Player Matchup

Erlang Shen
Erlang Shen
ColeMonster55
Erlang Shen
Level 154
God Stats
2W - 0L
1,655 SR
Queue Stats
110W - 75L
1,534 Elo+
Party 1
Izanami
Izanami
JEEBEEdeebee
Izanami
Level 218
God Stats
36W - 46L
1,465 SR
Queue Stats
250W - 331L
1,420 Elo+
Party 1
Hel
Hel
YawnWhoCares
Hel
Level 129
God Stats
5W - 3L
1,596 SR
Queue Stats
312W - 349L
1,441 Elo+
Party 1
Ravana
Ravana
Zenishiku
Ravana
Level 89
God Stats
1W - 1L
1,276 SR
Queue Stats
96W - 93L
1,490 Elo+
Solo
Charon
Charon
xLILxroughneck
Charon
Level 184
God Stats
2W - 1L
1,569 SR
Queue Stats
22W - 33L
1,478 Elo+
Party 1
Team Averages
Level 155
1,512 SR
1,472 Elo+

VS

Team Averages
Level 115
1,531 SR
1,561 Elo+
Thor
Thor
G4nk
Thor
Level 149
God Stats
1W - 2L
1,460 SR
Queue Stats
118W - 77L
1,549 Elo+
Party 2
Discordia
Discordia
Gessho
Discordia
Level 69
God Stats
4W - 1L
1,903 SR
Queue Stats
28W - 27L
1,538 Elo+
Party 2
Bakasura
Bakasura
HarmonyWave
Bakasura
Level 119
God Stats
0W - 1L
1,512 SR
Queue Stats
53W - 34L
1,652 Elo+
Solo
Pele
Pele
Raizeyy
Pele
Level 83
God Stats
1W - 2L
1,283 SR
Queue Stats
42W - 30L
1,568 Elo+
Party 2
Ix Chel
Ix Chel
benfults
Ix Chel
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ColeMonster55
Erlang Shen
14
1 / 0 / 12
7,493
749
7,157
10,762
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
JEEBEEdeebee
Izanami
15
3 / 1 / 8
8,225
823
7,796
7,654
2,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 2 / 13
8,449
845
8,489
12,260
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Zenishiku
Ravana
13
2 / 3 / 11
7,876
788
5,807
9,918
9,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
11 / 1 / 10
9,702
970
18,388
8,833
3,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
G4nk
Thor
14
3 / 2 / 4
7,518
752
10,010
8,023
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Gessho
Discordia
13
1 / 5 / 5
6,856
686
9,919
7,560
2,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
HarmonyWave
Bakasura
12
0 / 4 / 5
7,193
719
4,728
13,385
11,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
Raizeyy
Pele
14
2 / 6 / 4
7,826
783
7,863
12,747
6,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
benfults
Ix Chel
13
1 / 6 / 1
6,993
699
6,087
11,057
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
23
Kills
7
7
Deaths
23
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ColeMonster55
Erlang Shen
1
0
12
7
L
Thor
G4nk
Thor
3
2
4
2.5
L
Discordia
Gessho
Discordia
1
5
5
0.7
L
Bakasura
HarmonyWave
Bakasura
0
4
5
0.63
W
Izanami
JEEBEEdeebee
Izanami
3
1
8
7
L
Pele
Raizeyy
Pele
2
6
4
0.67
W
6
2
13
6.25
W
Ravana
Zenishiku
Ravana
2
3
11
2.5
L
Ix Chel
benfults
Ix Chel
1
6
1
0.25
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,637
Damage
38,607
49,427
Taken
52,772
31,957
Mitigated
27,764
12,888
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ColeMonster55
Erlang Shen
7,157
2,418
0
2,778
10,762
10,540
0
3,758
6,304
0
19,120
L
Thor
G4nk
Thor
10,010
1,458
0
720
8,023
3,053
0
4,151
3,703
0
24,163
L
Discordia
Gessho
Discordia
9,919
531
0
330
7,560
2,271
0
4,596
2,799
20,313
0
L
Bakasura
HarmonyWave
Bakasura
4,728
2,709
0
2,616
13,385
11,733
0
5,340
7,540
0
5,764
W
Izanami
JEEBEEdeebee
Izanami
7,796
5,319
0
1,058
7,654
2,979
2,632
2,680
4,964
0
33,361
L
Pele
Raizeyy
Pele
7,863
1,988
0
2,026
12,747
6,844
0
5,778
6,507
0
24,355
W
8,489
450
2,713
5,393
12,260
4,917
222
3,248
8,842
17,186
0
W
Ravana
Zenishiku
Ravana
5,807
878
0
491
9,918
9,802
0
2,666
6,551
0
13,666
L
Ix Chel
benfults
Ix Chel
6,087
704
716
1,176
11,057
3,863
0
6,266
4,531
23,851
0
W
18,388
1,064
0
455
8,833
3,719
325
3,654
5,076
46,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,745
Gold Earned
36,386
201
Minions Killed
171
0
Camps Cleared
0
1,059,467
Distance Traveled
997,975
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,493
749
24
2
0
240,399
0
L
Thor
7,518
752
33
3
0
210,266
0
L
Discordia
6,856
686
27
3
0
191,745
2
L
Bakasura
7,193
719
24
2
0
205,888
0
W
Izanami
8,225
823
69
7
0
181,342
0
L
Pele
7,826
783
41
4
0
192,997
0
W
Hel
8,449
845
39
4
0
218,824
0
W
Ravana
7,876
788
15
2
0
206,425
1
L
Ix Chel
6,993
699
46
5
0
197,079
0
W
Charon
9,702
970
54
5
0
212,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role