Player Matchup

Anubis
Anubis
BamBam125
Anubis
Level 68
God Stats
90W - 100L
1,449 SR
Queue Stats
132W - 140L
1,416 Elo+
Solo
Arachne
Arachne
Belki0r_
Arachne
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,388 Elo+
Solo
Merlin
Merlin
DemiGodYamiGato
Merlin
Level 56
God Stats
5W - 2L
1,254 SR
Queue Stats
41W - 43L
1,425 Elo+
Solo
Nemesis
Nemesis
ObsidianTiger518
Nemesis
Level 44
God Stats
16W - 10L
1,500 SR
Queue Stats
149W - 156L
1,415 Elo+
Solo
Achilles
Achilles
YerMumm8844
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,503 Elo+
Solo
Team Averages
Level 59
1,441 SR
1,429 Elo+

VS

Team Averages
Level 47
1,637 SR
1,448 Elo+
Medusa
Medusa
 
Medusa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JestaJ
Guan Yu
Level 16
God Stats
10W - 9L
1,547 SR
Queue Stats
10W - 9L
1,473 Elo+
Party 1
Skadi
Skadi
K0bra_k1D10
Skadi
Level 54
God Stats
1W - 1L
1,874 SR
Queue Stats
90W - 96L
1,353 Elo+
Solo
Merlin
Merlin
Malleolis
Merlin
Level 61
God Stats
3W - 5L
1,588 SR
Queue Stats
182W - 170L
1,428 Elo+
Solo
Izanami
Izanami
SC_Hatter
Izanami
Level 67
God Stats
43W - 26L
1,677 SR
Queue Stats
95W - 84L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BamBam125
Anubis
15
3 / 2 / 6
9,703
1,078
12,698
7,618
3,272
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Belki0r_
Arachne
16
6 / 1 / 10
11,029
1,225
10,735
9,501
4,563
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 1 / 9
9,975
1,108
11,678
8,383
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 0 / 5
8,834
982
3,140
8,102
3,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
YerMumm8844
Achilles
15
4 / 2 / 7
9,837
1,093
9,985
9,204
4,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

293

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 5 / 2
8,657
962
4,539
11,957
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
JestaJ
Guan Yu
14
1 / 3 / 5
9,040
1,004
9,402
15,410
14,900
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 5 / 3
8,845
983
11,201
10,354
3,715
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Malleolis
Merlin
15
3 / 1 / 2
10,153
1,128
9,144
5,738
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
SC_Hatter
Izanami
14
0 / 3 / 4
8,833
981
5,183
12,611
4,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
17
Kills
6
6
Deaths
17
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
2
0.4
W
Anubis
BamBam125
Anubis
3
2
6
3
W
Arachne
Belki0r_
Arachne
6
1
10
11
W
3
1
9
7.5
L
Guan Yu
JestaJ
Guan Yu
1
3
5
1.17
L
1
5
3
0.5
L
Merlin
Malleolis
Merlin
3
1
2
4
W
1
0
5
3.5
L
Izanami
SC_Hatter
Izanami
0
3
4
0.67
W
Achilles
YerMumm8844
Achilles
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,236
Damage
39,469
42,808
Taken
56,070
18,785
Mitigated
29,411
7,605
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,539
1,528
0
850
11,957
4,013
0
4,834
6,973
0
11,155
W
Anubis
BamBam125
Anubis
12,698
1,540
0
3,134
7,618
3,272
0
2,281
4,437
30,326
0
W
Arachne
Belki0r_
Arachne
10,735
8,767
0
2,127
9,501
4,563
0
1,611
7,494
0
14,348
W
11,678
1,051
0
838
8,383
2,808
0
1,852
5,931
38,487
0
L
Guan Yu
JestaJ
Guan Yu
9,402
574
1,510
3,045
15,410
14,900
0
7,367
7,320
0
17,854
L
11,201
3,901
0
0
10,354
3,715
0
5,017
5,037
0
18,049
L
Merlin
Malleolis
Merlin
9,144
113
0
0
5,738
2,143
0
1,440
3,848
40,896
0
W
3,140
1,169
0
755
8,102
3,401
0
1,071
6,380
0
11,056
L
Izanami
SC_Hatter
Izanami
5,183
3,618
0
678
12,611
4,640
0
7,538
4,773
0
25,541
W
Achilles
YerMumm8844
Achilles
9,985
5,242
0
751
9,204
4,741
0
2,651
6,305
0
11,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,378
Gold Earned
45,528
163
Minions Killed
216
3
Camps Cleared
7
867,459
Distance Traveled
806,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,657
962
25
3
1
86,342
0
W
Anubis
9,703
1,078
41
5
1
144,580
0
W
Arachne
11,029
1,225
15
2
0
191,207
0
W
Merlin
9,975
1,108
68
8
1
161,928
0
L
Guan Yu
9,040
1,004
20
2
0
214,550
0
L
Skadi
8,845
983
36
4
2
162,725
0
L
Merlin
10,153
1,128
95
11
3
175,426
0
W
Nemesis
8,834
982
22
2
0
185,756
0
L
Izanami
8,833
981
40
4
1
167,833
0
W
Achilles
9,837
1,093
17
2
1
183,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role