Player Matchup

Tiamat
Tiamat
Imboomtastic98
Tiamat
Level 69
God Stats
1W - 1L
1,700 SR
Queue Stats
31W - 23L
1,540 Elo+
Party 1
Ymir
Ymir
Krazedtruker
Ymir
Level 8
God Stats
6W - 6L
1,189 SR
Queue Stats
9W - 9L
1,114 Elo+
Party 1
Danzaburou
Danzaburou
TGNTRIGGERED
Danzaburou
Level 119
God Stats
27W - 15L
1,627 SR
Queue Stats
44W - 35L
1,534 Elo+
Party 1
Team Averages
Level 65
1,505 SR
1,396 Elo+

VS

Team Averages
Level 89
1,385 SR
1,483 Elo+
Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
WashedUpSanga
Medusa
Level 106
God Stats
1W - 0L
1,279 SR
Queue Stats
35W - 30L
1,510 Elo+
Party 2
Merlin
Merlin
kmapple56
Merlin
Level 113
God Stats
2W - 0L
1,377 SR
Queue Stats
20W - 21L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
6,135
614
1,765
7,405
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 0
6,346
635
2,227
9,952
7,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TGNTRIGGERED
Danzaburou
11
0 / 1 / 0
6,510
651
4,427
6,146
2,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 5
7,722
772
2,747
4,451
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 3
7,732
773
5,855
5,309
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
kmapple56
Merlin
11
3 / 0 / 2
8,308
831
10,396
4,621
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
5
3.5
L
0
4
0
0
L
0
1
0
0
L
Danzaburou
TGNTRIGGERED
Danzaburou
0
1
0
0
W
2
0
3
3.5
W
Merlin
kmapple56
Merlin
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,419
Damage
18,998
23,503
Taken
14,381
13,578
Mitigated
7,206
4,939
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,747
0
0
228
4,451
3,384
112
1,883
2,397
15,303
0
L
1,765
120
0
267
7,405
3,325
0
4,196
3,040
8,077
0
L
2,227
0
208
1,804
9,952
7,299
0
5,443
4,180
11,775
0
L
Danzaburou
TGNTRIGGERED
Danzaburou
4,427
504
0
2,660
6,146
2,954
0
2,899
2,849
0
30,559
W
5,855
2,278
0
1,035
5,309
2,096
628
955
4,073
0
36,330
W
Merlin
kmapple56
Merlin
10,396
503
205
1,332
4,621
1,726
237
1,340
3,063
39,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,991
Gold Earned
23,762
70
Minions Killed
143
0
Camps Cleared
0
464,887
Distance Traveled
529,284
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,722
772
29
3
0
156,619
0
L
Tiamat
6,135
614
11
1
0
115,655
4
L
Ymir
6,346
635
21
2
0
175,782
0
L
Danzaburou
6,510
651
38
4
0
173,450
0
W
Medusa
7,732
773
43
4
0
190,713
1
W
Merlin
8,308
831
71
7
0
181,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role