Player Matchup

Medusa
Medusa
M00nNymph
Medusa
Level 63
God Stats
2W - 16L
1,456 SR
Queue Stats
51W - 78L
1,437 Elo+
Party 3
Hun Batz
Hun Batz
ScaredOfLove999
Hun Batz
Level 106
God Stats
0W - 1L
1,740 SR
Queue Stats
2W - 2L
1,591 Elo+
Party 3
Apollo
Apollo
ThePalestineEmir
Apollo
Level 152
God Stats
0W - 2L
1,754 SR
Queue Stats
26W - 22L
1,496 Elo+
Party 4
Anubis
Anubis
YummyyMushrUwUms
Anubis
Level 180
God Stats
4W - 6L
1,867 SR
Queue Stats
104W - 131L
1,420 Elo+
Party 3
Ganesha
Ganesha
squiED
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,533 Elo+
Party 4
Team Averages
Level 126
1,664 SR
1,496 Elo+

VS

Team Averages
Level 140
1,759 SR
1,771 Elo+
Ne Zha
Ne Zha
HanTyumi
Ne Zha
Level 148
God Stats
48W - 7L
1,891 SR
Queue Stats
281W - 58L
1,851 Elo+
Party 1
Janus
Janus
Kag4mineRin
Janus
Level 152
God Stats
2W - 4L
1,466 SR
Queue Stats
78W - 77L
1,511 Elo+
Solo
Danzaburou
Danzaburou
MinisterMallow
Danzaburou
Level 97
God Stats
402W - 68L
1,922 SR
Queue Stats
474W - 94L
1,843 Elo+
Party 2
Baron Samedi
Baron Samedi
TheHoly1
Baron Samedi
Level 148
God Stats
2W - 1L
1,642 SR
Queue Stats
322W - 81L
1,865 Elo+
Party 1
Hercules
Hercules
greensquall
Hercules
Level 155
God Stats
109W - 22L
1,877 SR
Queue Stats
694W - 185L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
M00nNymph
Medusa
12
0 / 7 / 1
6,685
669
2,917
10,120
3,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
12
0 / 5 / 4
6,767
677
5,679
11,598
5,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 1
7,350
735
5,240
8,953
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 0
8,080
808
5,579
6,332
2,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
squiED
Ganesha
13
0 / 5 / 6
7,438
744
6,045
13,293
12,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HanTyumi
Ne Zha
14
3 / 2 / 10
8,123
812
7,612
7,432
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 9
8,334
833
7,044
2,983
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MinisterMallow
Danzaburou
15
5 / 1 / 11
8,896
890
11,048
10,081
4,446
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
TheHoly1
Baron Samedi
17
11 / 1 / 4
9,714
971
12,807
8,336
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
greensquall
Hercules
13
1 / 2 / 4
7,990
799
6,785
12,227
9,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
6
Kills
21
21
Deaths
6
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
HanTyumi
Ne Zha
3
2
10
4
W
1
0
9
5.5
L
Medusa
M00nNymph
Medusa
0
7
1
0.07
W
Danzaburou
MinisterMallow
Danzaburou
5
1
11
10.5
L
Hun Batz
0
5
4
0.4
W
Baron Samedi
TheHoly1
Baron Samedi
11
1
4
13
L
2
2
1
1.25
L
4
2
0
2
W
Hercules
greensquall
Hercules
1
2
4
1.5
L
Ganesha
squiED
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,460
Damage
45,296
50,296
Taken
41,059
30,137
Mitigated
22,488
4,827
Healing
11,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
HanTyumi
Ne Zha
7,612
1,240
0
1,530
7,432
3,249
1,900
1,468
5,747
0
22,370
W
7,044
156
0
307
2,983
1,154
1,042
849
2,047
34,263
0
L
Medusa
M00nNymph
Medusa
2,917
1,010
0
245
10,120
3,368
0
4,460
5,580
0
14,546
W
Danzaburou
MinisterMallow
Danzaburou
11,048
6,749
0
2,098
10,081
4,446
916
2,695
7,245
0
23,959
L
Hun Batz
5,679
1,219
0
500
11,598
5,214
0
2,800
8,730
0
12,360
W
Baron Samedi
TheHoly1
Baron Samedi
12,807
1,587
808
2,201
8,336
3,926
754
3,037
5,299
36,815
0
L
5,240
1,676
0
720
8,953
6,271
0
3,770
5,047
0
18,143
L
5,579
359
0
2,370
6,332
2,979
0
2,293
3,929
27,679
0
W
Hercules
greensquall
Hercules
6,785
2,154
0
4,532
12,227
9,713
620
3,575
8,332
0
18,272
L
Ganesha
squiED
Ganesha
6,045
269
0
992
13,293
12,305
0
5,956
7,159
10,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
43,057
146
Minions Killed
230
0
Camps Cleared
0
992,065
Distance Traveled
1,254,897
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,123
812
45
5
0
249,013
0
W
Janus
8,334
833
64
6
0
246,381
0
L
Medusa
6,685
669
33
3
0
168,504
0
W
Danzaburou
8,896
890
30
3
0
250,308
1
L
Hun Batz
6,767
677
16
2
0
211,076
0
W
Baron Samedi
9,714
971
67
7
0
248,380
0
L
Apollo
7,350
735
35
4
0
201,582
0
L
Anubis
8,080
808
61
6
0
205,767
0
W
Hercules
7,990
799
24
2
0
260,815
3
L
Ganesha
7,438
744
1
0
0
205,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role