Player Matchup

Nox
Nox
 
Nox
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
QuintosBrazi
Cabrakan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,605 Elo+
Party 1
Da Ji
Da Ji
rank joust
Da Ji
Level 29
God Stats
5W - 3L
1,680 SR
Queue Stats
142W - 123L
1,576 Elo+
Party 1
Team Averages
Level 51
1,560 SR
1,560 Elo+

VS

Team Averages
Level 75
1,309 SR
1,665 Elo+
Baron Samedi
Baron Samedi
Barline4Life
Baron Samedi
Level 111
God Stats
1W - 4L
1,508 SR
Queue Stats
53W - 46L
1,644 Elo+
Party 2
Artemis
Artemis
Doctorhighness13
Artemis
Level 48
God Stats
2W - 4L
1,301 SR
Queue Stats
32W - 23L
1,733 Elo+
Party 2
Geb
Geb
lrbolsen1234
Geb
Level 67
God Stats
1W - 1L
1,118 SR
Queue Stats
39W - 38L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 1 / 16
9,719
972
11,181
7,520
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
QuintosBrazi
Cabrakan
11
5 / 6 / 14
9,301
930
9,063
16,128
22,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
13
11 / 3 / 8
10,463
1,046
12,575
11,100
6,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barline4Life
Baron Samedi
12
5 / 8 / 4
9,863
986
10,633
12,377
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 8 / 3
8,379
838
8,383
11,402
4,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 4 / 8
8,962
896
8,549
11,998
11,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
20
Kills
10
10
Deaths
20
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
16
12
L
Baron Samedi
Barline4Life
Baron Samedi
5
8
4
0.88
L
3
8
3
0.56
W
Cabrakan
QuintosBrazi
Cabrakan
5
6
14
2
L
2
4
8
1.5
W
Da Ji
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,819
Damage
27,565
34,748
Taken
35,777
33,333
Mitigated
21,288
4,420
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,181
1,583
0
1,240
7,520
4,705
969
4,130
3,075
33,859
0
L
Baron Samedi
Barline4Life
Baron Samedi
10,633
814
890
2,105
12,377
5,033
0
7,102
5,275
28,160
0
L
8,383
3,116
0
438
11,402
4,400
126
6,852
4,550
0
27,055
W
Cabrakan
QuintosBrazi
Cabrakan
9,063
1,552
0
2,270
16,128
22,395
0
8,624
6,466
15,835
0
L
8,549
2,146
0
1,026
11,998
11,855
0
6,969
5,029
17,019
0
W
Da Ji
12,575
3,307
0
910
11,100
6,233
873
4,970
5,734
0
35,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,483
Gold Earned
27,204
93
Minions Killed
93
0
Camps Cleared
0
538,335
Distance Traveled
471,199
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,719
972
46
5
0
196,565
1
L
Baron Samedi
9,863
986
46
5
0
153,050
0
L
Artemis
8,379
838
33
3
0
150,490
0
W
Cabrakan
9,301
930
7
1
0
159,992
2
L
Geb
8,962
896
14
1
0
167,659
0
W
Da Ji
10,463
1,046
40
4
0
181,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role