Player Matchup

Loki
Loki
OldMcGregg
Loki
Level 103
God Stats
1W - 1L
1,199 SR
Queue Stats
3W - 4L
1,393 Elo+
Party 2
Thoth
Thoth
PunchedEmperor
Thoth
Level 129
God Stats
61W - 40L
1,641 SR
Queue Stats
212W - 152L
1,619 Elo+
Party 3
Izanami
Izanami
SamadAlHayadi
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 44L
1,609 Elo+
Party 3
Pele
Pele
TheFreshCoconut
Pele
Level 119
God Stats
1W - 2L
1,164 SR
Queue Stats
18W - 27L
1,484 Elo+
Party 2
Athena
Athena
benjibaby23
Athena
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,507 Elo+
Party 2
Team Averages
Level 77
1,401 SR
1,523 Elo+

VS

Team Averages
Level 98
1,607 SR
1,472 Elo+
Mercury
Mercury
AlibiSZN
Mercury
Level 74
God Stats
4W - 5L
1,657 SR
Queue Stats
330W - 276L
1,618 Elo+
Solo
Skadi
Skadi
JvJ1016
Skadi
Level 66
God Stats
7W - 9L
1,564 SR
Queue Stats
18W - 39L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
Magixiion
Gilgamesh
Level 141
God Stats
1W - 1L
1,715 SR
Queue Stats
144W - 189L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
blairwitch19
Sylvanus
Level 63
God Stats
26W - 38L
1,514 SR
Queue Stats
100W - 143L
1,430 Elo+
Party 1
Scylla
Scylla
briannav54
Scylla
Level 146
God Stats
0W - 2L
1,584 SR
Queue Stats
128W - 191L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
6,742
674
4,851
7,586
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 2
7,425
743
7,170
1,899
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
10
0 / 1 / 2
5,638
564
4,327
6,270
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 2
6,191
619
6,035
12,015
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
10
1 / 0 / 1
5,792
579
2,627
5,406
3,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlibiSZN
Mercury
11
3 / 2 / 1
6,117
612
5,190
8,888
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
JvJ1016
Skadi
9
0 / 1 / 1
4,824
482
4,263
6,115
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Magixiion
Gilgamesh
11
4 / 3 / 1
6,788
679
9,775
12,495
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
blairwitch19
Sylvanus
7
0 / 1 / 0
4,786
479
531
3,744
1,902
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
briannav54
Scylla
10
0 / 5 / 1
5,248
525
550
7,354
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
7
7
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlibiSZN
Mercury
3
2
1
1.75
L
Skadi
JvJ1016
Skadi
0
1
1
0.5
L
Gilgamesh
Magixiion
Gilgamesh
4
3
1
1.5
W
4
2
3
2.75
W
6
0
2
7
W
Izanami
0
1
2
1
W
1
4
2
0.5
W
Athena
1
0
1
1.5
L
Sylvanus
blairwitch19
Sylvanus
0
1
0
0
L
Scylla
briannav54
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,010
Damage
20,309
33,176
Taken
38,596
14,660
Mitigated
15,230
11,925
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlibiSZN
Mercury
5,190
3,876
0
750
8,888
2,772
0
1,042
7,846
0
44,097
L
Skadi
JvJ1016
Skadi
4,263
1,281
29
633
6,115
1,826
0
1,082
5,033
0
32,510
L
Gilgamesh
Magixiion
Gilgamesh
9,775
3,486
0
3,181
12,495
6,973
0
1,947
10,548
0
47,351
W
4,851
2,001
0
2,946
7,586
2,521
0
182
7,269
0
47,337
W
7,170
147
0
692
1,899
464
0
138
1,727
50,375
0
W
Izanami
4,327
2,610
0
1,868
6,270
2,597
1,059
434
5,824
0
49,437
W
6,035
1,656
0
2,921
12,015
5,740
0
0
11,449
0
43,589
W
Athena
2,627
837
1,354
2,144
5,406
3,338
157
263
5,099
16,023
0
L
Sylvanus
blairwitch19
Sylvanus
531
235
1,436
986
3,744
1,902
0
1,649
2,095
11,815
0
L
Scylla
briannav54
Scylla
550
132
0
930
7,354
1,757
0
4,077
3,277
33,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,788
Gold Earned
27,763
352
Minions Killed
295
0
Camps Cleared
0
1,115,863
Distance Traveled
1,041,510
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,117
612
76
8
0
251,163
0
L
Skadi
4,824
482
58
6
0
198,987
1
L
Gilgamesh
6,788
679
81
8
0
215,038
1
W
Loki
6,742
674
77
8
0
242,539
0
W
Thoth
7,425
743
83
8
0
224,948
4
W
Izanami
5,638
564
96
10
0
199,628
0
W
Pele
6,191
619
77
8
0
201,458
1
W
Athena
5,792
579
19
2
0
247,290
0
L
Sylvanus
4,786
479
20
2
0
177,914
2
L
Scylla
5,248
525
60
6
0
198,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role