Player Matchup

Hercules
Hercules
DaddYd1mens1oN
Hercules
Level 4
God Stats
6W - 4L
1,361 SR
Queue Stats
6W - 4L
1,346 Elo+
Party 1
Pele
Pele
Migzalicious1
Pele
Level 154
God Stats
12W - 13L
1,568 SR
Queue Stats
282W - 283L
1,445 Elo+
Party 2
Hera
Hera
Monsterelf34
Hera
Level 18
God Stats
15W - 14L
1,471 SR
Queue Stats
20W - 28L
1,388 Elo+
Party 2
Aphrodite
Aphrodite
Vanicher
Aphrodite
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,346 Elo+
Party 1
Surtr
Surtr
k33d4
Surtr
Level 157
God Stats
20W - 18L
1,549 SR
Queue Stats
394W - 402L
1,407 Elo+
Party 2
Team Averages
Level 85
1,490 SR
1,387 Elo+

VS

Team Averages
Level 71
1,651 SR
1,446 Elo+
Bellona
Bellona
Bongory
Bellona
Level 43
God Stats
13W - 8L
1,922 SR
Queue Stats
215W - 180L
1,324 Elo+
Party 3
Athena
Athena
EggYoak
Athena
Level 86
God Stats
4W - 2L
1,710 SR
Queue Stats
105W - 118L
1,411 Elo+
Party 4
Nox
Nox
GyroBanks
Nox
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 73L
1,471 Elo+
Solo
Thanatos
Thanatos
MasterLuffy2901
Thanatos
Level 136
God Stats
9W - 7L
1,584 SR
Queue Stats
98W - 80L
1,606 Elo+
Party 3
Medusa
Medusa
the1convict
Medusa
Level 43
God Stats
5W - 4L
1,537 SR
Queue Stats
82W - 95L
1,416 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 0 / 3
7,687
549
9,183
12,908
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 1 / 2
8,066
576
6,728
10,548
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 1
9,119
651
7,591
6,039
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Vanicher
Aphrodite
12
3 / 4 / 3
6,978
498
10,977
11,377
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
k33d4
Surtr
14
1 / 0 / 1
8,690
621
5,650
10,049
6,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bongory
Bellona
11
0 / 2 / 0
6,387
456
4,936
13,048
12,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
EggYoak
Athena
10
0 / 5 / 3
6,316
451
5,352
14,837
11,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 1
5,742
410
3,477
9,370
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
4 / 1 / 0
6,308
451
7,339
9,821
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
11
1 / 1 / 1
6,328
452
7,796
9,494
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
5
5
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bongory
Bellona
0
2
0
0
W
Hercules
3
0
3
4.5
L
Athena
EggYoak
Athena
0
5
3
0.3
L
0
5
1
0.1
L
Thanatos
4
1
0
4
W
2
1
2
3
W
5
0
1
5.5
W
Aphrodite
Vanicher
Aphrodite
3
4
3
1.13
W
Surtr
k33d4
Surtr
1
0
1
1.5
L
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,129
Damage
28,900
50,921
Taken
56,570
29,590
Mitigated
35,491
26,864
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bongory
Bellona
4,936
956
0
3,684
13,048
12,850
0
105
12,943
0
44,958
W
Hercules
9,183
3,001
0
4,681
12,908
13,247
18
3,395
9,513
0
23,950
L
Athena
EggYoak
Athena
5,352
1,704
0
2,262
14,837
11,984
0
7,199
7,638
24,072
0
L
3,477
603
0
1,755
9,370
3,499
0
6,430
2,940
37,324
0
L
Thanatos
7,339
805
0
3,548
9,821
3,449
0
2,063
7,758
0
30,758
W
6,728
1,400
0
3,869
10,548
3,716
0
41
10,356
0
71,241
W
7,591
2,892
0
2,332
6,039
2,239
2,230
3,557
2,482
69,647
0
W
Aphrodite
Vanicher
Aphrodite
10,977
2,691
5,547
5,699
11,377
3,986
127
1,836
9,541
44,432
0
W
Surtr
k33d4
Surtr
5,650
2,267
0
4,736
10,049
6,402
596
0
9,554
384
64,760
L
Medusa
7,796
3,631
0
2,145
9,494
3,709
128
2,876
6,618
0
51,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,540
Gold Earned
31,081
418
Minions Killed
292
0
Camps Cleared
0
1,439,689
Distance Traveled
1,387,911
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,387
456
73
5
0
262,005
0
W
Hercules
7,687
549
19
1
0
341,480
0
L
Athena
6,316
451
37
3
0
311,880
0
L
Nox
5,742
410
68
5
0
224,324
0
L
Thanatos
6,308
451
37
3
0
321,861
0
W
Pele
8,066
576
90
6
0
321,853
2
W
Hera
9,119
651
113
8
0
261,104
2
W
Aphrodite
6,978
498
75
5
0
247,324
1
W
Surtr
8,690
621
121
9
0
267,928
0
L
Medusa
6,328
452
77
6
0
267,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role