Player Matchup

Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Gomezticlipz7
Danzaburou
Level 34
God Stats
42W - 33L
1,818 SR
Queue Stats
87W - 83L
1,465 Elo+
Solo
Surtr
Surtr
Knova042
Surtr
Level 7
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
WealthyGod
Thanatos
Level 35
God Stats
17W - 15L
1,487 SR
Queue Stats
209W - 205L
1,381 Elo+
Party 3
Olorun
Olorun
yameyjd
Olorun
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 46
1,518 SR
1,469 Elo+

VS

Team Averages
Level 36
1,440 SR
1,355 Elo+
Poseidon
Poseidon
Acssin_Sebas
Poseidon
Level 36
God Stats
17W - 13L
1,420 SR
Queue Stats
194W - 177L
1,460 Elo+
Solo
Nemesis
Nemesis
KineticBean163
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 117L
1,376 Elo+
Party 1
Scylla
Scylla
LLSleepy
Scylla
Level 3
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 4L
1,137 Elo+
Party 1
Gilgamesh
Gilgamesh
cherrylizard29
Gilgamesh
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 41L
1,365 Elo+
Party 1
Tyr
Tyr
virtuality2
Tyr
Level 62
God Stats
4W - 5L
1,538 SR
Queue Stats
177W - 180L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 0 / 2
4,708
471
1,558
4,115
3,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Gomezticlipz7
Danzaburou
8
3 / 0 / 1
5,324
532
5,431
2,227
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Knova042
Surtr
9
2 / 5 / 1
5,826
583
6,551
10,649
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
WealthyGod
Thanatos
12
6 / 0 / 2
6,529
653
6,248
8,235
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
yameyjd
Olorun
10
2 / 1 / 3
5,716
572
3,887
6,833
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Acssin_Sebas
Poseidon
8
0 / 3 / 1
5,238
524
4,449
5,816
2,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
5,639
564
2,044
7,252
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
LLSleepy
Scylla
7
1 / 3 / 1
4,663
466
1,598
4,358
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
cherrylizard29
Gilgamesh
10
4 / 3 / 0
5,797
580
5,905
10,434
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 5 / 0
4,519
452
678
9,883
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
5
6
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
2
3
L
Poseidon
Acssin_Sebas
Poseidon
0
3
1
0.17
W
Danzaburou
Gomezticlipz7
Danzaburou
3
0
1
3.5
L
0
1
1
0.5
W
Surtr
Knova042
Surtr
2
5
1
0.5
L
Scylla
LLSleepy
Scylla
1
3
1
0.5
W
Thanatos
WealthyGod
Thanatos
6
0
2
7
L
Gilgamesh
cherrylizard29
Gilgamesh
4
3
0
1.33
L
0
5
0
0
W
Olorun
yameyjd
Olorun
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,675
Damage
14,674
32,059
Taken
37,743
16,072
Mitigated
14,346
12,251
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,558
301
34
684
4,115
3,730
28
0
4,115
6,807
134
L
Poseidon
Acssin_Sebas
Poseidon
4,449
1,086
60
1,861
5,816
2,472
0
3,316
2,500
39,493
0
W
Danzaburou
Gomezticlipz7
Danzaburou
5,431
2,974
0
1,782
2,227
675
508
0
2,227
0
32,181
L
2,044
1,044
0
1,072
7,252
2,267
0
275
6,977
0
44,715
W
Surtr
Knova042
Surtr
6,551
3,463
0
1,814
10,649
6,172
12
406
10,213
286
33,191
L
Scylla
LLSleepy
Scylla
1,598
199
0
786
4,358
813
0
469
3,889
12,078
0
W
Thanatos
WealthyGod
Thanatos
6,248
1,033
0
5,725
8,235
2,971
0
513
7,682
0
41,422
L
Gilgamesh
cherrylizard29
Gilgamesh
5,905
2,338
0
1,112
10,434
4,535
38
127
10,307
0
37,590
L
678
24
0
917
9,883
4,259
0
1,251
8,632
0
19,977
W
Olorun
yameyjd
Olorun
3,887
2,351
0
2,212
6,833
2,524
0
4,926
1,775
36,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,103
Gold Earned
25,856
211
Minions Killed
262
0
Camps Cleared
0
1,000,337
Distance Traveled
994,631
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,708
471
4
0
0
162,186
0
L
Poseidon
5,238
524
72
7
0
174,143
0
W
Danzaburou
5,324
532
42
4
0
181,877
3
L
Nemesis
5,639
564
72
7
0
233,773
2
W
Surtr
5,826
583
41
4
0
216,963
0
L
Scylla
4,663
466
22
2
0
181,411
0
W
Thanatos
6,529
653
64
6
0
247,262
0
L
Gilgamesh
5,797
580
62
6
0
209,702
0
L
Tyr
4,519
452
34
3
0
195,602
0
W
Olorun
5,716
572
60
6
0
192,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role