Player Matchup

Cupid
Cupid
BruhwAsgooD
Cupid
Level 129
God Stats
17W - 15L
1,533 SR
Queue Stats
408W - 415L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
ajuice22
Kuzenbo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 65L
1,495 Elo+
Party 3
Olorun
Olorun
andrewk-89
Olorun
Level 159
God Stats
13W - 19L
1,479 SR
Queue Stats
783W - 758L
1,514 Elo+
Party 2
Thor
Thor
r3dsonja00
Thor
Level 129
God Stats
16W - 18L
1,500 SR
Queue Stats
111W - 94L
1,503 Elo+
Party 3
Sun Wukong
Sun Wukong
wormsquad248
Sun Wukong
Level 141
God Stats
172W - 141L
1,566 SR
Queue Stats
244W - 229L
1,481 Elo+
Party 3
Team Averages
Level 137
1,516 SR
1,508 Elo+

VS

Team Averages
Level 135
1,474 SR
1,454 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
InhaleGaming
Hou Yi
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,482 Elo+
Party 1
Thor
Thor
LethalzRevenge
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,444 Elo+
Party 1
Bastet
Bastet
Sean706
Bastet
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,380 Elo+
Party 1
Janus
Janus
Shadowsmoke420
Janus
Level 171
God Stats
19W - 13L
1,369 SR
Queue Stats
578W - 556L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 0
7,979
614
6,975
6,494
2,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
ajuice22
Kuzenbo
11
0 / 0 / 5
6,267
482
3,939
8,896
7,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
andrewk-89
Olorun
13
1 / 1 / 1
7,801
600
2,527
8,373
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 2 / 3
7,982
614
5,076
9,127
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
wormsquad248
Sun Wukong
13
3 / 0 / 3
8,215
632
7,478
10,835
7,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 3 / 0
6,898
531
8,144
14,201
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
9
0 / 5 / 0
5,415
417
1,956
8,244
2,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,743
442
1,802
6,559
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Sean706
Bastet
9
0 / 4 / 0
5,438
418
3,618
9,425
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 0
7,831
602
4,202
5,633
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
4
4
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
0
1
W
6
1
0
6
L
Hou Yi
0
5
0
0
L
0
1
1
0.5
L
Bastet
Sean706
Bastet
0
4
0
0
L
1
2
0
0.5
W
Kuzenbo
ajuice22
Kuzenbo
0
0
5
2.5
W
Olorun
andrewk-89
Olorun
1
1
1
1.5
W
5
2
3
3.25
W
Sun Wukong
wormsquad248
Sun Wukong
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,995
Damage
19,722
43,725
Taken
44,062
24,313
Mitigated
19,094
9,252
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,144
3,447
109
4,134
14,201
5,841
0
421
13,780
0
60,577
W
6,975
5,365
0
2,994
6,494
2,058
333
0
6,494
0
52,921
L
Hou Yi
1,956
1,030
0
1,150
8,244
2,536
13
2,083
6,161
0
31,845
L
1,802
600
0
1,059
6,559
4,621
0
1,372
5,187
0
21,057
L
Bastet
Sean706
Bastet
3,618
1,027
0
1,528
9,425
4,028
0
0
9,425
0
21,450
L
4,202
0
0
750
5,633
2,068
0
2,263
3,370
69,989
0
W
Kuzenbo
ajuice22
Kuzenbo
3,939
1,668
251
986
8,896
7,595
106
1,610
7,242
30,196
137
W
Olorun
andrewk-89
Olorun
2,527
1,530
180
2,677
8,373
3,579
765
3,215
4,988
53,880
8,128
W
5,076
1,329
0
553
9,127
3,238
237
0
9,042
0
48,971
W
Sun Wukong
wormsquad248
Sun Wukong
7,478
908
0
1,611
10,835
7,843
380
0
10,362
0
51,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,244
Gold Earned
31,325
384
Minions Killed
320
0
Camps Cleared
0
1,232,958
Distance Traveled
1,163,927
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,898
531
83
6
0
239,650
0
W
Cupid
7,979
614
92
7
0
255,174
0
L
Hou Yi
5,415
417
52
4
0
230,539
0
L
Thor
5,743
442
22
2
0
209,497
2
L
Bastet
5,438
418
32
2
0
242,605
0
L
Janus
7,831
602
131
10
0
241,636
0
W
Kuzenbo
6,267
482
41
3
0
276,049
2
W
Olorun
7,801
600
104
8
0
212,745
0
W
Thor
7,982
614
63
5
0
266,737
0
W
Sun Wukong
8,215
632
84
6
0
222,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role