Player Matchup

Raijin
Raijin
Breezy_13200
Raijin
Level 115
God Stats
15W - 15L
1,541 SR
Queue Stats
477W - 431L
1,522 Elo+
Party 1
Xing Tian
Xing Tian
Romain_HNG
Xing Tian
Level 127
God Stats
15W - 9L
1,626 SR
Queue Stats
561W - 511L
1,555 Elo+
Party 1
Yemoja
Yemoja
RulerofLions
Yemoja
Level 18
God Stats
2W - 1L
1,694 SR
Queue Stats
18W - 31L
1,304 Elo+
Solo
Surtr
Surtr
ShinLao84
Surtr
Level 28
God Stats
4W - 2L
1,604 SR
Queue Stats
177W - 137L
1,579 Elo+
Party 1
Ao Kuang
Ao Kuang
Zeusdu13
Ao Kuang
Level 127
God Stats
10W - 4L
1,655 SR
Queue Stats
272W - 240L
1,559 Elo+
Party 1
Team Averages
Level 83
1,624 SR
1,504 Elo+

VS

Team Averages
Level 68
1,494 SR
1,473 Elo+
Yu Huang
Yu Huang
Alberto3674
Yu Huang
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 205L
1,335 Elo+
Solo
Zeus
Zeus
CDSpiritsAway
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,708 Elo+
Party 2
Hel
Hel
NotoriousJ65
Hel
Level 29
God Stats
0W - 2L
1,219 SR
Queue Stats
92W - 112L
1,356 Elo+
Solo
Fenrir
Fenrir
Tat Tyker
Fenrir
Level 121
God Stats
0W - 3L
1,636 SR
Queue Stats
132W - 134L
1,485 Elo+
Party 2
Hades
Hades
eastc0astmvp37
Hades
Level 136
God Stats
9W - 3L
1,615 SR
Queue Stats
241W - 259L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
10 / 2 / 12
11,810
908
17,454
8,803
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Romain_HNG
Xing Tian
17
1 / 2 / 24
10,864
836
10,316
16,677
21,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
14
0 / 3 / 12
8,906
685
1,787
8,804
5,085
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
ShinLao84
Surtr
17
5 / 4 / 19
10,558
812
13,337
12,824
14,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Zeusdu13
Ao Kuang
18
15 / 3 / 9
11,857
912
18,850
16,430
14,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Alberto3674
Yu Huang
15
2 / 8 / 4
9,043
696
7,914
14,423
6,293
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 6 / 5
9,600
738
4,327
13,326
5,752
17
2 / 5 / 6
9,803
754
7,224
14,083
6,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Tat Tyker
Fenrir
16
4 / 7 / 2
10,273
790
12,892
13,677
6,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

15
1 / 5 / 6
8,987
691
8,343
12,970
6,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
31
Kills
12
14
Deaths
31
76
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Alberto3674
Yu Huang
2
8
4
0.5
W
Raijin
10
2
12
8
L
3
6
5
0.92
L
2
5
6
1
W
Xing Tian
Romain_HNG
Xing Tian
1
2
24
6.5
W
Yemoja
0
3
12
2
W
Surtr
ShinLao84
Surtr
5
4
19
3.63
L
Fenrir
Tat Tyker
Fenrir
4
7
2
0.71
W
Ao Kuang
Zeusdu13
Ao Kuang
15
3
9
6.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,744
Damage
40,700
63,538
Taken
68,479
59,470
Mitigated
32,374
20,116
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Alberto3674
Yu Huang
7,914
1,366
88
296
14,423
6,293
268
11,162
3,109
16,563
0
W
Raijin
17,454
971
388
907
8,803
4,074
1,793
3,226
5,577
50,667
0
L
4,327
447
246
696
13,326
5,752
300
9,037
3,949
21,003
0
L
7,224
722
4,958
4,679
14,083
6,924
202
10,314
3,669
24,070
0
W
Xing Tian
Romain_HNG
Xing Tian
10,316
377
1,006
5,138
16,677
21,186
373
6,761
9,916
16,633
0
W
Yemoja
1,787
136
1,613
70
8,804
5,085
1,126
4,237
4,567
8,260
0
W
Surtr
ShinLao84
Surtr
13,337
3,422
1,061
913
12,824
14,322
1,042
6,483
6,341
593
24,952
L
Fenrir
Tat Tyker
Fenrir
12,892
1,886
367
1,115
13,677
6,467
545
8,470
4,977
0
20,277
W
Ao Kuang
Zeusdu13
Ao Kuang
18,850
4,544
1,582
7,438
16,430
14,803
2,846
7,101
7,041
26,840
0
L
8,343
403
684
2,053
12,970
6,938
342
8,737
3,989
17,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,995
Gold Earned
47,706
118
Minions Killed
131
0
Camps Cleared
0
1,138,516
Distance Traveled
1,046,349
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,043
696
25
2
0
194,478
0
W
Raijin
11,810
908
68
5
0
234,731
0
L
Zeus
9,600
738
27
2
0
195,222
0
L
Hel
9,803
754
35
3
0
232,512
0
W
Xing Tian
10,864
836
3
0
0
278,583
0
W
Yemoja
8,906
685
9
1
0
177,472
0
W
Surtr
10,558
812
21
2
0
234,913
0
L
Fenrir
10,273
790
21
2
0
217,289
3
W
Ao Kuang
11,857
912
17
1
0
212,817
0
L
Hades
8,987
691
23
2
0
206,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role