Player Matchup

Charon
Charon
Clairebear92884
Charon
Level 129
God Stats
30W - 48L
1,412 SR
Queue Stats
1,106W - 1,416L
1,392 Elo+
Party 1
Chaac
Chaac
MANDO THE GOAT
Chaac
Level 127
God Stats
8W - 10L
1,399 SR
Queue Stats
211W - 317L
1,361 Elo+
Party 1
Mercury
Mercury
NARBxMLG
Mercury
Level 157
God Stats
1W - 4L
1,323 SR
Queue Stats
24W - 40L
1,442 Elo+
Party 1
Hachiman
Hachiman
TexasKing1562
Hachiman
Level 63
God Stats
14W - 26L
1,116 SR
Queue Stats
335W - 652L
1,386 Elo+
Party 1
Zeus
Zeus
TheVatiHendo
Zeus
Level 124
God Stats
211W - 291L
1,366 SR
Queue Stats
657W - 1,038L
1,268 Elo+
Party 1
Team Averages
Level 120
1,323 SR
1,370 Elo+

VS

Team Averages
Level 96
1,460 SR
1,543 Elo+
Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Graffmatic
Chronos
Level 149
God Stats
1W - 2L
1,502 SR
Queue Stats
110W - 89L
1,492 Elo+
Party 2
He Bo
He Bo
RandmHero420
He Bo
Level 11
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 4L
1,704 Elo+
Party 2
Mercury
Mercury
TwiceHype56
Mercury
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
920W - 815L
1,489 Elo+
Solo
Charon
Charon
Zami1720
Charon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,922
494
1,398
7,622
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 2
7,607
634
8,587
11,771
7,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
NARBxMLG
Mercury
14
8 / 1 / 1
8,158
680
7,857
9,262
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
TexasKing1562
Hachiman
10
2 / 5 / 1
6,510
543
4,340
10,041
3,611
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 5 / 2
7,345
612
6,159
7,496
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 5 / 0
6,551
546
8,337
9,446
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Graffmatic
Chronos
11
0 / 3 / 0
6,751
563
6,884
11,195
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 1
6,111
509
3,840
7,841
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
TwiceHype56
Mercury
15
6 / 1 / 1
8,312
693
6,974
9,539
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
Zami1720
Charon
9
1 / 0 / 4
6,345
529
3,345
7,830
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
14
Kills
11
11
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
0
0.6
W
0
0
2
1
L
Chronos
Graffmatic
Chronos
0
3
0
0
W
1
0
2
2
W
Mercury
NARBxMLG
Mercury
8
1
1
8.5
L
1
5
1
0.3
W
Hachiman
TexasKing1562
Hachiman
2
5
1
0.5
W
3
5
2
0.8
L
Mercury
TwiceHype56
Mercury
6
1
1
6.5
L
Charon
Zami1720
Charon
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,341
Damage
29,380
46,192
Taken
45,851
22,093
Mitigated
20,494
12,319
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,337
2,930
0
2,272
9,446
2,900
1,431
1,227
8,145
42,922
4,271
W
1,398
343
0
814
7,622
4,380
0
3,447
4,175
24,322
0
L
Chronos
Graffmatic
Chronos
6,884
4,103
0
2,770
11,195
5,354
0
0
11,195
51,220
0
W
8,587
3,242
0
6,312
11,771
7,883
0
7,644
4,127
0
50,650
W
Mercury
NARBxMLG
Mercury
7,857
4,330
0
1,546
9,262
3,541
0
2,238
7,024
0
69,561
L
3,840
202
0
633
7,841
2,689
0
3,366
4,261
30,132
0
W
Hachiman
TexasKing1562
Hachiman
4,340
2,502
0
3,186
10,041
3,611
0
5,766
4,275
0
35,903
W
6,159
857
0
461
7,496
2,678
695
3,288
4,208
48,888
0
L
Mercury
TwiceHype56
Mercury
6,974
4,305
0
1,294
9,539
3,982
0
1,503
7,910
0
77,035
L
Charon
Zami1720
Charon
3,345
589
0
3,330
7,830
5,569
0
1,035
6,783
18,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
34,070
352
Minions Killed
368
0
Camps Cleared
0
1,220,650
Distance Traveled
1,177,634
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,551
546
88
7
0
201,089
0
W
Charon
5,922
494
23
2
0
235,802
6
L
Chronos
6,751
563
97
8
0
200,301
2
W
Chaac
7,607
634
81
7
0
232,989
0
W
Mercury
8,158
680
94
8
0
301,382
0
L
He Bo
6,111
509
54
5
0
233,237
0
W
Hachiman
6,510
543
59
5
0
249,875
0
W
Zeus
7,345
612
95
8
0
200,602
5
L
Mercury
8,312
693
115
10
0
311,892
0
L
Charon
6,345
529
14
1
0
231,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role