Player Matchup

Cthulhu
Cthulhu
CIRCMAIND
Cthulhu
Level 96
God Stats
2W - 4L
1,315 SR
Queue Stats
35W - 31L
1,448 Elo+
Party 2
Persephone
Persephone
HatsuneMikuZ2
Persephone
Level 158
God Stats
3W - 3L
1,557 SR
Queue Stats
37W - 28L
1,437 Elo+
Solo
Apollo
Apollo
MeXiZwOrLd
Apollo
Level 147
God Stats
3W - 1L
1,639 SR
Queue Stats
17W - 12L
1,577 Elo+
Party 2
Nox
Nox
RevDovah
Nox
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
369W - 285L
1,614 Elo+
Party 3
Pele
Pele
jerrysringfinger
Pele
Level 80
God Stats
11W - 4L
1,344 SR
Queue Stats
144W - 131L
1,564 Elo+
Party 3
Team Averages
Level 126
1,471 SR
1,528 Elo+

VS

Team Averages
Level 128
1,456 SR
1,496 Elo+
Surtr
Surtr
 
Surtr
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Anidemes
Tiamat
Level 128
God Stats
1W - 4L
1,277 SR
Queue Stats
294W - 261L
1,539 Elo+
Party 1
Hachiman
Hachiman
BALQUIDES
Hachiman
Level 102
God Stats
0W - 3L
1,475 SR
Queue Stats
57W - 53L
1,474 Elo+
Party 1
Cliodhna
Cliodhna
lucren522
Cliodhna
Level 66
God Stats
0W - 4L
1,525 SR
Queue Stats
162W - 168L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CIRCMAIND
Cthulhu
10
0 / 2 / 5
6,715
560
4,002
10,135
6,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
HatsuneMikuZ2
Persephone
13
0 / 0 / 1
7,783
649
5,589
6,867
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
MeXiZwOrLd
Apollo
13
4 / 2 / 2
7,560
630
9,180
9,512
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 1
8,008
667
6,034
5,869
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 2 / 3
7,538
628
6,668
12,794
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 1 / 2
6,847
571
7,823
13,944
10,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ganesha
 
Ganesha
11
0 / 2 / 3
6,620
552
3,319
10,518
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Anidemes
Tiamat
12
1 / 3 / 0
6,509
542
6,773
6,674
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
BALQUIDES
Hachiman
11
3 / 3 / 0
6,678
557
9,196
9,294
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
lucren522
Cliodhna
11
1 / 3 / 1
6,507
542
2,257
8,264
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
6
6
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
2
2
L
Ganesha
 
Ganesha
0
2
3
0.75
L
Tiamat
Anidemes
Tiamat
1
3
0
0.33
L
Hachiman
BALQUIDES
Hachiman
3
3
0
1
W
Cthulhu
CIRCMAIND
Cthulhu
0
2
5
1.25
W
Persephone
HatsuneMikuZ2
Persephone
0
0
1
0.5
W
Apollo
MeXiZwOrLd
Apollo
4
2
2
2.5
W
4
0
1
4.5
W
4
2
3
2.75
L
Cliodhna
lucren522
Cliodhna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
29,368
45,177
Taken
48,694
19,488
Mitigated
29,624
16,096
Healing
16,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,823
1,704
0
4,580
13,944
10,311
0
6,577
7,367
1,819
48,221
L
Ganesha
 
Ganesha
3,319
153
0
3,530
10,518
9,266
0
3,249
7,269
22,558
0
L
Tiamat
Anidemes
Tiamat
6,773
714
0
1,785
6,674
3,681
0
2,497
4,177
46,038
0
L
Hachiman
BALQUIDES
Hachiman
9,196
4,645
0
2,056
9,294
3,510
969
1,486
7,808
0
48,361
W
Cthulhu
CIRCMAIND
Cthulhu
4,002
590
1,784
1,583
10,135
6,720
208
3,017
7,118
22,668
0
W
Persephone
HatsuneMikuZ2
Persephone
5,589
602
0
3,858
6,867
2,194
857
496
6,371
61,298
0
W
Apollo
MeXiZwOrLd
Apollo
9,180
7,527
0
3,722
9,512
3,311
870
2,524
6,988
0
55,800
W
6,034
962
0
1,460
5,869
2,451
0
3,270
2,599
68,243
0
W
6,668
2,685
0
3,689
12,794
4,812
0
1,864
10,930
0
66,367
L
Cliodhna
lucren522
Cliodhna
2,257
429
0
4,435
8,264
2,856
0
1,816
6,448
0
47,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
33,161
444
Minions Killed
330
0
Camps Cleared
0
1,244,992
Distance Traveled
1,310,555
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,847
571
65
5
0
273,276
2
L
Ganesha
6,620
552
6
1
0
255,019
2
L
Tiamat
6,509
542
82
7
0
255,287
2
L
Hachiman
6,678
557
94
8
0
218,932
2
W
Cthulhu
6,715
560
23
2
0
239,013
0
W
Persephone
7,783
649
106
9
0
240,832
2
W
Apollo
7,560
630
95
8
0
224,974
2
W
Nox
8,008
667
121
10
0
244,885
2
W
Pele
7,538
628
99
8
0
295,288
0
L
Cliodhna
6,507
542
83
7
0
308,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role