Player Matchup

Nu Wa
Nu Wa
CerberusXXR
Nu Wa
Level 61
God Stats
2W - 3L
1,378 SR
Queue Stats
138W - 161L
1,349 Elo+
Solo
Skadi
Skadi
Juradodub
Skadi
Level 68
God Stats
16W - 9L
1,498 SR
Queue Stats
456W - 465L
1,372 Elo+
Solo
Mulan
Mulan
LacieEYE
Mulan
Level 55
God Stats
18W - 10L
1,638 SR
Queue Stats
216W - 223L
1,437 Elo+
Party 1
Ares
Ares
LeftWayH3Z3Y
Ares
Level 86
God Stats
4W - 3L
1,501 SR
Queue Stats
202W - 167L
1,454 Elo+
Party 1
Arachne
Arachne
transformya2322
Arachne
Level 85
God Stats
8W - 2L
1,676 SR
Queue Stats
163W - 152L
1,459 Elo+
Party 1
Team Averages
Level 71
1,538 SR
1,414 Elo+

VS

Team Averages
Level 102
1,400 SR
1,436 Elo+
Izanami
Izanami
DALARKS
Izanami
Level 140
God Stats
5W - 16L
1,352 SR
Queue Stats
503W - 505L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
RagePlayerX
Gilgamesh
Level 107
God Stats
32W - 34L
1,494 SR
Queue Stats
321W - 309L
1,507 Elo+
Solo
Ix Chel
Ix Chel
SoulReaperBoy14
Ix Chel
Level 109
God Stats
4W - 11L
1,262 SR
Queue Stats
342W - 323L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
St Rita Kid25
Baron Samedi
Level 68
God Stats
5W - 8L
1,392 SR
Queue Stats
283W - 314L
1,357 Elo+
Party 2
Loki
Loki
kidsage7456
Loki
Level 87
God Stats
12W - 14L
1,500 SR
Queue Stats
604W - 602L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,052
605
3,211
3,282
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Juradodub
Skadi
8
0 / 0 / 3
5,146
515
2,414
4,611
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
LacieEYE
Mulan
10
1 / 0 / 2
6,306
631
3,096
4,631
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 0 / 4
5,799
580
2,707
7,290
5,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
9 / 1 / 0
7,010
701
6,942
7,685
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DALARKS
Izanami
8
0 / 2 / 0
5,084
508
4,113
5,491
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
RagePlayerX
Gilgamesh
9
0 / 3 / 0
5,047
505
2,955
8,784
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,131
513
1,819
5,178
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
St Rita Kid25
Baron Samedi
8
0 / 2 / 0
4,693
469
2,967
4,951
3,056
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 0
5,434
543
3,471
7,001
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
1
1
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Izanami
DALARKS
Izanami
0
2
0
0
W
Skadi
Juradodub
Skadi
0
0
3
1.5
W
Mulan
LacieEYE
Mulan
1
0
2
2
W
1
0
4
3
L
Gilgamesh
RagePlayerX
Gilgamesh
0
3
0
0
L
0
3
0
0
L
Baron Samedi
St Rita Kid25
Baron Samedi
0
2
0
0
L
1
1
0
1
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,370
Damage
15,325
27,499
Taken
31,405
15,112
Mitigated
15,836
8,209
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,211
1,473
0
590
3,282
995
618
1,749
1,533
34,072
0
L
Izanami
DALARKS
Izanami
4,113
3,716
0
1,053
5,491
1,800
0
1,173
4,318
0
43,007
W
Skadi
Juradodub
Skadi
2,414
570
0
1,271
4,611
1,608
702
500
4,111
0
30,734
W
Mulan
LacieEYE
Mulan
3,096
551
0
2,071
4,631
3,720
823
137
4,494
0
33,457
W
2,707
424
0
2,316
7,290
5,513
544
2,143
5,147
15,409
0
L
Gilgamesh
RagePlayerX
Gilgamesh
2,955
1,015
0
1,757
8,784
7,085
0
0
8,784
0
25,362
L
1,819
153
50
529
5,178
1,632
0
2,571
2,607
30,490
0
L
Baron Samedi
St Rita Kid25
Baron Samedi
2,967
603
396
1,587
4,951
3,056
0
1,457
3,494
12,843
0
L
3,471
753
0
3,925
7,001
2,263
0
717
6,284
0
33,019
W
6,942
5,133
0
1,961
7,685
3,276
379
257
7,428
0
30,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
25,389
241
Minions Killed
259
0
Camps Cleared
0
979,654
Distance Traveled
940,339
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,052
605
61
6
0
170,244
0
L
Izanami
5,084
508
71
7
0
164,382
0
W
Skadi
5,146
515
47
5
0
181,659
0
W
Mulan
6,306
631
60
6
0
210,493
0
W
Ares
5,799
580
23
2
0
207,907
0
L
Gilgamesh
5,047
505
47
5
0
180,249
0
L
Ix Chel
5,131
513
54
5
0
187,146
1
L
Baron Samedi
4,693
469
20
2
0
187,406
2
L
Loki
5,434
543
67
7
0
221,156
0
W
Arachne
7,010
701
50
5
0
209,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role