Player Matchup

Mulan
Mulan
BimPapi246
Mulan
Level 106
God Stats
45W - 32L
1,562 SR
Queue Stats
134W - 134L
1,497 Elo+
Party 2
Charybdis
Charybdis
BuddhaAlpha432
Charybdis
Level 87
God Stats
2W - 3L
1,362 SR
Queue Stats
53W - 61L
1,318 Elo+
Solo
Tyr
Tyr
LooneynuhFKk
Tyr
Level 105
God Stats
8W - 8L
1,500 SR
Queue Stats
44W - 53L
1,413 Elo+
Party 2
Vulcan
Vulcan
ParrisWho
Vulcan
Level 108
God Stats
8W - 14L
1,455 SR
Queue Stats
89W - 98L
1,403 Elo+
Party 2
Thanatos
Thanatos
SknibRajRaj
Thanatos
Level 66
God Stats
32W - 22L
1,414 SR
Queue Stats
546W - 513L
1,457 Elo+
Solo
Team Averages
Level 94
1,459 SR
1,418 Elo+

VS

Team Averages
Level 70
1,548 SR
1,453 Elo+
Agni
Agni
Drem0525
Agni
Level 62
God Stats
0W - 2L
1,281 SR
Queue Stats
96W - 103L
1,427 Elo+
Solo
Sol
Sol
LacieEYE
Sol
Level 55
God Stats
39W - 33L
1,536 SR
Queue Stats
216W - 223L
1,457 Elo+
Party 1
Susano
Susano
LeftWayH3Z3Y
Susano
Level 86
God Stats
7W - 5L
1,614 SR
Queue Stats
202W - 167L
1,473 Elo+
Party 1
Surtr
Surtr
transformya2322
Surtr
Level 85
God Stats
7W - 6L
1,795 SR
Queue Stats
163W - 152L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
vRelentlessOppzX
Amaterasu
Level 60
God Stats
10W - 9L
1,515 SR
Queue Stats
280W - 280L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
4 / 5 / 2
8,282
552
9,162
17,743
11,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
BuddhaAlpha432
Charybdis
12
0 / 5 / 4
7,396
493
6,257
13,328
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 1
8,203
547
3,933
11,444
10,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
ParrisWho
Vulcan
13
4 / 2 / 0
8,883
592
8,844
7,174
2,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SknibRajRaj
Thanatos
14
4 / 1 / 2
8,777
585
7,244
15,538
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 5 / 1
6,877
458
5,157
11,438
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 4
7,500
500
11,059
13,193
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
13
6 / 0 / 1
7,957
530
5,933
10,063
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 4
7,934
529
10,218
16,184
12,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
1
0 / 0 / 0
3,218
215
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
12
Kills
14
14
Deaths
12
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
5
2
1
W
Charybdis
BuddhaAlpha432
Charybdis
0
5
4
0.4
L
Agni
1
5
1
0.3
L
3
5
4
1
L
Susano
6
0
1
6.5
W
0
1
1
0.5
W
Vulcan
ParrisWho
Vulcan
4
2
0
2
W
Thanatos
SknibRajRaj
Thanatos
4
1
2
5
L
4
2
4
3
L
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,440
Damage
32,367
65,227
Taken
50,878
37,401
Mitigated
24,083
30,596
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
9,162
1,811
0
5,458
17,743
11,833
810
3,454
13,939
0
58,223
W
Charybdis
BuddhaAlpha432
Charybdis
6,257
3,441
233
3,813
13,328
5,034
643
5,181
7,843
0
42,490
L
Agni
5,157
676
0
863
11,438
4,089
0
6,587
4,851
37,993
0
L
11,059
4,162
431
4,064
13,193
4,151
459
0
13,193
45,898
0
L
Susano
5,933
1,070
0
4,853
10,063
3,372
135
1,377
8,686
0
33,999
W
3,933
136
0
3,028
11,444
10,673
659
2,305
9,093
0
57,778
W
Vulcan
ParrisWho
Vulcan
8,844
4,737
0
1,893
7,174
2,972
2,120
3,107
4,035
54,961
0
W
Thanatos
SknibRajRaj
Thanatos
7,244
1,136
0
16,171
15,538
6,889
0
1,718
13,750
0
67,474
L
10,218
4,156
0
4,566
16,184
12,471
428
880
15,304
479
33,042
L
Amaterasu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,541
Gold Earned
33,486
443
Minions Killed
244
0
Camps Cleared
0
1,543,018
Distance Traveled
1,200,609
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,282
552
71
5
0
280,453
2
W
Charybdis
7,396
493
77
5
0
295,140
4
L
Agni
6,877
458
69
5
0
239,433
0
L
Sol
7,500
500
71
5
0
299,254
0
L
Susano
7,957
530
50
3
0
355,526
0
W
Tyr
8,203
547
102
7
0
328,309
2
W
Vulcan
8,883
592
97
6
0
293,830
0
W
Thanatos
8,777
585
96
6
0
345,286
0
L
Surtr
7,934
529
54
4
0
306,396
0
L
Amaterasu
3,218
215
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role