Player Matchup

Janus
Janus
Inhexil
Janus
Level 67
God Stats
12W - 9L
1,287 SR
Queue Stats
121W - 140L
1,475 Elo+
Party 1
Sol
Sol
Kingsuperman64
Sol
Level 142
God Stats
44W - 25L
1,633 SR
Queue Stats
292W - 283L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
LuckyThunder_
Gilgamesh
Level 95
God Stats
4W - 0L
1,786 SR
Queue Stats
249W - 259L
1,570 Elo+
Party 1
Thanatos
Thanatos
StarCoaches9360
Thanatos
Level 129
God Stats
10W - 6L
1,647 SR
Queue Stats
283W - 284L
1,466 Elo+
Party 2
Hel
Hel
UnknownMisty
Hel
Level 121
God Stats
26W - 27L
1,561 SR
Queue Stats
414W - 386L
1,513 Elo+
Party 1
Team Averages
Level 111
1,583 SR
1,497 Elo+

VS

Team Averages
Level 138
1,554 SR
1,500 Elo+
Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Holygaurdian
Merlin
Level 86
God Stats
26W - 28L
1,584 SR
Queue Stats
191W - 177L
1,517 Elo+
Party 4
Chernobog
Chernobog
Pichu Uchiha
Chernobog
Level 219
God Stats
5W - 5L
1,755 SR
Queue Stats
857W - 849L
1,452 Elo+
Party 3
Loki
Loki
SetYouStraight
Loki
Level 87
God Stats
2W - 5L
1,437 SR
Queue Stats
121W - 107L
1,525 Elo+
Party 4
Osiris
Osiris
SirDinoRawRs
Osiris
Level 155
God Stats
1W - 3L
1,496 SR
Queue Stats
468W - 449L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Inhexil
Janus
13
1 / 1 / 1
7,742
596
4,635
6,441
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 0
7,812
601
13,605
10,375
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
LuckyThunder_
Gilgamesh
13
0 / 0 / 1
7,987
614
10,211
15,766
14,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
1 / 0 / 1
6,858
528
4,538
10,281
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 3
7,591
584
4,452
11,505
7,699
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 0 / 1
5,940
457
3,539
10,779
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
10
0 / 4 / 0
6,300
485
1,561
7,283
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
Pichu Uchiha
Chernobog
10
0 / 2 / 1
6,299
485
5,611
10,122
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 0 / 1
7,686
591
6,905
10,943
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
12
1 / 2 / 1
6,673
513
7,340
15,789
18,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
5
5
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
1
1.5
L
Merlin
0
4
0
0
W
Janus
Inhexil
Janus
1
1
1
1.5
W
4
3
0
1.33
W
Gilgamesh
LuckyThunder_
Gilgamesh
0
0
1
0.5
L
Chernobog
Pichu Uchiha
Chernobog
0
2
1
0.25
L
3
0
1
3.5
L
Osiris
1
2
1
0.75
W
Thanatos
1
0
1
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,441
Damage
24,956
54,368
Taken
54,916
30,985
Mitigated
36,950
28,001
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,539
883
1,074
1,982
10,779
7,114
0
7,639
3,020
13,657
0
L
Merlin
1,561
60
0
644
7,283
2,525
0
4,579
2,556
44,218
0
W
Janus
Inhexil
Janus
4,635
0
0
2,148
6,441
2,261
100
1,315
5,126
55,899
0
W
13,605
5,510
0
4,016
10,375
3,049
3,612
1,565
8,810
69,844
0
W
Gilgamesh
LuckyThunder_
Gilgamesh
10,211
3,841
0
6,736
15,766
14,252
0
0
15,766
0
63,394
L
Chernobog
Pichu Uchiha
Chernobog
5,611
3,078
0
3,412
10,122
3,597
566
4,298
5,824
0
46,215
L
6,905
2,715
0
5,119
10,943
5,391
0
4,304
6,639
0
65,863
L
Osiris
7,340
2,964
0
3,830
15,789
18,323
0
1,604
14,185
0
46,253
W
Thanatos
4,538
586
0
7,020
10,281
3,724
0
1,163
9,118
0
45,422
W
4,452
519
2,845
5,236
11,505
7,699
277
1,209
10,296
32,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
32,898
410
Minions Killed
343
0
Camps Cleared
0
1,374,999
Distance Traveled
1,320,335
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,940
457
22
2
0
254,923
0
L
Merlin
6,300
485
89
7
0
234,921
0
W
Janus
7,742
596
111
9
0
282,855
2
W
Sol
7,812
601
91
7
0
232,996
0
W
Gilgamesh
7,987
614
103
8
0
270,588
0
L
Chernobog
6,299
485
67
5
0
245,045
0
L
Loki
7,686
591
101
8
0
334,644
0
L
Osiris
6,673
513
64
5
0
250,802
0
W
Thanatos
6,858
528
71
5
0
325,384
0
W
Hel
7,591
584
34
3
0
263,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role