Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
MLLTY
Set
Level 109
God Stats
1W - 4L
1,281 SR
Queue Stats
142W - 151L
1,453 Elo+
Party 3
Sun Wukong
Sun Wukong
OldSmeller
Sun Wukong
Level 15
God Stats
9W - 12L
1,445 SR
Queue Stats
536W - 495L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
RedReader11
Aphrodite
Level 7
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
iz_Rock
Danzaburou
Level 93
God Stats
23W - 20L
1,086 SR
Queue Stats
650W - 620L
1,285 Elo+
Party 2
Team Averages
Level 57
1,344 SR
1,448 Elo+

VS

Team Averages
Level 36
1,719 SR
1,429 Elo+
Hercules
Hercules
BaconUnderDoor
Hercules
Level 88
God Stats
17W - 8L
1,771 SR
Queue Stats
230W - 180L
1,435 Elo+
Party 1
Athena
Athena
BrownBuffalo
Athena
Level 16
God Stats
20W - 14L
1,711 SR
Queue Stats
71W - 72L
1,457 Elo+
Party 1
Neith
Neith
GigaDaddy
Neith
Level 23
God Stats
4W - 6L
1,566 SR
Queue Stats
159W - 119L
1,348 Elo+
Party 1
Fenrir
Fenrir
clampxgod998
Fenrir
Level 35
God Stats
4W - 2L
1,762 SR
Queue Stats
53W - 65L
1,449 Elo+
Solo
Poseidon
Poseidon
shorty112491
Poseidon
Level 18
God Stats
3W - 2L
1,788 SR
Queue Stats
81W - 78L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 7 / 0
6,637
415
3,743
13,714
13,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
MLLTY
Set
12
4 / 9 / 0
8,407
525
11,032
16,606
6,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
OldSmeller
Sun Wukong
14
1 / 3 / 0
8,169
511
4,523
13,673
10,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
RedReader11
Aphrodite
11
0 / 9 / 1
7,162
448
3,099
11,764
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
iz_Rock
Danzaburou
11
0 / 5 / 2
7,665
479
4,330
11,431
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
5 / 0 / 7
9,473
592
9,420
16,589
19,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
12
1 / 0 / 11
8,596
537
3,778
11,319
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
GigaDaddy
Neith
13
5 / 1 / 8
8,867
554
8,227
7,442
3,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
16
15 / 1 / 5
11,207
700
16,281
14,320
7,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
shorty112491
Poseidon
13
7 / 3 / 8
9,325
583
11,171
8,739
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
72
5
Kills
33
33
Deaths
5
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
7
0
0
W
Hercules
5
0
7
8.5
W
Athena
1
0
11
6.5
W
Neith
GigaDaddy
Neith
5
1
8
9
L
Set
MLLTY
Set
4
9
0
0.44
L
Sun Wukong
OldSmeller
Sun Wukong
1
3
0
0.33
L
Aphrodite
RedReader11
Aphrodite
0
9
1
0.06
W
Fenrir
15
1
5
17.5
L
Danzaburou
iz_Rock
Danzaburou
0
5
2
0.2
W
Poseidon
shorty112491
Poseidon
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,727
Damage
48,877
67,188
Taken
58,409
39,613
Mitigated
44,613
10,656
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,743
1,005
50
503
13,714
13,883
53
4,354
9,360
21,261
0
W
Hercules
9,420
2,950
0
8,387
16,589
19,500
636
1,392
15,197
167
56,530
W
Athena
3,778
1,380
0
1,957
11,319
11,291
904
1,544
9,775
15,880
0
W
Neith
GigaDaddy
Neith
8,227
3,817
0
2,947
7,442
3,192
888
1,063
6,379
0
62,136
L
Set
MLLTY
Set
11,032
3,744
0
1,372
16,606
6,465
835
5,174
11,432
0
44,669
L
Sun Wukong
OldSmeller
Sun Wukong
4,523
1,059
0
3,597
13,673
10,873
0
1,312
12,361
0
55,670
L
Aphrodite
RedReader11
Aphrodite
3,099
258
376
1,589
11,764
3,985
612
2,467
9,297
37,691
0
W
Fenrir
16,281
6,754
0
6,600
14,320
7,068
2,530
3,126
11,194
0
73,955
L
Danzaburou
iz_Rock
Danzaburou
4,330
1,450
0
3,169
11,431
4,407
456
1,809
9,622
0
49,016
W
Poseidon
shorty112491
Poseidon
11,171
2,970
0
260
8,739
3,562
1,409
1,719
7,020
60,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,040
Gold Earned
47,468
292
Minions Killed
384
0
Camps Cleared
0
1,411,514
Distance Traveled
1,666,431
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,637
415
14
1
0
284,368
0
W
Hercules
9,473
592
72
5
0
347,628
0
W
Athena
8,596
537
15
1
0
353,880
0
W
Neith
8,867
554
94
6
0
282,763
0
L
Set
8,407
525
62
4
0
307,748
1
L
Sun Wukong
8,169
511
74
5
0
315,527
0
L
Aphrodite
7,162
448
52
3
0
272,126
0
W
Fenrir
11,207
700
109
7
0
392,354
8
L
Danzaburou
7,665
479
90
6
0
231,745
2
W
Poseidon
9,325
583
94
6
0
289,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role