Player Matchup

Apollo
Apollo
DBEAT000
Apollo
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,377 Elo+
Party 1
Janus
Janus
Danny7182954
Janus
Level 67
God Stats
1W - 2L
1,607 SR
Queue Stats
4W - 3L
1,436 Elo+
Party 1
Bakasura
Bakasura
ElCompaFluffy
Bakasura
Level 40
God Stats
0W - 2L
1,610 SR
Queue Stats
22W - 10L
1,352 Elo+
Party 1
Bellona
Bellona
RustyUwU
Bellona
Level 44
God Stats
0W - 5L
1,427 SR
Queue Stats
18W - 27L
1,336 Elo+
Solo
Chang'e
Chang'e
Seebz999
Chang'e
Level 30
God Stats
0W - 5L
1,457 SR
Queue Stats
3W - 7L
1,442 Elo+
Party 1
Team Averages
Level 45
1,520 SR
1,389 Elo+

VS

Team Averages
Level 54
1,510 SR
1,478 Elo+
Izanami
Izanami
ElSeveen
Izanami
Level 87
God Stats
9W - 8L
1,465 SR
Queue Stats
547W - 509L
1,473 Elo+
Solo
Achilles
Achilles
GuanHue
Achilles
Level 27
God Stats
1W - 1L
1,276 SR
Queue Stats
49W - 51L
1,497 Elo+
Party 2
Medusa
Medusa
Idiot0Sandwich
Medusa
Level 26
God Stats
11W - 4L
1,714 SR
Queue Stats
21W - 17L
1,457 Elo+
Party 2
Thanatos
Thanatos
SimplySnack
Thanatos
Level 29
God Stats
14W - 15L
1,610 SR
Queue Stats
27W - 40L
1,468 Elo+
Party 2
Cabrakan
Cabrakan
lntentiions
Cabrakan
Level 102
God Stats
13W - 8L
1,483 SR
Queue Stats
38W - 29L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DBEAT000
Apollo
13
4 / 2 / 3
8,498
531
12,154
13,590
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 0
8,527
533
4,020
11,000
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
ElCompaFluffy
Bakasura
14
4 / 4 / 2
8,794
550
11,625
17,329
9,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
RustyUwU
Bellona
11
0 / 6 / 1
7,088
443
4,640
14,807
14,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Seebz999
Chang'e
13
1 / 2 / 5
8,290
518
4,742
11,440
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElSeveen
Izanami
16
2 / 1 / 2
9,146
572
9,269
8,617
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
GuanHue
Achilles
15
8 / 1 / 4
9,858
616
14,230
16,930
13,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 2
8,068
504
6,587
6,432
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
SimplySnack
Thanatos
14
2 / 4 / 6
8,273
517
7,150
14,735
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
lntentiions
Cabrakan
13
2 / 4 / 5
7,488
468
7,137
10,387
6,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
11
Kills
16
16
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
DBEAT000
Apollo
4
2
3
2.75
L
2
2
0
1
L
Bakasura
ElCompaFluffy
Bakasura
4
4
2
1.25
W
Izanami
ElSeveen
Izanami
2
1
2
3
W
Achilles
GuanHue
Achilles
8
1
4
10
W
2
1
2
3
L
Bellona
RustyUwU
Bellona
0
6
1
0.08
L
Chang'e
Seebz999
Chang'e
1
2
5
1.75
W
Thanatos
SimplySnack
Thanatos
2
4
6
1.25
W
Cabrakan
lntentiions
Cabrakan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,181
Damage
44,373
68,166
Taken
57,101
37,876
Mitigated
32,439
22,847
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DBEAT000
Apollo
12,154
7,332
0
4,680
13,590
5,342
798
1,775
11,815
0
59,743
L
4,020
538
0
1,221
11,000
3,890
966
1,276
9,724
61,039
0
L
Bakasura
ElCompaFluffy
Bakasura
11,625
6,884
0
5,373
17,329
9,206
45
1,202
16,127
0
55,999
W
Izanami
ElSeveen
Izanami
9,269
4,697
0
2,512
8,617
3,969
1,231
2,974
5,083
0
87,508
W
Achilles
GuanHue
Achilles
14,230
4,919
0
3,775
16,930
13,264
46
454
15,586
0
67,489
W
6,587
2,786
0
3,038
6,432
2,592
366
1,291
4,842
0
57,511
L
Bellona
RustyUwU
Bellona
4,640
2,358
0
2,452
14,807
14,182
335
816
13,991
0
26,900
L
Chang'e
Seebz999
Chang'e
4,742
353
2,362
6,759
11,440
5,256
855
2,068
9,372
47,106
0
W
Thanatos
SimplySnack
Thanatos
7,150
1,814
0
10,373
14,735
5,833
0
944
12,854
0
58,359
W
Cabrakan
lntentiions
Cabrakan
7,137
672
0
1,000
10,387
6,781
0
3,099
6,984
39,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
42,833
411
Minions Killed
478
0
Camps Cleared
0
1,560,849
Distance Traveled
1,624,855
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,498
531
90
6
0
318,190
0
L
Janus
8,527
533
112
7
0
337,312
3
L
Bakasura
8,794
550
84
5
0
341,542
2
W
Izanami
9,146
572
142
9
0
304,889
5
W
Achilles
9,858
616
102
6
0
339,206
0
W
Medusa
8,068
504
101
6
0
313,070
0
L
Bellona
7,088
443
40
3
0
257,045
0
L
Chang'e
8,290
518
85
5
0
306,760
0
W
Thanatos
8,273
517
83
5
0
352,942
1
W
Cabrakan
7,488
468
50
3
0
314,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role