Player Matchup

Olorun
Olorun
 
Olorun
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Erotiinho
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,633 Elo+
Solo
Tiamat
Tiamat
Klauuss
Tiamat
Level 158
God Stats
2W - 6L
1,223 SR
Queue Stats
220W - 174L
1,539 Elo+
Solo
Hercules
Hercules
Shaduuuu
Hercules
Level 127
God Stats
1W - 2L
1,268 SR
Queue Stats
212W - 181L
1,548 Elo+
Solo
Achilles
Achilles
Williamcutt1ng
Achilles
Level 102
God Stats
2W - 6L
1,427 SR
Queue Stats
419W - 470L
1,631 Elo+
Solo
Team Averages
Level 120
1,384 SR
1,570 Elo+

VS

Team Averages
Level 154
1,513 SR
1,591 Elo+
Ah Puch
Ah Puch
ALMATA
Ah Puch
Level 49
God Stats
2W - 2L
1,318 SR
Queue Stats
142W - 142L
1,481 Elo+
Solo
Poseidon
Poseidon
Brunelli
Poseidon
Level 191
God Stats
8W - 4L
1,789 SR
Queue Stats
356W - 239L
1,661 Elo+
Party 1
Achilles
Achilles
NDCloud
Achilles
Level 148
God Stats
12W - 9L
1,436 SR
Queue Stats
618W - 652L
1,517 Elo+
Solo
Artemis
Artemis
RhuCore
Artemis
Level 205
God Stats
3W - 3L
1,528 SR
Queue Stats
367W - 280L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
Scorpions666
Baron Samedi
Level 179
God Stats
5W - 1L
1,494 SR
Queue Stats
277W - 211L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 5 / 2
6,985
699
3,654
10,587
4,790
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Erotiinho
Heimdallr
12
0 / 6 / 3
6,794
679
5,147
10,450
4,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Klauuss
Tiamat
12
0 / 5 / 2
6,732
673
6,036
8,500
4,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Shaduuuu
Hercules
17
3 / 4 / 3
8,845
885
8,085
13,627
16,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
10
4 / 3 / 2
7,049
705
5,953
10,534
11,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ALMATA
Ah Puch
15
2 / 2 / 15
8,988
899
9,954
9,238
5,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Brunelli
Poseidon
16
10 / 2 / 12
10,217
1,022
14,518
8,549
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
NDCloud
Achilles
14
3 / 2 / 18
8,696
870
7,338
12,491
13,804
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
RhuCore
Artemis
16
5 / 2 / 16
9,312
931
10,404
9,793
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Scorpions666
Baron Samedi
14
3 / 3 / 11
8,872
887
8,320
8,934
5,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
95
8
Kills
23
23
Deaths
11
12
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
5
2
0.4
W
Ah Puch
ALMATA
Ah Puch
2
2
15
4.75
W
Poseidon
Brunelli
Poseidon
10
2
12
8
L
Heimdallr
Erotiinho
Heimdallr
0
6
3
0.25
L
Tiamat
Klauuss
Tiamat
0
5
2
0.2
W
Achilles
NDCloud
Achilles
3
2
18
6
W
Artemis
RhuCore
Artemis
5
2
16
6.5
W
Baron Samedi
Scorpions666
Baron Samedi
3
3
11
2.83
L
Hercules
Shaduuuu
Hercules
3
4
3
1.13
L
Achilles
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,875
Damage
50,534
53,698
Taken
49,005
41,817
Mitigated
33,063
15,612
Healing
22,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,654
620
2,388
2,532
10,587
4,790
0
6,646
3,797
13,316
0
W
Ah Puch
ALMATA
Ah Puch
9,954
434
1,110
2,854
9,238
5,789
1,733
2,451
6,787
23,902
0
W
Poseidon
Brunelli
Poseidon
14,518
1,808
1,206
1,941
8,549
3,727
1,848
2,187
6,362
28,316
0
L
Heimdallr
Erotiinho
Heimdallr
5,147
1,992
463
472
10,450
4,475
0
6,880
3,352
0
11,203
L
Tiamat
Klauuss
Tiamat
6,036
272
571
1,309
8,500
4,687
0
5,422
2,833
16,901
0
W
Achilles
NDCloud
Achilles
7,338
1,417
992
2,779
12,491
13,804
281
2,633
9,858
0
12,907
W
Artemis
RhuCore
Artemis
10,404
3,561
1,125
1,610
9,793
4,726
2,551
1,125
8,668
0
26,543
W
Baron Samedi
Scorpions666
Baron Samedi
8,320
639
5,216
3,293
8,934
5,017
1,396
1,294
7,640
15,993
0
L
Hercules
Shaduuuu
Hercules
8,085
809
0
4,150
13,627
16,086
0
7,429
5,902
0
17,618
L
Achilles
5,953
452
373
3,354
10,534
11,779
0
6,195
3,965
0
9,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,405
Gold Earned
46,085
104
Minions Killed
120
0
Camps Cleared
0
792,719
Distance Traveled
983,385
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,985
699
23
2
0
154,893
0
W
Ah Puch
8,988
899
32
3
0
190,812
0
W
Poseidon
10,217
1,022
23
2
0
211,576
0
L
Heimdallr
6,794
679
25
3
0
162,307
2
L
Tiamat
6,732
673
29
3
0
146,160
0
W
Achilles
8,696
870
15
2
0
227,899
0
W
Artemis
9,312
931
32
3
0
189,500
0
W
Baron Samedi
8,872
887
18
2
0
163,598
0
L
Hercules
8,845
885
24
2
0
185,859
0
L
Achilles
7,049
705
3
0
0
143,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role