Player Matchup

Sun Wukong
Sun Wukong
Dracô
Sun Wukong
Level 183
God Stats
7W - 4L
1,500 SR
Queue Stats
410W - 269L
1,500 Elo+
Solo
Thanatos
Thanatos
Emitor320
Thanatos
Level 147
God Stats
4W - 1L
1,643 SR
Queue Stats
188W - 197L
1,533 Elo+
Party 3
Ix Chel
Ix Chel
Gabisho
Ix Chel
Level 147
God Stats
3W - 7L
1,244 SR
Queue Stats
134W - 142L
1,500 Elo+
Party 3
Ymir
Ymir
Russito_7u7
Ymir
Level 49
God Stats
3W - 6L
1,203 SR
Queue Stats
4W - 13L
1,150 Elo+
Party 2
Apollo
Apollo
bttcrasher
Apollo
Level 15
God Stats
2W - 1L
1,260 SR
Queue Stats
4W - 13L
1,150 Elo+
Party 2
Team Averages
Level 108
1,370 SR
1,367 Elo+

VS

Team Averages
Level 133
1,515 SR
1,478 Elo+
Bakasura
Bakasura
 
Bakasura
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hercules1024
Neith
Level 29
God Stats
4W - 2L
1,825 SR
Queue Stats
52W - 50L
1,453 Elo+
Party 1
Ymir
Ymir
elgerloco
Ymir
Level 117
God Stats
0W - 4L
1,154 SR
Queue Stats
46W - 59L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
josekapde
Nu Wa
Level 210
God Stats
13W - 14L
1,594 SR
Queue Stats
588W - 575L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dracô
Sun Wukong
15
3 / 0 / 4
9,796
653
10,635
14,179
8,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Emitor320
Thanatos
14
6 / 2 / 4
8,573
572
9,789
12,426
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Gabisho
Ix Chel
15
5 / 1 / 1
8,801
587
6,979
8,085
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 3
7,257
484
1,217
7,660
5,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
bttcrasher
Apollo
15
1 / 3 / 3
8,920
595
6,840
12,469
5,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 3 / 1
7,408
494
5,174
10,565
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
 
Mulan
12
1 / 6 / 0
6,953
464
11,083
19,006
13,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 4 / 4
7,860
524
7,376
9,148
3,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
2 / 2 / 5
6,885
459
3,678
12,270
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
josekapde
Nu Wa
11
1 / 1 / 0
6,980
465
3,016
4,345
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
15
Kills
9
9
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
3
1
1.5
L
Mulan
 
Mulan
1
6
0
0.17
W
Sun Wukong
Dracô
Sun Wukong
3
0
4
5
W
Thanatos
Emitor320
Thanatos
6
2
4
4
W
Ix Chel
Gabisho
Ix Chel
5
1
1
5.5
L
1
4
4
0.75
W
0
3
3
0.5
W
Apollo
bttcrasher
Apollo
1
3
3
0.83
L
Ymir
2
2
5
2.25
L
Nu Wa
josekapde
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,460
Damage
30,327
54,819
Taken
55,334
27,327
Mitigated
30,984
26,419
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,174
2,664
0
716
10,565
4,059
0
2,555
8,010
0
42,391
L
Mulan
 
Mulan
11,083
1,571
0
3,674
19,006
13,634
0
1,745
17,261
0
55,701
W
Sun Wukong
Dracô
Sun Wukong
10,635
3,774
0
7,168
14,179
8,623
0
120
13,699
0
76,824
W
Thanatos
Emitor320
Thanatos
9,789
3,493
0
10,239
12,426
5,062
0
1,024
10,974
0
66,151
W
Ix Chel
Gabisho
Ix Chel
6,979
1,045
987
2,160
8,085
3,035
811
1,624
6,117
73,144
0
L
7,376
4,452
0
2,407
9,148
3,798
0
382
8,766
0
69,779
W
1,217
365
0
1,164
7,660
5,431
197
961
6,394
13,018
0
W
Apollo
bttcrasher
Apollo
6,840
5,170
0
4,701
12,469
5,176
0
2,795
9,628
0
85,783
L
Ymir
3,678
1,301
50
2,951
12,270
8,305
0
1,149
11,121
28,221
0
L
Nu Wa
josekapde
Nu Wa
3,016
720
0
890
4,345
1,188
0
2,365
1,980
40,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,347
Gold Earned
36,086
506
Minions Killed
411
0
Camps Cleared
0
1,511,048
Distance Traveled
1,293,101
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,408
494
82
5
0
316,105
0
L
Mulan
6,953
464
73
5
0
242,412
3
W
Sun Wukong
9,796
653
131
9
0
296,867
4
W
Thanatos
8,573
572
81
5
0
344,944
2
W
Ix Chel
8,801
587
124
8
0
283,820
3
L
Neith
7,860
524
112
7
0
261,050
2
W
Ymir
7,257
484
22
1
0
303,828
0
W
Apollo
8,920
595
148
10
0
281,589
0
L
Ymir
6,885
459
43
3
0
238,285
1
L
Nu Wa
6,980
465
101
7
0
235,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role