Player Matchup

Awilix
Awilix
 
Awilix
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Amxy2_0
Sylvanus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,336 Elo+
Solo
He Bo
He Bo
GJSmoker
He Bo
Level 128
God Stats
6W - 5L
1,646 SR
Queue Stats
495W - 430L
1,580 Elo+
Solo
Chernobog
Chernobog
Knallkörper
Chernobog
Level 143
God Stats
6W - 3L
1,695 SR
Queue Stats
632W - 667L
1,547 Elo+
Solo
Amaterasu
Amaterasu
almin33
Amaterasu
Level 99
God Stats
0W - 1L
1,355 SR
Queue Stats
3W - 8L
1,459 Elo+
Solo
Team Averages
Level 117
1,539 SR
1,484 Elo+

VS

Team Averages
Level 130
1,704 SR
1,585 Elo+
Kuzenbo
Kuzenbo
CharlCharl
Kuzenbo
Level 128
God Stats
4W - 1L
1,801 SR
Queue Stats
214W - 118L
1,642 Elo+
Party 2
Guan Yu
Guan Yu
Junkyworld
Guan Yu
Level 144
God Stats
6W - 3L
1,683 SR
Queue Stats
415W - 415L
1,481 Elo+
Party 1
Odin
Odin
KyleKii
Odin
Level 123
God Stats
9W - 3L
1,580 SR
Queue Stats
718W - 763L
1,513 Elo+
Solo
Neith
Neith
LokiGotYou
Neith
Level 145
God Stats
1W - 0L
1,706 SR
Queue Stats
21W - 10L
1,715 Elo+
Party 1
Charon
Charon
joseniuss
Charon
Level 109
God Stats
8W - 2L
1,751 SR
Queue Stats
885W - 793L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 1 / 0
4,935
987
1,821
4,359
2,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Amxy2_0
Sylvanus
9
0 / 4 / 0
4,943
989
2,525
8,244
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
GJSmoker
He Bo
8
0 / 2 / 1
4,690
938
2,548
4,129
1,372
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Knallkörper
Chernobog
9
0 / 4 / 1
4,894
979
4,004
6,099
2,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
almin33
Amaterasu
6
0 / 1 / 0
4,479
896
2,162
2,514
1,068
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CharlCharl
Kuzenbo
11
3 / 0 / 7
6,744
1,349
3,011
6,561
8,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
Junkyworld
Guan Yu
10
0 / 0 / 11
6,166
1,233
878
5,366
5,171
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odin
KyleKii
Odin
10
1 / 1 / 11
6,017
1,203
5,014
6,563
7,356
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
12
5 / 1 / 7
6,811
1,362
6,823
5,311
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
joseniuss
Charon
11
3 / 0 / 9
6,710
1,342
7,148
5,101
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
12
12
Deaths
2
2
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
0
1
L
Sylvanus
Amxy2_0
Sylvanus
0
4
0
0
W
Kuzenbo
CharlCharl
Kuzenbo
3
0
7
6.5
L
He Bo
GJSmoker
He Bo
0
2
1
0.25
W
Guan Yu
Junkyworld
Guan Yu
0
0
11
5.5
L
Chernobog
Knallkörper
Chernobog
0
4
1
0.13
W
Odin
KyleKii
Odin
1
1
11
6.5
W
Neith
5
1
7
8.5
L
Amaterasu
almin33
Amaterasu
0
1
0
0
W
Charon
joseniuss
Charon
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,060
Damage
22,874
25,345
Taken
28,902
12,775
Mitigated
27,513
4,567
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,821
216
432
208
4,359
2,113
0
1,652
2,530
0
3,310
L
Sylvanus
Amxy2_0
Sylvanus
2,525
443
738
602
8,244
5,901
0
2,473
5,692
4,267
0
W
Kuzenbo
CharlCharl
Kuzenbo
3,011
1,052
583
1,065
6,561
8,227
632
1,004
5,557
5,328
0
L
He Bo
GJSmoker
He Bo
2,548
0
0
948
4,129
1,372
0
2,445
1,473
4,180
0
W
Guan Yu
Junkyworld
Guan Yu
878
101
5,895
3,086
5,366
5,171
469
867
4,499
0
1,190
L
Chernobog
Knallkörper
Chernobog
4,004
1,579
404
266
6,099
2,321
0
3,287
2,597
0
13,548
W
Odin
KyleKii
Odin
5,014
424
0
816
6,563
7,356
712
1,186
5,377
2,319
7,381
W
Neith
6,823
1,400
367
1,543
5,311
2,489
1,662
651
4,660
0
18,648
L
Amaterasu
almin33
Amaterasu
2,162
654
19
950
2,514
1,068
0
1,164
1,235
0
2,759
W
Charon
joseniuss
Charon
7,148
1,209
503
625
5,101
4,270
1,094
1,365
3,736
10,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,941
Gold Earned
32,448
31
Minions Killed
65
0
Camps Cleared
0
379,727
Distance Traveled
517,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,935
987
1
0
0
110,386
0
L
Sylvanus
4,943
989
5
1
0
70,219
0
W
Kuzenbo
6,744
1,349
4
1
0
107,613
0
L
He Bo
4,690
938
4
1
0
93,738
0
W
Guan Yu
6,166
1,233
3
1
0
93,789
0
L
Chernobog
4,894
979
20
4
0
67,883
0
W
Odin
6,017
1,203
14
3
0
107,254
0
W
Neith
6,811
1,362
28
6
0
113,731
0
L
Amaterasu
4,479
896
1
0
0
37,501
0
W
Charon
6,710
1,342
16
3
0
94,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role