Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
DN Mixah
Nike
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 71L
1,467 Elo+
Party 2
Bacchus
Bacchus
DN Sac
Bacchus
Level 101
God Stats
6W - 6L
1,707 SR
Queue Stats
84W - 103L
1,471 Elo+
Party 2
Hachiman
Hachiman
Ninjafan69
Hachiman
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
suihufuhhufehofo
Kumbhakarna
Level 126
God Stats
3W - 1L
1,862 SR
Queue Stats
99W - 105L
1,482 Elo+
Party 2
Team Averages
Level 101
1,614 SR
1,480 Elo+

VS

Team Averages
Level 118
1,646 SR
1,498 Elo+
Arachne
Arachne
Bighuncho7931
Arachne
Level 101
God Stats
9W - 5L
1,595 SR
Queue Stats
461W - 438L
1,517 Elo+
Party 3
Cupid
Cupid
BluBrawls
Cupid
Level 112
God Stats
4W - 0L
1,741 SR
Queue Stats
164W - 154L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
Kolen2332
Sylvanus
Level 121
God Stats
9W - 3L
1,679 SR
Queue Stats
204W - 198L
1,508 Elo+
Solo
Guan Yu
Guan Yu
MRKO0LA1D
Guan Yu
Level 129
God Stats
2W - 0L
1,725 SR
Queue Stats
157W - 160L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
icu001
Baron Samedi
Level 127
God Stats
9W - 3L
1,489 SR
Queue Stats
295W - 289L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 6 / 4
8,341
556
6,611
16,876
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
11
0 / 3 / 2
6,831
455
1,533
11,595
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
DN Sac
Bacchus
12
0 / 0 / 0
7,032
469
6,139
8,072
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Ninjafan69
Hachiman
13
1 / 3 / 1
8,017
534
11,220
11,303
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
suihufuhhufehofo
Kumbhakarna
13
4 / 1 / 0
7,865
524
5,783
10,298
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
4 / 2 / 1
8,845
590
5,399
11,619
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
BluBrawls
Cupid
16
2 / 1 / 2
9,104
607
8,513
12,565
4,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Kolen2332
Sylvanus
15
0 / 0 / 0
8,935
596
4,182
10,028
8,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
MRKO0LA1D
Guan Yu
13
4 / 2 / 5
8,495
566
7,280
11,532
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Baron Samedi
icu001
Baron Samedi
14
3 / 2 / 2
8,814
588
11,783
8,568
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
13
13
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
4
0.5
W
Arachne
4
2
1
2.25
W
Cupid
BluBrawls
Cupid
2
1
2
3
L
Nike
0
3
2
0.33
L
Bacchus
DN Sac
Bacchus
0
0
0
0
W
Sylvanus
Kolen2332
Sylvanus
0
0
0
0
W
Guan Yu
MRKO0LA1D
Guan Yu
4
2
5
3.25
L
Hachiman
Ninjafan69
Hachiman
1
3
1
0.5
W
Baron Samedi
icu001
Baron Samedi
3
2
2
2
L
Kumbhakarna
suihufuhhufehofo
Kumbhakarna
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,286
Damage
37,157
58,144
Taken
54,312
26,864
Mitigated
33,178
19,880
Healing
26,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,611
1,144
0
7,440
16,876
5,865
0
4,088
12,670
0
85,563
W
Arachne
5,399
4,179
0
4,824
11,619
4,791
15
980
10,533
0
73,011
W
Cupid
BluBrawls
Cupid
8,513
5,061
345
8,088
12,565
4,883
128
0
12,565
0
87,115
L
Nike
1,533
0
0
3,691
11,595
7,551
0
3,223
8,128
0
21,226
L
Bacchus
DN Sac
Bacchus
6,139
159
0
2,395
8,072
4,883
0
3,280
4,792
45,618
0
W
Sylvanus
Kolen2332
Sylvanus
4,182
1,092
0
4,652
10,028
8,797
550
5,581
3,889
53,706
17,492
W
Guan Yu
MRKO0LA1D
Guan Yu
7,280
338
719
3,542
11,532
10,422
0
1,738
9,584
0
19,534
L
Hachiman
Ninjafan69
Hachiman
11,220
5,993
0
4,339
11,303
4,289
922
0
11,303
0
70,493
W
Baron Samedi
icu001
Baron Samedi
11,783
783
693
3,206
8,568
4,285
0
2,920
5,366
68,988
0
L
Kumbhakarna
suihufuhhufehofo
Kumbhakarna
5,783
379
0
2,015
10,298
4,276
0
4,567
5,476
45,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,086
Gold Earned
44,193
469
Minions Killed
499
0
Camps Cleared
0
1,484,669
Distance Traveled
1,557,929
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,341
556
139
9
0
325,024
0
W
Arachne
8,845
590
94
6
0
373,146
0
W
Cupid
9,104
607
147
10
0
290,208
1
L
Nike
6,831
455
37
2
0
310,671
0
L
Bacchus
7,032
469
69
5
0
275,799
0
W
Sylvanus
8,935
596
117
8
0
253,859
1
W
Guan Yu
8,495
566
10
1
0
339,856
2
L
Hachiman
8,017
534
127
8
0
285,583
0
W
Baron Samedi
8,814
588
131
9
0
300,860
2
L
Kumbhakarna
7,865
524
97
6
0
287,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role