Player Matchup

Ganesha
Ganesha
DarkDrinker444
Ganesha
Level 145
God Stats
6W - 4L
1,662 SR
Queue Stats
400W - 365L
1,546 Elo+
Party 1
Jing Wei
Jing Wei
RackomTK
Jing Wei
Level 147
God Stats
9W - 10L
1,523 SR
Queue Stats
380W - 359L
1,567 Elo+
Solo
Sylvanus
Sylvanus
ShadeKhan
Sylvanus
Level 164
God Stats
24W - 32L
1,485 SR
Queue Stats
502W - 486L
1,538 Elo+
Solo
Zeus
Zeus
SquareMedal9688
Zeus
Level 126
God Stats
57W - 51L
1,535 SR
Queue Stats
333W - 325L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
TruthfulNova
Ao Kuang
Level 96
God Stats
2W - 3L
1,511 SR
Queue Stats
86W - 84L
1,539 Elo+
Party 1
Team Averages
Level 136
1,543 SR
1,547 Elo+

VS

Team Averages
Level 86
1,582 SR
1,526 Elo+
Cabrakan
Cabrakan
Angel0593
Cabrakan
Level 108
God Stats
6W - 1L
1,547 SR
Queue Stats
115W - 174L
1,485 Elo+
Party 2
Neith
Neith
Rockis
Neith
Level 25
God Stats
4W - 1L
1,689 SR
Queue Stats
113W - 98L
1,577 Elo+
Party 2
King Arthur
King Arthur
SR CHIDOTE
King Arthur
Level 67
God Stats
8W - 13L
1,262 SR
Queue Stats
112W - 128L
1,508 Elo+
Party 2
Arachne
Arachne
Sumbud33
Arachne
Level 102
God Stats
8W - 4L
1,808 SR
Queue Stats
557W - 502L
1,585 Elo+
Solo
Baba Yaga
Baba Yaga
jurgenyoudad
Baba Yaga
Level 129
God Stats
19W - 13L
1,604 SR
Queue Stats
89W - 151L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,348
490
6,705
12,995
14,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
RackomTK
Jing Wei
14
2 / 4 / 0
8,095
540
8,374
10,989
4,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
ShadeKhan
Sylvanus
14
0 / 4 / 1
8,378
559
7,843
14,931
10,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 7 / 3
6,764
451
7,771
9,243
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
TruthfulNova
Ao Kuang
13
3 / 4 / 0
7,594
506
7,615
14,410
8,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Angel0593
Cabrakan
11
1 / 3 / 7
7,042
469
5,499
12,548
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Rockis
Neith
15
3 / 0 / 6
9,789
653
8,121
11,153
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SR CHIDOTE
King Arthur
15
2 / 1 / 5
9,008
601
7,588
14,127
11,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Sumbud33
Arachne
16
11 / 1 / 4
10,239
683
18,294
16,038
6,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
jurgenyoudad
Baba Yaga
13
3 / 0 / 7
8,058
537
6,270
7,189
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
20
20
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Angel0593
Cabrakan
1
3
7
1.5
L
0
1
5
2.5
L
Jing Wei
RackomTK
Jing Wei
2
4
0
0.5
W
Neith
Rockis
Neith
3
0
6
6
W
King Arthur
SR CHIDOTE
King Arthur
2
1
5
4.5
L
Sylvanus
ShadeKhan
Sylvanus
0
4
1
0.13
L
0
7
3
0.21
W
Arachne
Sumbud33
Arachne
11
1
4
13
L
Ao Kuang
TruthfulNova
Ao Kuang
3
4
0
0.75
W
Baba Yaga
jurgenyoudad
Baba Yaga
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,308
Damage
45,772
62,568
Taken
61,055
42,906
Mitigated
37,512
13,434
Healing
22,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Angel0593
Cabrakan
5,499
872
494
3,129
12,548
11,025
154
6,547
6,001
19,806
414
L
6,705
684
211
2,367
12,995
14,875
0
3,725
8,802
28,149
0
L
Jing Wei
RackomTK
Jing Wei
8,374
5,940
0
1,958
10,989
4,637
0
771
10,072
0
73,519
W
Neith
Rockis
Neith
8,121
5,255
0
7,382
11,153
4,845
2,101
1,835
9,318
0
83,948
W
King Arthur
SR CHIDOTE
King Arthur
7,588
718
0
3,107
14,127
11,463
0
7,550
6,577
106
64,043
L
Sylvanus
ShadeKhan
Sylvanus
7,843
1,570
104
5,470
14,931
10,937
949
0
14,931
55,833
19,584
L
7,771
272
0
421
9,243
3,761
0
3,856
5,217
49,011
0
W
Arachne
Sumbud33
Arachne
18,294
12,972
0
6,056
16,038
6,880
124
8,499
7,536
0
87,562
L
Ao Kuang
TruthfulNova
Ao Kuang
7,615
1,396
0
2,903
14,410
8,696
0
2,286
12,085
63,747
2,599
W
Baba Yaga
jurgenyoudad
Baba Yaga
6,270
468
0
2,455
7,189
3,299
312
5,701
1,488
51,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
44,136
465
Minions Killed
453
0
Camps Cleared
0
1,383,338
Distance Traveled
1,593,350
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,042
469
25
2
0
287,389
2
L
Ganesha
7,348
490
7
0
0
321,259
0
L
Jing Wei
8,095
540
137
9
0
285,331
4
W
Neith
9,789
653
131
9
0
287,436
4
W
King Arthur
9,008
601
103
7
0
319,080
4
L
Sylvanus
8,378
559
123
8
0
224,639
2
L
Zeus
6,764
451
104
7
0
271,972
0
W
Arachne
10,239
683
106
7
0
375,372
0
L
Ao Kuang
7,594
506
94
6
0
280,137
0
W
Baba Yaga
8,058
537
88
6
0
324,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role