Player Matchup

Hachiman
Hachiman
Schneid321
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 117L
1,312 Elo+
Party 1
Chaac
Chaac
constantletdown
Chaac
Level 149
God Stats
3W - 1L
1,727 SR
Queue Stats
73W - 82L
1,396 Elo+
Party 1
Bacchus
Bacchus
ezzzzo
Bacchus
Level 98
God Stats
3W - 7L
1,510 SR
Queue Stats
111W - 143L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
tCrosss
Kukulkan
Level 156
God Stats
7W - 7L
1,527 SR
Queue Stats
477W - 475L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
toSAVAGEboy
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,441 Elo+
Solo
Team Averages
Level 109
1,553 SR
1,405 Elo+

VS

Team Averages
Level 135
1,502 SR
1,493 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CLGoings
Arachne
Level 148
God Stats
15W - 16L
1,171 SR
Queue Stats
219W - 225L
1,448 Elo+
Solo
Charon
Charon
LikeABoss1883
Charon
Level 128
God Stats
3W - 5L
1,493 SR
Queue Stats
229W - 204L
1,482 Elo+
Solo
Medusa
Medusa
YeagerGod
Medusa
Level 124
God Stats
18W - 12L
1,844 SR
Queue Stats
142W - 122L
1,477 Elo+
Solo
Osiris
Osiris
thebear6975
Osiris
Level 121
God Stats
6W - 2L
1,500 SR
Queue Stats
104W - 92L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Schneid321
Hachiman
7
0 / 4 / 1
4,377
438
2,946
6,474
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 4 / 0
5,493
549
5,434
9,170
7,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ezzzzo
Bacchus
8
0 / 1 / 2
5,123
512
3,687
9,138
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
tCrosss
Kukulkan
11
2 / 1 / 0
6,145
615
5,007
4,636
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
toSAVAGEboy
Tsukuyomi
8
0 / 3 / 1
4,890
489
2,789
8,460
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 1 / 2
5,529
553
3,866
6,230
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
CLGoings
Arachne
11
5 / 0 / 2
6,528
653
4,360
6,579
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 0 / 4
6,360
636
3,548
7,922
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
YeagerGod
Medusa
10
3 / 1 / 1
5,750
575
5,319
5,630
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
11
3 / 1 / 1
6,810
681
5,497
10,780
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
13
13
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
2
2
W
Arachne
CLGoings
Arachne
5
0
2
6
W
1
0
4
3
L
Hachiman
Schneid321
Hachiman
0
4
1
0.13
W
Medusa
YeagerGod
Medusa
3
1
1
3.5
L
1
4
0
0.25
L
Bacchus
ezzzzo
Bacchus
0
1
2
1
L
Kukulkan
tCrosss
Kukulkan
2
1
0
2
W
Osiris
3
1
1
3.5
L
Tsukuyomi
toSAVAGEboy
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,863
Damage
22,590
37,878
Taken
37,141
21,972
Mitigated
21,481
9,958
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,866
433
316
2,109
6,230
3,081
0
2,645
3,585
31,723
0
W
Arachne
CLGoings
Arachne
4,360
3,388
0
1,730
6,579
2,491
594
1,545
5,034
0
39,726
W
3,548
629
169
4,201
7,922
6,266
0
3,006
4,916
26,775
0
L
Hachiman
Schneid321
Hachiman
2,946
1,721
0
552
6,474
2,184
0
1,324
5,150
0
18,997
W
Medusa
YeagerGod
Medusa
5,319
1,733
0
713
5,630
2,395
939
1,498
4,132
0
38,181
L
5,434
1,487
0
2,600
9,170
7,654
0
117
9,053
0
36,176
L
Bacchus
ezzzzo
Bacchus
3,687
444
0
2,294
9,138
7,442
0
2,641
6,497
17,680
0
L
Kukulkan
tCrosss
Kukulkan
5,007
667
0
1,048
4,636
1,692
0
1,877
2,759
56,045
0
W
Osiris
5,497
2,929
0
5,037
10,780
7,248
439
0
10,780
0
50,224
L
Tsukuyomi
toSAVAGEboy
Tsukuyomi
2,789
426
0
3,464
8,460
3,000
0
1,455
7,005
0
27,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
30,977
287
Minions Killed
313
0
Camps Cleared
0
1,004,197
Distance Traveled
1,023,908
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,529
553
69
7
0
182,871
4
W
Arachne
6,528
653
63
6
0
269,096
2
W
Charon
6,360
636
36
4
0
193,095
0
L
Hachiman
4,377
438
29
3
0
169,323
0
W
Medusa
5,750
575
63
6
0
196,991
0
L
Chaac
5,493
549
59
6
0
176,297
1
L
Bacchus
5,123
512
33
3
0
214,591
1
L
Kukulkan
6,145
615
116
12
0
212,172
0
W
Osiris
6,810
681
82
8
0
181,855
0
L
Tsukuyomi
4,890
489
50
5
0
231,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role