Player Matchup

Skadi
Skadi
HUF x Budweiser
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,391 Elo+
Solo
Mulan
Mulan
Mxrtem-
Mulan
Level 152
God Stats
14W - 14L
1,540 SR
Queue Stats
99W - 107L
1,393 Elo+
Party 1
Nemesis
Nemesis
NekoBubbles
Nemesis
Level 98
God Stats
8W - 5L
1,628 SR
Queue Stats
119W - 129L
1,401 Elo+
Party 1
Vulcan
Vulcan
amazed_stocks0
Vulcan
Level 39
God Stats
16W - 17L
1,488 SR
Queue Stats
72W - 88L
1,389 Elo+
Party 1
Geb
Geb
chupapa1323
Geb
Level 107
God Stats
1W - 1L
1,661 SR
Queue Stats
262W - 254L
1,409 Elo+
Solo
Team Averages
Level 93
1,563 SR
1,396 Elo+

VS

Team Averages
Level 87
1,505 SR
1,424 Elo+
Skadi
Skadi
Aguilarucho2
Skadi
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,256 Elo+
Solo
Chang'e
Chang'e
CheesyFreduccine
Chang'e
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Five I Nine
Kukulkan
Level 105
God Stats
8W - 7L
1,502 SR
Queue Stats
347W - 333L
1,467 Elo+
Solo
Thanatos
Thanatos
PlayingDegree83
Thanatos
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 131L
1,501 Elo+
Solo
Hades
Hades
SlySasori1987
Hades
Level 59
God Stats
27W - 29L
1,525 SR
Queue Stats
389W - 409L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 0
5,352
446
5,435
9,760
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Mxrtem-
Mulan
13
4 / 0 / 0
8,049
671
4,892
7,797
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
NekoBubbles
Nemesis
11
2 / 4 / 1
6,105
509
6,334
13,093
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 1
6,008
501
4,195
9,386
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 2
6,355
530
4,163
10,653
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
6,606
551
7,665
8,386
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 1 / 8
5,817
485
4,354
5,572
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Five I Nine
Kukulkan
11
0 / 4 / 1
6,292
524
1,425
6,186
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
6 / 2 / 4
6,857
571
8,046
10,228
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 4
6,763
564
9,923
8,788
3,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
9
Kills
17
18
Deaths
9
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
1
1
8
5
W
Kukulkan
Five I Nine
Kukulkan
0
4
1
0.13
L
2
6
0
0.33
L
Mulan
Mxrtem-
Mulan
4
0
0
4
L
Nemesis
NekoBubbles
Nemesis
2
4
1
0.63
W
Thanatos
6
2
4
4
W
4
0
4
6
L
0
5
1
0.1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,019
Damage
31,413
50,689
Taken
39,160
22,897
Mitigated
14,029
8,048
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,665
3,269
0
471
8,386
2,857
708
1,797
6,589
0
48,423
W
4,354
1,184
2,536
3,110
5,572
1,659
187
1,237
4,335
21,011
0
W
Kukulkan
Five I Nine
Kukulkan
1,425
169
0
250
6,186
2,166
0
0
6,186
43,536
0
L
5,435
1,654
0
500
9,760
3,272
0
2,098
7,662
0
35,822
L
Mulan
Mxrtem-
Mulan
4,892
1,057
0
2,075
7,797
4,269
0
2,242
5,555
0
44,444
L
Nemesis
NekoBubbles
Nemesis
6,334
3,315
0
2,183
13,093
4,672
163
2,939
10,154
0
43,668
W
Thanatos
8,046
1,843
0
5,947
10,228
3,804
0
1,628
8,528
0
40,438
W
9,923
1,000
155
4,925
8,788
3,543
0
3,364
5,164
44,340
0
L
4,195
1,556
0
1,291
9,386
3,111
224
5,761
3,625
32,840
0
L
4,163
523
185
1,814
10,653
7,573
0
2,662
7,991
19,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
32,335
255
Minions Killed
312
0
Camps Cleared
0
1,187,294
Distance Traveled
1,165,181
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,606
551
79
7
0
235,418
0
W
Chang'e
5,817
485
31
3
0
202,257
0
W
Kukulkan
6,292
524
72
6
0
234,799
1
L
Skadi
5,352
446
40
3
0
230,047
0
L
Mulan
8,049
671
81
7
0
226,165
0
L
Nemesis
6,105
509
62
5
0
273,624
0
W
Thanatos
6,857
571
56
5
0
283,346
0
W
Hades
6,763
564
74
6
0
209,361
0
L
Vulcan
6,008
501
51
4
0
219,941
0
L
Geb
6,355
530
21
2
0
237,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role