Player Matchup

Vulcan
Vulcan
Kingfoodman
Vulcan
Level 98
God Stats
5W - 1L
1,772 SR
Queue Stats
59W - 47L
1,517 Elo+
Party 1
Lancelot
Lancelot
MiddleEastSoap
Lancelot
Level 126
God Stats
8W - 8L
1,527 SR
Queue Stats
54W - 41L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
UltimoDiablo
Danzaburou
Level 28
God Stats
3W - 4L
1,475 SR
Queue Stats
10W - 11L
1,462 Elo+
Party 1
Pele
Pele
Wiidude
Pele
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,484 Elo+
Party 1
Shiva
Shiva
murazar
Shiva
Level 84
God Stats
1W - 0L
1,383 SR
Queue Stats
43W - 36L
1,493 Elo+
Party 1
Team Averages
Level 88
1,531 SR
1,496 Elo+

VS

Team Averages
Level 77
1,527 SR
1,435 Elo+
Sol
Sol
Divala
Sol
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 51L
1,519 Elo+
Party 2
Nike
Nike
Rjbstylez95
Nike
Level 87
God Stats
3W - 6L
1,503 SR
Queue Stats
75W - 109L
1,351 Elo+
Solo
Danzaburou
Danzaburou
WalkinTrash
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,338 Elo+
Solo
Charon
Charon
depku
Charon
Level 85
God Stats
6W - 7L
1,594 SR
Queue Stats
273W - 276L
1,578 Elo+
Party 2
Thor
Thor
ďŕįþğødž
Thor
Level 108
God Stats
1W - 2L
1,541 SR
Queue Stats
61W - 51L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
8 / 1 / 15
9,172
917
18,510
7,385
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
16
6 / 3 / 13
8,808
881
7,729
10,238
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
UltimoDiablo
Danzaburou
16
5 / 1 / 12
9,087
909
8,483
7,486
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
Wiidude
Pele
16
9 / 2 / 14
9,448
945
15,987
11,164
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
murazar
Shiva
15
5 / 0 / 26
8,940
894
7,686
13,709
13,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Divala
Sol
14
2 / 6 / 2
7,683
768
9,907
11,359
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 6 / 3
7,624
762
6,592
12,965
10,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
WalkinTrash
Danzaburou
12
1 / 7 / 4
7,063
706
3,964
11,369
4,129
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
depku
Charon
13
1 / 6 / 4
7,136
714
5,330
12,003
11,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
0 / 9 / 3
6,965
697
8,715
16,827
6,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
21
33
Kills
5
7
Deaths
34
80
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
Divala
Sol
2
6
2
0.5
W
Vulcan
8
1
15
15.5
W
Lancelot
6
3
13
4.17
L
1
6
3
0.42
W
Danzaburou
UltimoDiablo
Danzaburou
5
1
12
11
L
Danzaburou
WalkinTrash
Danzaburou
1
7
4
0.43
W
Pele
Wiidude
Pele
9
2
14
8
L
Charon
depku
Charon
1
6
4
0.5
W
Shiva
murazar
Shiva
5
0
26
18
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,395
Damage
34,508
49,982
Taken
64,523
30,046
Mitigated
36,362
13,582
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Divala
Sol
9,907
4,245
0
2,462
11,359
3,996
1,129
3,291
8,068
24,847
0
W
Vulcan
18,510
6,191
129
3,392
7,385
3,107
2,013
2,215
5,093
42,790
0
W
Lancelot
7,729
1,599
0
610
10,238
5,391
584
3,110
6,958
0
24,828
L
6,592
393
0
120
12,965
10,020
0
4,707
8,258
0
25,493
W
Danzaburou
UltimoDiablo
Danzaburou
8,483
5,669
0
1,602
7,486
3,595
1,682
2,344
5,047
0
27,161
L
Danzaburou
WalkinTrash
Danzaburou
3,964
1,096
0
683
11,369
4,129
0
4,798
6,571
0
11,687
W
Pele
Wiidude
Pele
15,987
4,967
0
2,025
11,164
4,747
23
3,140
7,909
0
33,529
L
Charon
depku
Charon
5,330
805
0
388
12,003
11,425
0
2,861
9,142
13,176
0
W
Shiva
murazar
Shiva
7,686
1,615
2,455
3,369
13,709
13,206
171
3,730
9,738
0
15,132
L
8,715
984
0
20
16,827
6,792
284
2,853
13,974
0
22,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,455
Gold Earned
36,471
205
Minions Killed
161
0
Camps Cleared
0
1,177,831
Distance Traveled
941,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,683
768
52
5
0
172,466
0
W
Vulcan
9,172
917
68
7
0
237,070
0
W
Lancelot
8,808
881
38
4
0
262,320
0
L
Nike
7,624
762
49
5
0
201,973
0
W
Danzaburou
9,087
909
43
4
0
189,602
0
L
Danzaburou
7,063
706
12
1
0
194,055
0
W
Pele
9,448
945
42
4
0
262,670
0
L
Charon
7,136
714
9
1
0
190,322
0
W
Shiva
8,940
894
14
1
0
226,169
0
L
Thor
6,965
697
39
4
0
182,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role