Player Matchup

Xing Tian
Xing Tian
AdmiralWeeb
Xing Tian
Level 31
God Stats
2W - 1L
1,283 SR
Queue Stats
35W - 39L
1,403 Elo+
Party 1
Discordia
Discordia
Itsfrmarcus
Discordia
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 174L
1,390 Elo+
Solo
Surtr
Surtr
LtNickWild
Surtr
Level 27
God Stats
4W - 3L
1,537 SR
Queue Stats
12W - 19L
1,347 Elo+
Party 1
Ah Puch
Ah Puch
SpheaI
Ah Puch
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 51L
1,398 Elo+
Party 1
Agni
Agni
YANNYBO11
Agni
Level 29
God Stats
9W - 22L
1,283 SR
Queue Stats
36W - 43L
1,417 Elo+
Party 1
Team Averages
Level 34
1,421 SR
1,391 Elo+

VS

Team Averages
Level 86
1,582 SR
1,525 Elo+
Serqet
Serqet
AishaSlaysss
Serqet
Level 87
God Stats
5W - 3L
1,614 SR
Queue Stats
142W - 99L
1,540 Elo+
Solo
Ares
Ares
PvtSmackaNOOB
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,510 Elo+
Party 2
Yu Huang
Yu Huang
RisenExcalibur
Yu Huang
Level 45
God Stats
6W - 10L
1,547 SR
Queue Stats
154W - 156L
1,525 Elo+
Party 2
King Arthur
King Arthur
Sc0utM4n
King Arthur
Level 128
God Stats
12W - 12L
1,504 SR
Queue Stats
532W - 492L
1,516 Elo+
Party 2
Artemis
Artemis
SinTheSiren
Artemis
Level 103
God Stats
24W - 10L
1,746 SR
Queue Stats
206W - 206L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AdmiralWeeb
Xing Tian
13
1 / 1 / 10
9,015
530
5,305
16,760
13,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Itsfrmarcus
Discordia
16
3 / 1 / 3
10,091
594
7,728
7,953
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
15
6 / 1 / 4
9,741
573
17,700
18,220
14,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
SpheaI
Ah Puch
15
3 / 2 / 7
9,450
556
9,988
10,412
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
16
8 / 2 / 2
10,181
599
10,344
10,051
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
0 / 6 / 3
8,290
488
3,095
15,949
6,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 5 / 5
8,384
493
10,582
18,429
22,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
14
0 / 2 / 3
8,184
481
5,470
10,482
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Sc0utM4n
King Arthur
14
2 / 5 / 0
8,598
506
10,675
21,186
20,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
SinTheSiren
Artemis
15
3 / 3 / 2
9,166
539
9,424
9,843
4,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
7
7
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AdmiralWeeb
Xing Tian
1
1
10
6
L
Serqet
0
6
3
0.25
W
Discordia
Itsfrmarcus
Discordia
3
1
3
4.5
W
Surtr
6
1
4
8
L
2
5
5
0.9
L
Yu Huang
0
2
3
0.75
L
King Arthur
Sc0utM4n
King Arthur
2
5
0
0.4
L
Artemis
SinTheSiren
Artemis
3
3
2
1.33
W
Ah Puch
SpheaI
Ah Puch
3
2
7
3.25
W
Agni
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,065
Damage
39,246
63,396
Taken
75,889
39,770
Mitigated
59,012
16,262
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AdmiralWeeb
Xing Tian
5,305
704
2,183
3,729
16,760
13,365
144
5,827
10,566
23,491
0
L
Serqet
3,095
675
0
2,951
15,949
6,771
0
5,798
10,151
0
67,750
W
Discordia
Itsfrmarcus
Discordia
7,728
209
0
1,571
7,953
2,836
0
2,631
5,322
78,265
0
W
Surtr
17,700
7,774
0
7,278
18,220
14,823
379
4,066
14,100
939
65,526
L
10,582
1,887
0
3,449
18,429
22,107
0
9,812
8,617
37,163
0
L
Yu Huang
5,470
416
0
2,854
10,482
5,057
0
5,227
5,255
67,901
0
L
King Arthur
Sc0utM4n
King Arthur
10,675
1,655
0
1,056
21,186
20,502
0
6,489
14,697
0
61,223
L
Artemis
SinTheSiren
Artemis
9,424
4,112
0
2,829
9,843
4,575
886
6,602
3,241
0
60,858
W
Ah Puch
SpheaI
Ah Puch
9,988
770
0
751
10,412
4,494
252
1,402
8,928
88,087
0
W
Agni
10,344
2,243
0
750
10,051
4,252
2,789
2,338
7,472
78,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,478
Gold Earned
42,622
500
Minions Killed
465
0
Camps Cleared
0
1,699,194
Distance Traveled
1,707,453
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,015
530
25
1
0
345,778
0
L
Serqet
8,290
488
97
6
0
386,956
0
W
Discordia
10,091
594
132
8
0
341,488
2
W
Surtr
9,741
573
93
5
0
362,716
2
L
Ares
8,384
493
43
3
0
313,982
0
L
Yu Huang
8,184
481
126
7
0
328,584
3
L
King Arthur
8,598
506
96
6
0
365,125
2
L
Artemis
9,166
539
103
6
0
312,806
4
W
Ah Puch
9,450
556
118
7
0
350,222
1
W
Agni
10,181
599
132
8
0
298,990
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role