Player Matchup

Set
Set
Gold III
ALottaMotion
Set
Gold III
Level 106
God Stats
1W - 3L
1,468 SR
Queue Stats
64W - 65L
1,501 MMR
Solo
Terra
Terra
Bronze III
Father Gustavo
Terra
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
FedSusano
Ao Kuang
Gold I
Level 139
God Stats
2W - 1L
1,823 SR
Queue Stats
42W - 44L
1,656 MMR
Party 2
Apollo
Apollo
Gold IV
JOELPOWER
Apollo
Gold IV
Level 226
God Stats
10W - 7L
1,668 SR
Queue Stats
1,197W - 1,205L
1,493 MMR
Solo
Tiamat
Tiamat
Silver I
joshuanextdoor_
Tiamat
Silver I
Level 134
God Stats
0W - 2L
1,479 SR
Queue Stats
37W - 51L
1,315 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,588 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,509 SR
1,493 MMR
Mercury
Mercury
Gold II
KO PKIN OWN ALL
Mercury
Gold II
Level 153
God Stats
2W - 1L
1,507 SR
Queue Stats
153W - 148L
1,538 MMR
Party 1
Merlin
Merlin
Gold IV
PUGGLEZZZZ523
Merlin
Gold IV
Level 149
God Stats
2W - 3L
1,297 SR
Queue Stats
58W - 66L
1,484 MMR
Solo
Izanami
Izanami
Bronze III
ThePooter
Izanami
Bronze III
Level 88
God Stats
1W - 0L
1,445 SR
Queue Stats
4W - 2L
1,500 MMR
Solo
Awilix
Awilix
Gold III
YouFilthyWeebs
Awilix
Gold III
Level 146
God Stats
11W - 9L
1,697 SR
Queue Stats
150W - 148L
1,436 MMR
Party 1
Xing Tian
Xing Tian
Gold V
mamuelitox
Xing Tian
Gold V
Level 156
God Stats
37W - 33L
1,601 SR
Queue Stats
46W - 53L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,967
497
3,286
8,509
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 0
5,056
506
2,247
8,833
5,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
FedSusano
Ao Kuang
10
1 / 2 / 0
5,997
600
6,136
8,735
5,938
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
JOELPOWER
Apollo
9
1 / 0 / 0
5,373
537
2,765
5,929
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,073
507
3,329
5,244
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CharonPeleAtlasFreya

VS

Bans
ArachneKaliJanusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,160
616
3,112
8,788
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 0 / 1
5,745
575
3,482
3,770
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ThePooter
Izanami
10
0 / 1 / 0
5,378
538
4,379
5,214
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 2
5,490
549
5,990
7,744
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
mamuelitox
Xing Tian
9
1 / 0 / 0
4,687
469
2,900
4,353
2,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
6
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
0
0
L
Ao Kuang
FedSusano
Ao Kuang
1
2
0
0.5
L
Apollo
JOELPOWER
Apollo
1
0
0
1
W
1
0
2
2
W
2
0
1
2.5
W
Izanami
ThePooter
Izanami
0
1
0
0
W
2
1
2
3
L
0
2
0
0
W
Xing Tian
mamuelitox
Xing Tian
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,763
Damage
19,863
37,250
Taken
29,869
19,991
Mitigated
12,005
12,348
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,286
1,664
0
1,987
8,509
3,197
0
582
7,855
0
42,630
L
2,247
566
1,326
2,953
8,833
5,581
0
2,408
6,132
14,916
0
L
Ao Kuang
FedSusano
Ao Kuang
6,136
1,210
0
2,642
8,735
5,938
0
0
8,735
34,014
306
L
Apollo
JOELPOWER
Apollo
2,765
1,814
0
1,740
5,929
1,885
0
272
5,589
0
42,304
W
3,112
1,384
0
3,774
8,788
3,349
0
5,126
3,662
0
34,020
W
3,482
210
0
210
3,770
1,390
0
1,778
1,992
45,377
0
W
Izanami
ThePooter
Izanami
4,379
3,322
0
2,876
5,214
1,940
0
439
4,775
0
53,493
W
5,990
2,968
0
800
7,744
2,812
0
2,427
5,317
0
35,331
L
3,329
437
0
1,700
5,244
3,390
0
2,594
2,557
31,886
0
W
Xing Tian
mamuelitox
Xing Tian
2,900
110
0
537
4,353
2,514
0
1,636
2,717
11,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
27,460
285
Minions Killed
301
0
Camps Cleared
0
1,000,160
Distance Traveled
1,041,297
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,967
497
61
6
0
180,014
0
L
Terra
5,056
506
26
3
0
211,268
0
L
Ao Kuang
5,997
600
50
5
0
203,911
1
L
Apollo
5,373
537
80
8
0
198,039
2
W
Mercury
6,160
616
72
7
0
228,612
1
W
Merlin
5,745
575
79
8
0
190,585
2
W
Izanami
5,378
538
89
9
0
181,807
3
W
Awilix
5,490
549
46
5
0
235,561
1
L
Tiamat
5,073
507
68
7
0
206,928
1
W
Xing Tian
4,687
469
15
2
0
204,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role