Player Matchup

Ares
Ares
COMBOBREACKER
Ares
Level 169
God Stats
9W - 7L
1,617 SR
Queue Stats
273W - 280L
1,476 Elo+
Solo
Guan Yu
Guan Yu
Ren_of_Darkness
Guan Yu
Level 55
God Stats
0W - 1L
1,195 SR
Queue Stats
20W - 32L
1,393 Elo+
Party 3
Izanami
Izanami
Roober97
Izanami
Level 26
God Stats
0W - 1L
1,322 SR
Queue Stats
4W - 6L
1,449 Elo+
Party 2
Surtr
Surtr
Zippymauricio
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,520 Elo+
Party 2
Discordia
Discordia
xXkanameXxOni
Discordia
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,512 Elo+
Party 3
Team Averages
Level 67
1,427 SR
1,470 Elo+

VS

Team Averages
Level 125
1,627 SR
1,596 Elo+
Bastet
Bastet
Behrcek
Bastet
Level 102
God Stats
2W - 1L
1,530 SR
Queue Stats
55W - 66L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
CarraraR
Kumbhakarna
Level 108
God Stats
7W - 4L
1,838 SR
Queue Stats
425W - 218L
1,662 Elo+
Party 1
Rama
Rama
Lerozitos
Rama
Level 129
God Stats
2W - 0L
1,722 SR
Queue Stats
581W - 246L
1,654 Elo+
Party 1
Ne Zha
Ne Zha
Yurelouco
Ne Zha
Level 140
God Stats
2W - 2L
1,686 SR
Queue Stats
482W - 231L
1,621 Elo+
Party 1
Ra
Ra
cal1destroyer
Ra
Level 148
God Stats
4W - 1L
1,356 SR
Queue Stats
151W - 122L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 8
8,917
743
9,721
15,230
19,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 0
7,712
643
1,164
11,517
10,732
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
Roober97
Izanami
16
2 / 4 / 6
9,492
791
12,610
9,720
5,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 5
9,728
811
10,101
18,996
23,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
xXkanameXxOni
Discordia
15
2 / 4 / 6
8,873
739
14,081
8,980
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Behrcek
Bastet
14
0 / 4 / 17
8,851
738
6,384
11,546
8,251
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
CarraraR
Kumbhakarna
16
0 / 1 / 20
10,133
844
4,376
17,400
19,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
17
8 / 2 / 8
10,321
860
12,477
9,272
5,578
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Yurelouco
Ne Zha
17
2 / 1 / 15
9,611
801
15,912
9,312
6,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
12 / 1 / 10
11,469
956
16,032
9,423
6,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
9
Kills
22
22
Deaths
9
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bastet
Behrcek
Bastet
0
4
17
2.13
L
1
3
8
1.67
W
Kumbhakarna
CarraraR
Kumbhakarna
0
1
20
10
W
Rama
8
2
8
6
L
0
5
0
0
L
Izanami
Roober97
Izanami
2
4
6
1.25
W
Ne Zha
Yurelouco
Ne Zha
2
1
15
9.5
L
4
6
5
1.08
W
12
1
10
17
L
Discordia
xXkanameXxOni
Discordia
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,677
Damage
55,181
64,443
Taken
56,953
62,697
Mitigated
46,165
10,626
Healing
30,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Behrcek
Bastet
6,384
2,393
549
1,048
11,546
8,251
804
4,928
6,618
0
12,915
L
9,721
272
814
2,951
15,230
19,457
312
4,525
10,480
13,021
0
W
Kumbhakarna
CarraraR
Kumbhakarna
4,376
521
1,366
2,857
17,400
19,279
158
8,894
8,506
9,389
0
W
Rama
12,477
9,880
1,162
829
9,272
5,578
5,440
4,616
4,656
0
27,809
L
1,164
167
1,365
1,603
11,517
10,732
0
3,160
8,297
0
2,699
L
Izanami
Roober97
Izanami
12,610
6,748
0
250
9,720
5,135
2,493
2,342
7,282
0
30,564
W
Ne Zha
Yurelouco
Ne Zha
15,912
2,910
2,017
2,664
9,312
6,160
1,877
3,281
6,031
0
40,321
L
10,101
2,589
359
2,685
18,996
23,003
404
6,678
12,157
1,668
18,087
W
16,032
1,725
13,111
4,445
9,423
6,897
311
3,201
6,222
40,655
0
L
Discordia
xXkanameXxOni
Discordia
14,081
723
484
115
8,980
4,370
1,224
3,021
5,819
33,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,722
Gold Earned
50,385
112
Minions Killed
167
0
Camps Cleared
0
952,812
Distance Traveled
1,202,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,851
738
16
1
0
242,438
0
L
Ares
8,917
743
15
1
0
231,379
0
W
Kumbhakarna
10,133
844
3
0
0
244,417
0
W
Rama
10,321
860
33
3
0
200,257
0
L
Guan Yu
7,712
643
5
0
0
138,913
0
L
Izanami
9,492
791
45
4
0
201,373
0
W
Ne Zha
9,611
801
37
3
0
264,461
0
L
Surtr
9,728
811
19
2
0
202,786
0
W
Ra
11,469
956
78
7
0
250,629
0
L
Discordia
8,873
739
28
2
0
178,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role