Player Matchup

Artemis
Artemis
All_Pro_Legendz
Artemis
Level 94
God Stats
34W - 14L
1,641 SR
Queue Stats
387W - 366L
1,565 Elo+
Party 1
Ra
Ra
B3ASTG0ALIE22
Ra
Level 123
God Stats
10W - 8L
1,616 SR
Queue Stats
577W - 545L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
Blackthorn88
Kuzenbo
Level 43
God Stats
1W - 3L
1,360 SR
Queue Stats
59W - 60L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
NJ Nights
Erlang Shen
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 70L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
Night-tiime
Ao Kuang
Level 106
God Stats
7W - 6L
1,769 SR
Queue Stats
228W - 209L
1,558 Elo+
Party 1
Team Averages
Level 86
1,577 SR
1,538 Elo+

VS

Team Averages
Level 109
1,554 SR
1,479 Elo+
Janus
Janus
Botsitonub
Janus
Level 29
God Stats
9W - 8L
1,601 SR
Queue Stats
60W - 75L
1,427 Elo+
Party 2
King Arthur
King Arthur
CharmingRamses
King Arthur
Level 109
God Stats
2W - 2L
1,354 SR
Queue Stats
163W - 205L
1,485 Elo+
Party 2
Ares
Ares
Fariko Zombi
Ares
Level 141
God Stats
9W - 4L
1,874 SR
Queue Stats
178W - 205L
1,557 Elo+
Party 2
Arachne
Arachne
Gold D Ace555
Arachne
Level 107
God Stats
7W - 8L
1,439 SR
Queue Stats
225W - 268L
1,446 Elo+
Party 2
Chernobog
Chernobog
XxCArLoSXx45502
Chernobog
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
298W - 324L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,859
492
13,528
15,370
6,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

14
0 / 7 / 3
8,800
489
5,143
16,006
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Blackthorn88
Kuzenbo
13
0 / 4 / 3
8,237
458
5,453
19,667
25,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
NJ Nights
Erlang Shen
15
2 / 3 / 1
9,080
504
9,982
20,227
15,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Night-tiime
Ao Kuang
16
5 / 4 / 0
10,482
582
17,926
25,112
17,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 2 / 6
9,837
547
12,780
6,546
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
CharmingRamses
King Arthur
15
2 / 3 / 6
9,490
527
11,726
19,237
18,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 9
9,611
534
13,780
16,887
19,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Arachne
18
8 / 1 / 8
10,979
610
13,537
16,873
8,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chernobog
XxCArLoSXx45502
Chernobog
17
4 / 0 / 8
10,695
594
14,529
15,179
7,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
8
Kills
21
21
Deaths
8
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
7
3
0.21
L
Kuzenbo
Blackthorn88
Kuzenbo
0
4
3
0.38
W
Janus
5
2
6
4
W
King Arthur
CharmingRamses
King Arthur
2
3
6
1.67
W
2
2
9
3.25
W
Arachne
8
1
8
12
L
Erlang Shen
NJ Nights
Erlang Shen
2
3
1
0.83
L
Ao Kuang
Night-tiime
Ao Kuang
5
4
0
1.25
W
Chernobog
XxCArLoSXx45502
Chernobog
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,032
Damage
66,352
96,382
Taken
74,722
72,916
Mitigated
56,902
31,636
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,528
4,552
0
896
15,370
6,843
0
3,712
11,560
0
85,948
L
5,143
228
2,075
4,501
16,006
7,317
475
7,183
8,657
90,850
0
L
Kuzenbo
Blackthorn88
Kuzenbo
5,453
2,177
0
3,986
19,667
25,842
265
9,223
9,997
22,337
0
W
Janus
12,780
118
0
1,125
6,546
2,889
874
3,166
3,297
66,792
0
W
King Arthur
CharmingRamses
King Arthur
11,726
1,495
0
1,590
19,237
18,816
287
12,954
6,283
0
65,084
W
13,780
469
0
3,157
16,887
19,120
184
6,703
10,184
37,003
0
W
Arachne
13,537
8,668
0
6,595
16,873
8,101
350
3,406
13,467
0
88,176
L
Erlang Shen
NJ Nights
Erlang Shen
9,982
5,256
0
6,981
20,227
15,746
0
2,389
17,565
0
92,660
L
Ao Kuang
Night-tiime
Ao Kuang
17,926
5,102
0
13,197
25,112
17,168
958
2,872
22,043
81,117
0
W
Chernobog
XxCArLoSXx45502
Chernobog
14,529
9,153
0
6,104
15,179
7,976
2,405
2,210
12,969
0
100,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
50,612
568
Minions Killed
529
0
Camps Cleared
0
1,763,767
Distance Traveled
1,890,609
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,859
492
134
7
0
322,556
0
L
Ra
8,800
489
171
10
0
368,734
2
L
Kuzenbo
8,237
458
20
1
0
354,114
0
W
Janus
9,837
547
113
6
0
370,109
0
W
King Arthur
9,490
527
93
5
0
366,954
5
W
Ares
9,611
534
66
4
0
382,236
0
W
Arachne
10,979
610
119
7
0
410,744
1
L
Erlang Shen
9,080
504
122
7
0
401,208
0
L
Ao Kuang
10,482
582
121
7
0
317,155
0
W
Chernobog
10,695
594
138
8
0
360,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role