Player Matchup

Ix Chel
Ix Chel
TOXICxL3GEND
Ix Chel
Level 124
God Stats
5W - 5L
1,512 SR
Queue Stats
70W - 71L
1,477 Elo+
Solo
Arachne
Arachne
Thewoolslayer
Arachne
Level 104
God Stats
2W - 2L
1,627 SR
Queue Stats
540W - 531L
1,516 Elo+
Party 2
Ao Kuang
Ao Kuang
neck247breaker
Ao Kuang
Level 66
God Stats
7W - 4L
1,548 SR
Queue Stats
64W - 67L
1,463 Elo+
Party 2
Team Averages
Level 98
1,562 SR
1,485 Elo+

VS

Team Averages
Level 97
1,438 SR
1,683 Elo+
Awilix
Awilix
Abaez
Awilix
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 20L
1,637 Elo+
Party 1
Hercules
Hercules
HarryStyles
Hercules
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,706 Elo+
Party 1
Sol
Sol
TheGreekKing
Sol
Level 83
God Stats
1W - 0L
1,315 SR
Queue Stats
4W - 5L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
TOXICxL3GEND
Ix Chel
12
0 / 2 / 1
8,853
681
12,359
7,678
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
11
0 / 6 / 1
8,320
640
3,219
13,228
7,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ao Kuang
10
1 / 6 / 0
8,683
668
7,732
10,448
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Abaez
Awilix
15
9 / 0 / 5
11,101
854
14,644
10,093
4,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
HarryStyles
Hercules
13
3 / 1 / 10
9,846
757
4,778
9,048
5,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 10
10,015
770
7,713
10,317
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
Abaez
Awilix
9
0
5
11.5
W
Hercules
HarryStyles
Hercules
3
1
10
8
L
Ix Chel
TOXICxL3GEND
Ix Chel
0
2
1
0.25
W
2
0
10
7
L
Arachne
0
6
1
0.08
L
Ao Kuang
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
27,135
31,354
Taken
29,458
14,607
Mitigated
13,720
4,800
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Abaez
Awilix
14,644
5,016
0
2,271
10,093
4,194
333
6,025
4,068
0
57,607
W
Hercules
HarryStyles
Hercules
4,778
1,087
0
3,082
9,048
5,893
143
6,494
2,554
0
17,064
L
Ix Chel
TOXICxL3GEND
Ix Chel
12,359
464
925
1,249
7,678
2,834
0
1,541
6,102
55,850
0
W
7,713
2,735
0
5,556
10,317
3,633
1,143
8,126
2,191
42,222
0
L
Arachne
3,219
1,876
0
1,820
13,228
7,369
0
3,924
9,040
0
20,019
L
Ao Kuang
7,732
1,159
0
806
10,448
4,404
0
2,562
7,634
21,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,856
Gold Earned
30,962
128
Minions Killed
185
0
Camps Cleared
0
751,751
Distance Traveled
784,165
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,101
854
73
6
0
298,443
5
W
Hercules
9,846
757
36
3
0
251,161
0
L
Ix Chel
8,853
681
64
5
0
241,501
2
W
Sol
10,015
770
76
6
0
234,561
2
L
Arachne
8,320
640
37
3
0
268,337
0
L
Ao Kuang
8,683
668
27
2
0
241,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role