Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BenEatzBrainz
Cupid
Level 66
God Stats
18W - 25L
1,453 SR
Queue Stats
43W - 44L
1,344 Elo+
Party 2
Bacchus
Bacchus
DullOxide
Bacchus
Level 24
God Stats
1W - 2L
1,714 SR
Queue Stats
16W - 20L
1,239 Elo+
Party 2
Team Averages
Level 45
1,556 SR
1,361 Elo+

VS

Team Averages
Level 50
1,627 SR
1,559 Elo+
Atlas
Atlas
Bobbystrong9
Atlas
Level 29
God Stats
36W - 22L
1,699 SR
Queue Stats
109W - 92L
1,602 Elo+
Party 1
Merlin
Merlin
RediestStar12
Merlin
Level 73
God Stats
2W - 1L
1,530 SR
Queue Stats
30W - 29L
1,471 Elo+
Solo
Izanami
Izanami
knappattack
Izanami
Level 47
God Stats
15W - 11L
1,652 SR
Queue Stats
113W - 103L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 4 / 7
10,503
700
11,064
10,033
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
9 / 7 / 3
12,916
861
14,827
17,011
7,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
DullOxide
Bacchus
14
6 / 6 / 6
12,160
811
10,541
21,990
29,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 12
11,571
771
9,140
17,566
18,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 5 / 8
12,111
807
10,730
10,527
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
knappattack
Izanami
16
9 / 6 / 6
13,691
913
22,598
15,631
7,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
15
Kills
17
17
Deaths
15
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
7
0.88
L
9
7
3
1.5
W
3
4
12
2.25
L
Bacchus
DullOxide
Bacchus
6
6
6
1.5
W
5
5
8
1.8
W
Izanami
knappattack
Izanami
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,432
Damage
42,468
49,034
Taken
43,724
40,409
Mitigated
31,177
7,249
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,064
1,488
0
786
10,033
3,986
330
3,894
6,139
45,905
0
L
14,827
9,230
348
4,612
17,011
7,046
1,319
6,953
10,058
0
40,414
W
9,140
3,373
358
3,335
17,566
18,482
207
7,951
9,615
25,742
0
L
Bacchus
DullOxide
Bacchus
10,541
1,404
0
1,503
21,990
29,377
243
9,406
12,584
21,285
0
W
10,730
414
0
1,778
10,527
5,270
284
5,859
4,668
54,787
0
W
Izanami
knappattack
Izanami
22,598
16,025
0
2,710
15,631
7,425
1,873
8,339
7,292
0
68,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,579
Gold Earned
37,373
117
Minions Killed
166
0
Camps Cleared
0
782,912
Distance Traveled
729,565
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,503
700
59
4
0
249,834
0
L
Cupid
12,916
861
42
3
0
245,803
0
W
Atlas
11,571
771
14
1
0
265,343
3
L
Bacchus
12,160
811
16
1
0
287,275
0
W
Merlin
12,111
807
71
5
0
226,735
5
W
Izanami
13,691
913
81
5
0
237,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role