Player Matchup

Merlin
Merlin
Bronze II
A-P-O-S-T-L-E-8
Merlin
Bronze II
Level 144
God Stats
7W - 8L
1,564 SR
Queue Stats
37W - 64L
450 MMR
Solo
Ares
Ares
Bronze II
El_DJANGO1
Ares
Bronze II
Level 108
God Stats
7W - 4L
1,266 SR
Queue Stats
40W - 67L
602 MMR
Solo
Mercury
Mercury
Silver IV
GunnersFan_7
Mercury
Silver IV
Level 108
God Stats
3W - 0L
1,462 SR
Queue Stats
110W - 142L
870 MMR
Party 2
Bellona
Bellona
Silver V
JustSaiyanXGirl
Bellona
Silver V
Level 87
God Stats
2W - 5L
1,495 SR
Queue Stats
37W - 71L
940 MMR
Solo
Danzaburou
Danzaburou
Silver IV
ThuggyMoose
Danzaburou
Silver IV
Level 85
God Stats
14W - 15L
1,595 SR
Queue Stats
91W - 116L
928 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,476 SR
758 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,377 SR
694 MMR
Kukulkan
Kukulkan
Bronze II
DaLoneWolfy
Kukulkan
Bronze II
Level 63
God Stats
38W - 38L
1,545 SR
Queue Stats
177W - 236L
572 MMR
Party 1
Thor
Thor
Silver V
HMBAG
Thor
Silver V
Level 128
God Stats
0W - 3L
1,297 SR
Queue Stats
193W - 225L
758 MMR
Solo
Apollo
Apollo
Bronze IV
LordChampi
Apollo
Bronze IV
Level 84
God Stats
0W - 3L
1,493 SR
Queue Stats
4W - 23L
745 MMR
Party 3
Olorun
Olorun
Bronze II
Madplzdontcry
Olorun
Bronze II
Level 101
God Stats
6W - 8L
1,312 SR
Queue Stats
299W - 376L
465 MMR
Party 1
Ymir
Ymir
Bronze II
TCHXhandeDs0
Ymir
Bronze II
Level 69
God Stats
0W - 4L
1,238 SR
Queue Stats
4W - 20L
928 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
8,935
496
5,362
8,444
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 1 / 8
10,306
573
8,395
17,669
21,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
GunnersFan_7
Mercury
19
5 / 2 / 2
11,229
624
8,728
15,814
7,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 4 / 1
8,587
477
5,944
13,444
12,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ThuggyMoose
Danzaburou
16
5 / 0 / 4
10,988
610
14,420
9,723
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AnubisBacchusKaliPele

VS

Bans
ThanatosIzanamiSkadiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaLoneWolfy
Kukulkan
14
2 / 4 / 1
8,985
499
9,097
10,138
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
HMBAG
Thor
16
1 / 4 / 4
9,249
514
6,824
15,435
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
LordChampi
Apollo
11
0 / 5 / 0
7,146
397
5,690
13,482
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 4 / 1
9,777
543
11,176
15,087
7,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 1 / 2
7,068
393
4,297
9,462
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
18
Kills
9
9
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Kukulkan
DaLoneWolfy
Kukulkan
2
4
1
0.63
W
5
1
8
9
W
Mercury
GunnersFan_7
Mercury
5
2
2
3
L
Thor
HMBAG
Thor
1
4
4
0.75
W
3
4
1
0.88
L
Apollo
LordChampi
Apollo
0
5
0
0
L
6
4
1
1.63
L
0
1
2
1
W
Danzaburou
ThuggyMoose
Danzaburou
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,849
Damage
37,084
65,094
Taken
63,604
49,347
Mitigated
31,150
13,374
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,362
44
0
2,231
8,444
3,365
1,300
4,357
4,087
62,439
0
L
Kukulkan
DaLoneWolfy
Kukulkan
9,097
1,104
0
415
10,138
4,049
700
4,527
5,282
64,520
0
W
8,395
1,069
240
3,954
17,669
21,603
498
6,731
10,938
26,759
0
W
Mercury
GunnersFan_7
Mercury
8,728
3,604
0
1,229
15,814
7,412
1,321
2,341
13,473
0
113,573
L
Thor
HMBAG
Thor
6,824
2,382
0
1,524
15,435
6,625
0
1,075
14,298
0
92,290
W
5,944
2,137
0
1,549
13,444
12,870
120
7,588
5,856
0
38,700
L
Apollo
LordChampi
Apollo
5,690
3,829
0
3,599
13,482
4,962
0
2,674
10,808
0
46,132
L
11,176
5,172
210
4,483
15,087
7,640
948
1,730
13,357
59,108
5,492
L
4,297
1,472
0
2,215
9,462
7,874
0
3,242
6,102
18,680
0
W
Danzaburou
ThuggyMoose
Danzaburou
14,420
6,700
0
4,171
9,723
4,097
3,838
2,970
6,753
0
82,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,045
Gold Earned
42,225
483
Minions Killed
447
0
Camps Cleared
0
1,726,510
Distance Traveled
1,537,242
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,935
496
127
7
0
340,496
3
L
Kukulkan
8,985
499
117
7
0
336,184
0
W
Ares
10,306
573
24
1
0
351,549
0
W
Mercury
11,229
624
164
9
0
422,330
0
L
Thor
9,249
514
118
7
0
370,484
0
W
Bellona
8,587
477
54
3
0
269,834
0
L
Apollo
7,146
397
87
5
0
263,299
0
L
Olorun
9,777
543
105
6
0
294,611
0
L
Ymir
7,068
393
20
1
0
272,664
0
W
Danzaburou
10,988
610
114
6
0
342,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role