Player Matchup

Kali
Kali
Alenaisles
Kali
Level 51
God Stats
21W - 26L
1,481 SR
Queue Stats
194W - 210L
1,482 Elo+
Party 1
Janus
Janus
Julian22399
Janus
Level 118
God Stats
8W - 3L
1,678 SR
Queue Stats
120W - 100L
1,555 Elo+
Solo
Geb
Geb
Kapi Krunch
Geb
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 122L
1,572 Elo+
Solo
Artemis
Artemis
iirumennn
Artemis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 46L
1,615 Elo+
Party 1
Mulan
Mulan
novapkr
Mulan
Level 116
God Stats
28W - 15L
1,618 SR
Queue Stats
397W - 408L
1,493 Elo+
Party 1
Team Averages
Level 74
1,556 SR
1,543 Elo+

VS

Team Averages
Level 58
1,460 SR
1,460 Elo+
Horus
Horus
BEANCANOPENER
Horus
Level 87
God Stats
0W - 2L
1,306 SR
Queue Stats
9W - 21L
1,394 Elo+
Party 2
Tiamat
Tiamat
FlyLookingBaby
Tiamat
Level 13
God Stats
0W - 2L
1,203 SR
Queue Stats
3W - 10L
1,418 Elo+
Party 2
Skadi
Skadi
Oldskoolgenius
Skadi
Level 93
God Stats
15W - 14L
1,519 SR
Queue Stats
239W - 223L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
PULSINGPEENER
Ao Kuang
Level 19
God Stats
4W - 4L
1,736 SR
Queue Stats
40W - 35L
1,460 Elo+
Party 3
Cabrakan
Cabrakan
Xetross
Cabrakan
Level 79
God Stats
16W - 19L
1,533 SR
Queue Stats
144W - 164L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,717
476
5,303
11,953
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 2
8,293
691
8,533
4,334
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 5
6,213
518
3,941
11,176
6,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
iirumennn
Artemis
10
2 / 1 / 3
6,000
500
6,291
5,935
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
novapkr
Mulan
10
1 / 4 / 2
6,075
506
8,248
11,384
5,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,842
570
5,069
11,080
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 2 / 1
5,708
476
2,388
6,113
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 3
6,269
522
5,518
6,639
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
PULSINGPEENER
Ao Kuang
12
4 / 2 / 1
7,156
596
6,605
12,656
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Xetross
Cabrakan
11
3 / 2 / 4
6,399
533
6,398
9,856
6,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
8
Kills
12
12
Deaths
8
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
3
0
1
3.5
L
0
2
1
0.25
W
4
0
2
5
W
1
4
5
0.88
L
2
2
3
1.75
L
Ao Kuang
PULSINGPEENER
Ao Kuang
4
2
1
2.25
L
Cabrakan
Xetross
Cabrakan
3
2
4
2.5
W
Artemis
iirumennn
Artemis
2
1
3
3.5
W
Mulan
novapkr
Mulan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,316
Damage
25,978
44,782
Taken
46,344
21,002
Mitigated
23,174
7,813
Healing
16,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,303
2,802
0
2,383
11,953
4,409
0
3,971
7,926
0
39,042
L
5,069
2,089
286
4,151
11,080
7,398
0
1,217
9,847
0
30,342
L
2,388
317
0
1,479
6,113
2,951
17
1,712
4,257
27,878
0
W
8,533
634
0
1,490
4,334
1,811
0
1,678
2,652
72,413
0
W
3,941
937
0
868
11,176
6,954
0
5,596
5,474
11,394
0
L
5,518
1,586
0
1,244
6,639
2,253
212
2,874
3,662
0
42,365
L
Ao Kuang
PULSINGPEENER
Ao Kuang
6,605
2,163
0
5,726
12,656
4,444
567
3,222
9,326
52,252
2,929
L
Cabrakan
Xetross
Cabrakan
6,398
880
222
3,640
9,856
6,128
0
3,000
6,778
32,047
0
W
Artemis
iirumennn
Artemis
6,291
2,919
0
1,472
5,935
2,091
759
1,963
3,972
0
34,955
W
Mulan
novapkr
Mulan
8,248
596
0
1,600
11,384
5,737
0
2,115
8,723
0
34,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
32,374
292
Minions Killed
312
0
Camps Cleared
0
1,259,055
Distance Traveled
1,176,360
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,717
476
56
5
0
282,431
0
L
Horus
6,842
570
54
5
0
246,273
0
L
Tiamat
5,708
476
55
5
0
233,320
0
W
Janus
8,293
691
130
11
0
250,233
3
W
Geb
6,213
518
11
1
0
267,858
2
L
Skadi
6,269
522
76
6
0
220,872
0
L
Ao Kuang
7,156
596
83
7
0
236,883
0
L
Cabrakan
6,399
533
44
4
0
239,012
1
W
Artemis
6,000
500
47
4
0
216,169
0
W
Mulan
6,075
506
48
4
0
242,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role