Player Matchup

Ares
Ares
ElBany
Ares
Level 74
God Stats
2W - 4L
1,436 SR
Queue Stats
141W - 148L
1,474 Elo+
Party 1
Poseidon
Poseidon
Maalfurion
Poseidon
Level 29
God Stats
4W - 3L
1,621 SR
Queue Stats
20W - 19L
1,496 Elo+
Party 1
Nike
Nike
assayix01
Nike
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,472 Elo+
Party 1
Bakasura
Bakasura
dtackleKB43
Bakasura
Level 89
God Stats
26W - 17L
1,825 SR
Queue Stats
355W - 323L
1,466 Elo+
Solo
Ishtar
Ishtar
trapting2020
Ishtar
Level 44
God Stats
12W - 5L
1,660 SR
Queue Stats
65W - 76L
1,439 Elo+
Party 1
Team Averages
Level 73
1,608 SR
1,469 Elo+

VS

Team Averages
Level 72
1,538 SR
1,386 Elo+
Hachiman
Hachiman
BlueFIameAce
Hachiman
Level 79
God Stats
9W - 10L
1,443 SR
Queue Stats
201W - 184L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
DBaca27
Ao Kuang
Level 58
God Stats
6W - 6L
1,861 SR
Queue Stats
71W - 71L
1,444 Elo+
Party 2
Raijin
Raijin
Redriverfalcon
Raijin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,157 Elo+
Solo
Charon
Charon
TheKingAz
Charon
Level 98
God Stats
13W - 4L
1,701 SR
Queue Stats
84W - 83L
1,439 Elo+
Party 2
Fenrir
Fenrir
iiTsFiberOptic
Fenrir
Level 69
God Stats
1W - 2L
1,184 SR
Queue Stats
101W - 99L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ElBany
Ares
10
2 / 3 / 1
6,973
498
3,364
10,715
9,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Maalfurion
Poseidon
13
2 / 2 / 0
6,823
487
4,907
6,311
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
13
1 / 4 / 2
7,650
546
6,922
14,324
8,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
dtackleKB43
Bakasura
14
3 / 4 / 3
8,014
572
7,834
15,519
6,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
10
0 / 2 / 0
6,297
450
3,734
10,105
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlueFIameAce
Hachiman
14
4 / 1 / 2
8,542
610
9,844
8,406
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
DBaca27
Ao Kuang
13
6 / 3 / 0
8,313
594
11,529
17,183
9,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 2 / 0
7,980
570
4,663
5,258
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
TheKingAz
Charon
12
1 / 1 / 6
7,081
506
6,878
8,926
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 6
7,641
546
5,665
11,928
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
15
15
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BlueFIameAce
Hachiman
4
1
2
5
W
Ao Kuang
DBaca27
Ao Kuang
6
3
0
2
L
Ares
ElBany
Ares
2
3
1
0.83
L
Poseidon
Maalfurion
Poseidon
2
2
0
1
W
4
2
0
2
W
Charon
TheKingAz
Charon
1
1
6
4
L
Nike
1
4
2
0.5
L
Bakasura
dtackleKB43
Bakasura
3
4
3
1.13
W
0
1
6
3
L
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,761
Damage
38,579
56,974
Taken
51,701
30,857
Mitigated
27,175
10,646
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BlueFIameAce
Hachiman
9,844
5,576
0
2,579
8,406
3,148
1,317
930
6,986
0
72,382
W
Ao Kuang
DBaca27
Ao Kuang
11,529
2,994
0
8,896
17,183
9,940
358
1,635
14,985
49,394
0
L
Ares
ElBany
Ares
3,364
48
0
1,779
10,715
9,081
432
4,310
6,405
19,705
0
L
Poseidon
Maalfurion
Poseidon
4,907
725
0
1,300
6,311
2,694
0
3,289
3,022
51,929
0
W
4,663
329
0
376
5,258
2,034
267
1,820
3,363
47,903
0
W
Charon
TheKingAz
Charon
6,878
730
0
2,393
8,926
6,813
763
2,972
5,769
33,827
0
L
Nike
6,922
995
0
895
14,324
8,723
0
8,865
5,459
0
55,098
L
Bakasura
dtackleKB43
Bakasura
7,834
5,625
0
3,376
15,519
6,267
0
3,937
11,582
0
62,086
W
5,665
1,424
0
5,541
11,928
5,240
726
914
10,500
0
56,755
L
Ishtar
3,734
2,100
0
3,296
10,105
4,092
700
2,669
7,436
0
44,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
39,557
374
Minions Killed
406
0
Camps Cleared
0
1,429,818
Distance Traveled
1,378,014
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,542
610
115
8
0
255,272
0
W
Ao Kuang
8,313
594
71
5
0
275,496
0
L
Ares
6,973
498
21
2
0
311,670
5
L
Poseidon
6,823
487
87
6
0
281,291
2
W
Raijin
7,980
570
83
6
0
252,767
0
W
Charon
7,081
506
42
3
0
283,695
1
L
Nike
7,650
546
90
6
0
284,240
1
L
Bakasura
8,014
572
112
8
0
319,597
5
W
Fenrir
7,641
546
95
7
0
310,784
0
L
Ishtar
6,297
450
64
5
0
233,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role