Player Matchup

Freya
Freya
Memesexwillsmith
Freya
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 114L
1,566 Elo+
Party 3
Chiron
Chiron
Robotadonis
Chiron
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 136L
1,543 Elo+
Party 3
Kuzenbo
Kuzenbo
SergeiBobrovsky
Kuzenbo
Level 120
God Stats
24W - 23L
1,575 SR
Queue Stats
109W - 103L
1,576 Elo+
Party 3
Lancelot
Lancelot
TSMClownpiece
Lancelot
Level 109
God Stats
4W - 4L
1,422 SR
Queue Stats
122W - 105L
1,583 Elo+
Party 3
Eset
Eset
bilskiski
Eset
Level 101
God Stats
1W - 1L
1,726 SR
Queue Stats
8W - 6L
1,559 Elo+
Party 3
Team Averages
Level 124
1,544 SR
1,565 Elo+

VS

Team Averages
Level 93
1,652 SR
1,525 Elo+
Susano
Susano
IsolatedPeanut
Susano
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 35L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
SirDarkrai
Kukulkan
Level 127
God Stats
17W - 15L
1,562 SR
Queue Stats
328W - 292L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
TannerK894
Sun Wukong
Level 63
God Stats
67W - 35L
1,830 SR
Queue Stats
290W - 252L
1,564 Elo+
Party 1
Freya
Freya
The_Budderness
Freya
Level 59
God Stats
47W - 38L
1,671 SR
Queue Stats
295W - 261L
1,535 Elo+
Party 1
Ratatoskr
Ratatoskr
wolfdemon556
Ratatoskr
Level 148
God Stats
10W - 6L
1,695 SR
Queue Stats
530W - 487L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,844
570
1,144
11,637
4,139
Mystical Earring

Mystical Earring

+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
10
0 / 2 / 1
5,683
474
5,916
7,241
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 2 / 0
5,554
463
3,826
9,670
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
TSMClownpiece
Lancelot
11
2 / 4 / 0
6,487
541
2,938
10,515
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
10
0 / 3 / 1
6,434
536
4,515
7,039
2,339
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,347
612
7,084
8,006
3,085
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SirDarkrai
Kukulkan
12
1 / 0 / 5
7,138
595
4,289
7,428
2,960
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
TannerK894
Sun Wukong
11
3 / 1 / 3
6,630
553
6,596
8,229
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 2
6,856
571
4,277
6,600
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
wolfdemon556
Ratatoskr
14
3 / 0 / 4
8,303
692
10,064
6,746
3,895
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
14
14
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
0
3
0
0
L
Chiron
0
2
1
0.25
L
0
2
0
0
W
Kukulkan
SirDarkrai
Kukulkan
1
0
5
3.5
L
Lancelot
TSMClownpiece
Lancelot
2
4
0
0.5
W
Sun Wukong
TannerK894
Sun Wukong
3
1
3
4.5
W
1
0
2
2
L
Eset
0
3
1
0.17
W
Ratatoskr
wolfdemon556
Ratatoskr
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,339
Damage
32,310
46,102
Taken
37,009
22,996
Mitigated
16,423
16,902
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,084
2,507
0
1,138
8,006
3,085
0
1,640
6,366
0
37,232
L
1,144
226
0
7,069
11,637
4,139
189
0
11,637
51,252
0
L
Chiron
5,916
1,564
433
1,633
7,241
2,727
0
2,298
4,677
0
41,955
L
3,826
1,627
0
2,248
9,670
9,450
0
2,522
6,886
14,610
0
W
Kukulkan
SirDarkrai
Kukulkan
4,289
492
0
726
7,428
2,960
0
3,819
3,609
58,917
0
L
Lancelot
TSMClownpiece
Lancelot
2,938
410
0
3,479
10,515
4,341
0
1,532
8,943
0
48,170
W
Sun Wukong
TannerK894
Sun Wukong
6,596
2,246
0
2,003
8,229
3,830
374
1,625
6,604
0
41,227
W
4,277
1,231
0
2,737
6,600
2,653
373
585
6,015
44,786
0
L
Eset
4,515
337
119
1,921
7,039
2,339
0
1,668
5,349
45,413
0
W
Ratatoskr
wolfdemon556
Ratatoskr
10,064
2,456
0
1,859
6,746
3,895
0
1,816
4,930
0
59,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
36,274
387
Minions Killed
416
0
Camps Cleared
0
1,227,867
Distance Traveled
1,349,018
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,347
612
52
4
0
296,120
0
L
Freya
6,844
570
107
9
0
211,563
5
L
Chiron
5,683
474
73
6
0
238,911
3
L
Kuzenbo
5,554
463
30
3
0
258,815
5
W
Kukulkan
7,138
595
100
8
0
253,612
2
L
Lancelot
6,487
541
82
7
0
279,853
4
W
Sun Wukong
6,630
553
65
5
0
270,937
0
W
Freya
6,856
571
91
8
0
241,415
0
L
Eset
6,434
536
95
8
0
238,725
4
W
Ratatoskr
8,303
692
108
9
0
286,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role