Player Matchup

Arachne
Arachne
AmongUsKappa
Arachne
Level 125
God Stats
2W - 1L
1,611 SR
Queue Stats
87W - 72L
1,561 Elo+
Party 1
Chernobog
Chernobog
Azkikur
Chernobog
Level 153
God Stats
5W - 4L
1,930 SR
Queue Stats
216W - 181L
1,562 Elo+
Party 1
Hercules
Hercules
Kuz3nb0
Hercules
Level 41
God Stats
5W - 2L
1,697 SR
Queue Stats
87W - 72L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Liquiden9
Cu Chulainn
Level 133
God Stats
9W - 9L
1,483 SR
Queue Stats
299W - 272L
1,556 Elo+
Party 1
Zeus
Zeus
NicoTheAwesome
Zeus
Level 103
God Stats
42W - 32L
1,619 SR
Queue Stats
258W - 215L
1,559 Elo+
Party 1
Team Averages
Level 111
1,668 SR
1,560 Elo+

VS

Team Averages
Level 142
1,646 SR
1,547 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
KingMonsTaa
Ares
Level 158
God Stats
0W - 3L
1,998 SR
Queue Stats
60W - 71L
1,632 Elo+
Solo
Janus
Janus
Mu-2-Cold
Janus
Level 144
God Stats
16W - 13L
1,569 SR
Queue Stats
322W - 297L
1,475 Elo+
Solo
Raijin
Raijin
Yahtzie
Raijin
Level 152
God Stats
2W - 3L
1,553 SR
Queue Stats
311W - 301L
1,576 Elo+
Party 2
Cliodhna
Cliodhna
ZageHades
Cliodhna
Level 140
God Stats
5W - 5L
1,608 SR
Queue Stats
277W - 259L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AmongUsKappa
Arachne
15
9 / 4 / 3
9,798
576
16,965
19,356
7,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Azkikur
Chernobog
16
1 / 2 / 9
9,597
565
7,901
14,544
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Kuz3nb0
Hercules
14
7 / 1 / 7
9,101
535
8,183
17,911
17,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Liquiden9
Cu Chulainn
15
5 / 3 / 4
9,832
578
9,368
17,831
13,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 4 / 6
9,732
572
12,473
10,764
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 3 / 3
7,536
443
5,360
11,220
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 5 / 4
7,178
422
6,120
14,853
13,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Mu-2-Cold
Janus
16
5 / 3 / 3
9,565
563
13,379
12,929
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Yahtzie
Raijin
14
5 / 5 / 1
9,032
531
10,398
12,705
12,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
ZageHades
Cliodhna
13
3 / 7 / 4
8,164
480
11,457
20,248
8,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
23
Kills
14
14
Deaths
23
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
3
0.5
W
Arachne
AmongUsKappa
Arachne
9
4
3
2.63
W
Chernobog
Azkikur
Chernobog
1
2
9
2.75
L
1
5
4
0.6
W
Hercules
Kuz3nb0
Hercules
7
1
7
10.5
W
Cu Chulainn
Liquiden9
Cu Chulainn
5
3
4
2.33
L
Janus
Mu-2-Cold
Janus
5
3
3
2.17
W
1
4
6
1
L
Raijin
Yahtzie
Raijin
5
5
1
1.1
L
Cliodhna
ZageHades
Cliodhna
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,890
Damage
46,714
80,406
Taken
71,955
50,380
Mitigated
44,854
27,235
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,360
2,177
0
2,394
11,220
4,363
0
615
10,605
0
43,993
W
Arachne
AmongUsKappa
Arachne
16,965
11,590
0
4,760
19,356
7,728
415
5,864
13,278
0
82,812
W
Chernobog
Azkikur
Chernobog
7,901
3,924
0
6,786
14,544
7,070
1,300
3,000
11,473
0
91,272
L
6,120
740
0
1,493
14,853
13,532
0
4,132
10,721
15,751
0
W
Hercules
Kuz3nb0
Hercules
8,183
3,481
0
8,798
17,911
17,521
0
7,671
10,031
0
32,121
W
Cu Chulainn
Liquiden9
Cu Chulainn
9,368
1,563
0
3,529
17,831
13,863
485
8,096
9,613
895
68,088
L
Janus
Mu-2-Cold
Janus
13,379
417
0
1,244
12,929
5,901
0
4,705
8,224
82,681
0
W
12,473
2,009
0
3,362
10,764
4,198
0
5,273
5,390
89,835
0
L
Raijin
Yahtzie
Raijin
10,398
1,864
0
2,292
12,705
12,275
215
1,719
10,986
62,799
51
L
Cliodhna
ZageHades
Cliodhna
11,457
2,097
0
4,586
20,248
8,783
0
1,675
18,573
0
61,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,060
Gold Earned
41,475
505
Minions Killed
429
0
Camps Cleared
0
1,654,642
Distance Traveled
1,574,498
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,536
443
58
3
0
333,080
0
W
Arachne
9,798
576
91
5
0
377,403
0
W
Chernobog
9,597
565
126
7
0
306,578
0
L
Ares
7,178
422
19
1
0
261,086
4
W
Hercules
9,101
535
32
2
0
341,964
6
W
Cu Chulainn
9,832
578
104
6
0
330,542
1
L
Janus
9,565
563
162
10
0
351,921
1
W
Zeus
9,732
572
152
9
0
298,155
0
L
Raijin
9,032
531
102
6
0
267,927
0
L
Cliodhna
8,164
480
88
5
0
360,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role