Player Matchup

Arachne
Arachne
Azulisc
Arachne
Level 158
God Stats
2W - 6L
1,328 SR
Queue Stats
195W - 189L
1,546 Elo+
Solo
Charon
Charon
DarkerStarGames-
Charon
Level 110
God Stats
4W - 8L
1,551 SR
Queue Stats
34W - 54L
1,405 Elo+
Party 2
Chang'e
Chang'e
Nahu_Luna
Chang'e
Level 152
God Stats
0W - 1L
1,623 SR
Queue Stats
92W - 105L
1,514 Elo+
Party 2
Chernobog
Chernobog
ese355
Chernobog
Level 163
God Stats
11W - 16L
1,445 SR
Queue Stats
387W - 417L
1,527 Elo+
Party 2
Shiva
Shiva
paradojaMV
Shiva
Level 122
God Stats
0W - 2L
1,293 SR
Queue Stats
103W - 118L
1,482 Elo+
Party 2
Team Averages
Level 141
1,448 SR
1,495 Elo+

VS

Team Averages
Level 150
1,351 SR
1,511 Elo+
Ix Chel
Ix Chel
Conartest91
Ix Chel
Level 159
God Stats
3W - 9L
1,057 SR
Queue Stats
157W - 179L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
DHGCatWoman
Cthulhu
Level 132
God Stats
3W - 2L
1,293 SR
Queue Stats
129W - 128L
1,530 Elo+
Party 3
Arachne
Arachne
DaddyRealist
Arachne
Level 146
God Stats
12W - 13L
1,440 SR
Queue Stats
141W - 140L
1,513 Elo+
Party 3
Hercules
Hercules
Popeondope69518
Hercules
Level 131
God Stats
12W - 13L
1,437 SR
Queue Stats
216W - 194L
1,512 Elo+
Party 1
Chernobog
Chernobog
Tygrove
Chernobog
Level 181
God Stats
7W - 4L
1,529 SR
Queue Stats
122W - 108L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azulisc
Arachne
16
8 / 0 / 3
9,966
586
12,370
18,617
8,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 3
7,612
448
11,122
10,445
11,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Nahu_Luna
Chang'e
16
4 / 3 / 2
9,360
551
11,262
13,645
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
ese355
Chernobog
14
1 / 1 / 3
8,955
527
9,711
9,904
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shiva
12
0 / 5 / 5
7,620
448
7,227
20,467
13,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Conartest91
Ix Chel
15
5 / 3 / 0
9,055
533
12,906
9,296
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DHGCatWoman
Cthulhu
13
0 / 2 / 6
8,345
491
6,008
16,508
13,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
DaddyRealist
Arachne
13
1 / 5 / 5
7,910
465
9,739
15,996
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
15
2 / 0 / 3
9,268
545
9,127
17,941
17,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Tygrove
Chernobog
14
3 / 4 / 1
8,934
526
10,628
13,773
5,027
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
14
Kills
11
11
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
Azulisc
Arachne
8
0
3
9.5
W
Ix Chel
Conartest91
Ix Chel
5
3
0
1.67
W
Cthulhu
DHGCatWoman
Cthulhu
0
2
6
1.5
W
Arachne
DaddyRealist
Arachne
1
5
5
0.7
L
1
2
3
1.25
L
Chang'e
Nahu_Luna
Chang'e
4
3
2
1.67
W
Hercules
2
0
3
3.5
W
Chernobog
Tygrove
Chernobog
3
4
1
0.88
L
Chernobog
ese355
Chernobog
1
1
3
2.5
L
Shiva
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,692
Damage
48,408
73,078
Taken
73,514
43,108
Mitigated
45,319
21,683
Healing
24,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Azulisc
Arachne
12,370
7,632
0
6,044
18,617
8,683
0
4,745
13,626
0
88,692
W
Ix Chel
Conartest91
Ix Chel
12,906
1,203
1,469
1,882
9,296
3,202
0
2,736
6,513
79,809
0
W
Cthulhu
DHGCatWoman
Cthulhu
6,008
654
2,570
2,270
16,508
13,844
0
3,898
12,288
39,668
0
W
Arachne
DaddyRealist
Arachne
9,739
6,998
0
3,987
15,996
6,183
0
4,379
11,485
0
58,325
L
11,122
1,452
0
1,274
10,445
11,078
0
3,072
7,305
43,039
649
L
Chang'e
Nahu_Luna
Chang'e
11,262
792
1,039
5,144
13,645
5,888
0
4,168
9,403
98,429
0
W
Hercules
9,127
1,586
0
8,605
17,941
17,063
0
7,745
9,249
3,768
56,537
W
Chernobog
Tygrove
Chernobog
10,628
5,805
0
3,732
13,773
5,027
638
1,529
12,244
0
80,586
L
Chernobog
ese355
Chernobog
9,711
6,157
0
2,707
9,904
4,410
812
1,867
7,847
0
81,535
L
Shiva
7,227
747
1,999
3,476
20,467
13,049
0
6,211
14,090
0
26,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,513
Gold Earned
43,512
512
Minions Killed
531
0
Camps Cleared
0
1,674,293
Distance Traveled
1,754,420
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,966
586
123
7
0
398,811
0
W
Ix Chel
9,055
533
141
8
0
349,543
2
W
Cthulhu
8,345
491
54
3
0
351,203
2
W
Arachne
7,910
465
91
5
0
367,990
0
L
Charon
7,612
448
62
4
0
297,319
0
L
Chang'e
9,360
551
154
9
0
317,015
0
W
Hercules
9,268
545
106
6
0
333,150
0
W
Chernobog
8,934
526
139
8
0
352,534
2
L
Chernobog
8,955
527
138
8
0
307,420
0
L
Shiva
7,620
448
35
2
0
353,728
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role