0
324
4,951
2,127
0
2,431
2,364
73,367
0
W
Sun Wukong
LoBiTobrn
Sun Wukong
10,204
2,711
0
4,726
11,767
7,887
0
1,751
10,016
0
55,094
W
12,722
5,537
0
2,006
5,811
1,960
760
1,455
4,310
62,395
0
L
Fenrir
NorgeZ123
Fenrir
3,864
1,182
0
1,420
11,149
4,442
0
2,458
8,691
0
36,341
L
4,970
897
0
911
8,069
2,808
0
3,626
4,443
47,975
0
W
5,110
1,390
0
1,230
10,224
7,864
0
845
9,320
0
46,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
37,703
294
Minions Killed
491
0
Camps Cleared
0
1,205,713
Distance Traveled
1,296,370
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,343
445
53
4
0
202,472
0
W
Ne Zha
6,874
573
80
7
0
288,238
5
L
Kuzenbo
6,037
503
27
2
0
254,984
2
L
Surtr
6,679
557
63
5
0
235,808
3
W
Kukulkan
8,376
698
144
12
0
243,972
3
W
Sun Wukong
7,860
655
74
6
0
272,093
1
W
Sol
7,597
633
115
10
0
250,157
2
L
Fenrir
6,101
508
58
5
0
278,877
0
L
Zeus
6,268
522
93
8
0
233,572
2
W
Osiris
6,996
583
78
7
0
241,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role