Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
ChefJerg
Pele
Level 49
God Stats
11W - 10L
1,615 SR
Queue Stats
235W - 228L
1,537 Elo+
Solo
Bellona
Bellona
Compass Moy
Bellona
Level 39
God Stats
2W - 6L
1,476 SR
Queue Stats
19W - 29L
1,452 Elo+
Party 2
Zhong Kui
Zhong Kui
LeGITxXsaber
Zhong Kui
Level 119
God Stats
17W - 14L
1,544 SR
Queue Stats
318W - 305L
1,507 Elo+
Party 2
Fafnir
Fafnir
Tar_Tanik_
Fafnir
Level 39
God Stats
0W - 1L
1,155 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 4
Team Averages
Level 55
1,458 SR
1,470 Elo+

VS

Team Averages
Level 150
1,519 SR
1,478 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kingsuperman64
Sol
Level 142
God Stats
44W - 25L
1,644 SR
Queue Stats
292W - 283L
1,474 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pichu Uchiha
Kumbhakarna
Level 219
God Stats
5W - 1L
1,524 SR
Queue Stats
857W - 849L
1,442 Elo+
Party 3
Amaterasu
Amaterasu
SirDinoRawRs
Amaterasu
Level 155
God Stats
6W - 4L
1,467 SR
Queue Stats
468W - 449L
1,494 Elo+
Party 3
Hades
Hades
StarCoaches9360
Hades
Level 129
God Stats
2W - 3L
1,459 SR
Queue Stats
283W - 284L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 6 / 1
5,920
455
5,945
11,102
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
6
0 / 1 / 0
5,013
386
2,075
4,830
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Compass Moy
Bellona
11
0 / 4 / 1
6,268
482
6,977
12,851
8,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
LeGITxXsaber
Zhong Kui
12
3 / 3 / 0
7,225
556
9,428
12,198
9,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Tar_Tanik_
Fafnir
10
1 / 2 / 2
6,617
509
5,102
13,251
14,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 1 / 4
9,039
695
6,869
10,459
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 2 / 2
8,089
622
14,142
10,604
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Pichu Uchiha
Kumbhakarna
11
0 / 1 / 9
7,367
567
3,288
11,191
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
SirDinoRawRs
Amaterasu
13
5 / 0 / 2
8,304
639
6,543
10,995
11,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
2 / 2 / 2
7,823
602
7,728
10,699
5,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
16
16
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
6
1
0.42
W
Mercury
 
Mercury
4
1
4
6
L
Pele
0
1
0
0
L
Bellona
Compass Moy
Bellona
0
4
1
0.13
W
5
2
2
3
L
Zhong Kui
LeGITxXsaber
Zhong Kui
3
3
0
1
W
Kumbhakarna
Pichu Uchiha
Kumbhakarna
0
1
9
4.5
W
Amaterasu
SirDinoRawRs
Amaterasu
5
0
2
6
W
2
2
2
1.5
L
Fafnir
Tar_Tanik_
Fafnir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,527
Damage
38,570
54,232
Taken
53,948
38,066
Mitigated
33,282
15,632
Healing
20,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,945
3,212
0
1,255
11,102
4,738
0
7,330
3,772
0
25,948
W
Mercury
 
Mercury
6,869
4,591
0
620
10,459
4,446
36
2,253
8,206
0
84,129
L
Pele
2,075
378
0
1,374
4,830
1,431
0
932
3,898
0
21,275
L
Bellona
Compass Moy
Bellona
6,977
3,192
0
3,118
12,851
8,015
0
1,605
11,246
0
41,493
W
14,142
6,560
0
5,204
10,604
3,953
385
2,774
7,830
64,705
7,013
L
Zhong Kui
LeGITxXsaber
Zhong Kui
9,428
1,031
0
6,537
12,198
9,482
0
6,367
5,831
58,934
0
W
Kumbhakarna
Pichu Uchiha
Kumbhakarna
3,288
422
196
3,523
11,191
8,166
353
3,296
7,895
19,545
0
W
Amaterasu
SirDinoRawRs
Amaterasu
6,543
2,413
0
3,539
10,995
11,151
152
1,318
9,677
341
45,825
W
7,728
1,536
652
6,528
10,699
5,566
721
4,889
5,810
62,965
218
L
Fafnir
Tar_Tanik_
Fafnir
5,102
1,899
77
3,271
13,251
14,400
0
8,800
4,451
19,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
40,622
294
Minions Killed
431
0
Camps Cleared
0
1,058,396
Distance Traveled
1,357,732
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,920
455
61
5
0
213,147
0
W
Mercury
9,039
695
130
10
0
335,900
0
L
Pele
5,013
386
39
3
0
128,541
0
L
Bellona
6,268
482
78
6
0
255,832
0
W
Sol
8,089
622
109
8
0
243,012
0
L
Zhong Kui
7,225
556
99
8
0
211,305
0
W
Kumbhakarna
7,367
567
28
2
0
266,431
0
W
Amaterasu
8,304
639
72
6
0
257,699
0
W
Hades
7,823
602
92
7
0
254,690
0
L
Fafnir
6,617
509
17
1
0
249,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role