Player Matchup

Athena
Athena
Silver I
 
Athena
Silver I
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver III
DroleShole
Chaac
Silver III
Level 128
God Stats
27W - 26L
1,427 SR
Queue Stats
118W - 106L
1,020 MMR
Party 1
Nox
Nox
Gold V
QueenNosty
Nox
Gold V
Level 159
God Stats
52W - 41L
1,552 SR
Queue Stats
242W - 217L
1,405 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 169
1,493 SR
1,309 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,645 SR
1,249 MMR
Sylvanus
Sylvanus
Silver I
Aizar666
Sylvanus
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 174L
1,286 MMR
Party 2
Janus
Janus
Silver II
CristianSlim
Janus
Silver II
Level 218
God Stats
0W - 1L
1,520 SR
Queue Stats
51W - 64L
1,262 MMR
Solo
Cernunnos
Cernunnos
Silver II
Super-C-Boyz
Cernunnos
Silver II
Level 103
God Stats
4W - 1L
1,916 SR
Queue Stats
59W - 68L
1,198 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 1 / 8
8,930
744
5,058
9,737
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
12
1 / 1 / 5
8,841
737
7,089
8,812
8,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 0 / 1
10,429
869
4,513
3,987
1,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KuzenboBacchusSurtrKumbhakarnaAres

VS

Bans
VulcanMartichorasChironDanzaburouUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aizar666
Sylvanus
10
2 / 4 / 0
8,208
684
5,333
9,250
9,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

8
0 / 2 / 2
7,440
620
2,891
4,066
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Super-C-Boyz
Cernunnos
12
0 / 2 / 2
8,041
670
5,222
7,331
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
8
4
L
Sylvanus
Aizar666
Sylvanus
2
4
0
0.5
L
0
2
2
0.5
W
Chaac
1
1
5
3.5
W
7
0
1
7.5
L
Cernunnos
Super-C-Boyz
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,660
Damage
13,446
22,536
Taken
20,647
17,769
Mitigated
14,693
8,476
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,058
1,760
0
3,508
9,737
7,777
354
2,287
7,230
15,247
0
L
Sylvanus
Aizar666
Sylvanus
5,333
1,058
881
1,509
9,250
9,806
81
4,479
4,444
14,917
430
L
2,891
242
0
500
4,066
1,477
0
1,922
1,947
23,938
0
W
Chaac
7,089
1,052
0
2,899
8,812
8,008
222
3,542
5,178
0
29,772
W
4,513
518
0
2,069
3,987
1,984
1,960
2,205
1,742
54,386
0
L
Cernunnos
Super-C-Boyz
Cernunnos
5,222
2,285
0
825
7,331
3,410
0
2,724
4,383
0
26,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,200
Gold Earned
23,689
148
Minions Killed
103
0
Camps Cleared
0
660,077
Distance Traveled
482,934
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,930
744
10
1
0
218,416
0
L
Sylvanus
8,208
684
17
1
0
171,497
5
L
Janus
7,440
620
45
4
0
134,374
0
W
Chaac
8,841
737
39
3
0
240,343
0
W
Nox
10,429
869
99
8
0
201,318
0
L
Cernunnos
8,041
670
41
3
0
177,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role