Player Matchup

Baron Samedi
Baron Samedi
ICE_BeefJerky
Baron Samedi
Level 30
God Stats
0W - 2L
1,217 SR
Queue Stats
28W - 52L
1,078 Elo+
Solo
Kukulkan
Kukulkan
RRMpulse
Kukulkan
Level 40
God Stats
23W - 25L
1,434 SR
Queue Stats
27W - 31L
1,157 Elo+
Party 1
Cerberus
Cerberus
manman3553
Cerberus
Level 13
God Stats
11W - 6L
1,519 SR
Queue Stats
25W - 23L
1,127 Elo+
Party 1
Team Averages
Level 28
1,390 SR
1,121 Elo+

VS

Team Averages
Level 34
1,594 SR
1,227 Elo+
Amaterasu
Amaterasu
A1tWil1
Amaterasu
Level 25
God Stats
10W - 11L
1,920 SR
Queue Stats
37W - 67L
1,169 Elo+
Party 2
Sun Wukong
Sun Wukong
Tigre95
Sun Wukong
Level 34
God Stats
16W - 26L
1,110 SR
Queue Stats
46W - 77L
1,135 Elo+
Party 2
Arachne
Arachne
Vuyue
Arachne
Level 44
God Stats
5W - 2L
1,751 SR
Queue Stats
44W - 46L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ICE_BeefJerky
Baron Samedi
13
5 / 10 / 3
11,801
694
12,733
17,414
8,203
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
RRMpulse
Kukulkan
16
6 / 5 / 5
13,454
791
28,163
16,901
7,091
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
manman3553
Cerberus
14
1 / 5 / 6
11,570
681
7,355
24,299
20,695
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A1tWil1
Amaterasu
13
1 / 5 / 8
11,545
679
3,924
21,816
21,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Tigre95
Sun Wukong
15
0 / 3 / 13
12,180
716
12,264
22,936
19,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
Vuyue
Arachne
19
19 / 5 / 0
15,992
941
32,130
24,533
10,986
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
20
20
Deaths
13
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
A1tWil1
Amaterasu
1
5
8
1
L
Baron Samedi
ICE_BeefJerky
Baron Samedi
5
10
3
0.65
L
Kukulkan
RRMpulse
Kukulkan
6
5
5
1.7
W
Sun Wukong
Tigre95
Sun Wukong
0
3
13
2.17
W
Arachne
Vuyue
Arachne
19
5
0
3.8
L
Cerberus
manman3553
Cerberus
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,251
Damage
48,318
58,614
Taken
69,285
35,989
Mitigated
52,622
10,952
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
A1tWil1
Amaterasu
3,924
2,104
0
1,359
21,816
21,895
1,369
16,701
5,115
0
13,883
L
Baron Samedi
ICE_BeefJerky
Baron Samedi
12,733
881
929
1,556
17,414
8,203
58
799
16,615
32,241
0
L
Kukulkan
RRMpulse
Kukulkan
28,163
4,355
0
730
16,901
7,091
0
298
16,603
84,219
0
W
Sun Wukong
Tigre95
Sun Wukong
12,264
2,284
0
5,237
22,936
19,741
611
14,644
8,292
0
55,460
W
Arachne
Vuyue
Arachne
32,130
26,199
0
10,585
24,533
10,986
1,260
17,848
6,520
0
95,384
L
Cerberus
manman3553
Cerberus
7,355
1,378
0
7,737
24,299
20,695
46
0
24,299
28,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,825
Gold Earned
39,717
190
Minions Killed
163
0
Camps Cleared
0
728,773
Distance Traveled
909,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,545
679
7
0
0
319,681
0
L
Baron Samedi
11,801
694
45
3
0
216,636
0
L
Kukulkan
13,454
791
100
6
0
278,975
0
W
Sun Wukong
12,180
716
51
3
0
279,996
0
W
Arachne
15,992
941
105
6
0
310,040
0
L
Cerberus
11,570
681
45
3
0
233,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role