Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Quanified 88
Amaterasu
Level 220
God Stats
0W - 1L
1,734 SR
Queue Stats
139W - 154L
1,509 Elo+
Solo
Pele
Pele
ez0569
Pele
Level 144
God Stats
4W - 3L
1,658 SR
Queue Stats
80W - 85L
1,548 Elo+
Solo
Team Averages
Level 194
1,631 SR
1,519 Elo+

VS

Team Averages
Level 150
1,408 SR
1,535 Elo+
Xbalanque
Xbalanque
DenisThaKing
Xbalanque
Level 157
God Stats
1W - 1L
1,351 SR
Queue Stats
18W - 16L
1,532 Elo+
Solo
Pele
Pele
TheDankLady
Pele
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 252L
1,510 Elo+
Solo
Ra
Ra
XxjhonyxX12
Ra
Level 144
God Stats
7W - 5L
1,373 SR
Queue Stats
204W - 201L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 2 / 2
8,623
784
12,368
13,204
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Quanified 88
Amaterasu
13
2 / 2 / 2
8,492
772
7,475
13,856
13,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pele
ez0569
Pele
3
0 / 1 / 0
6,379
580
347
1,395
383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DenisThaKing
Xbalanque
13
4 / 0 / 1
9,611
874
10,679
7,287
2,844
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
8,274
752
4,718
8,630
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 5
8,468
770
4,224
7,969
5,445
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
5
5
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
2
1.5
W
Xbalanque
DenisThaKing
Xbalanque
4
0
1
4.5
L
Amaterasu
Quanified 88
Amaterasu
2
2
2
1.5
W
1
2
0
0.5
W
0
2
5
1.25
L
Pele
ez0569
Pele
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,190
Damage
19,621
28,455
Taken
23,886
18,752
Mitigated
11,597
11,130
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,368
405
2,480
6,715
13,204
4,596
26
1,333
11,803
55,254
0
W
Xbalanque
DenisThaKing
Xbalanque
10,679
5,389
0
1,161
7,287
2,844
1,108
4,270
3,017
0
31,919
L
Amaterasu
Quanified 88
Amaterasu
7,475
3,122
0
1,681
13,856
13,773
0
2,399
11,457
0
23,223
W
4,718
1,001
0
1,008
8,630
3,308
473
4,944
3,686
0
37,822
W
4,224
1,163
823
1,635
7,969
5,445
65
3,432
4,537
25,263
172
L
Pele
ez0569
Pele
347
63
0
254
1,395
383
0
443
952
0
1,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,494
Gold Earned
26,353
109
Minions Killed
122
0
Camps Cleared
0
434,125
Distance Traveled
596,774
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,623
784
73
7
0
208,451
5
W
Xbalanque
9,611
874
45
4
0
214,001
0
L
Amaterasu
8,492
772
34
3
0
197,569
3
W
Pele
8,274
752
47
4
0
211,394
0
W
Ra
8,468
770
30
3
0
171,379
0
L
Pele
6,379
580
2
0
0
28,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role