Player Matchup

Shiva
Shiva
 
Shiva
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Hamdog0815
Thoth
Level 107
God Stats
5W - 1L
1,703 SR
Queue Stats
251W - 246L
1,472 Elo+
Party 3
Sylvanus
Sylvanus
Lightpaine
Sylvanus
Level 146
God Stats
2W - 5L
1,093 SR
Queue Stats
212W - 203L
1,533 Elo+
Party 2
Xbalanque
Xbalanque
Matatabi517
Xbalanque
Level 105
God Stats
2W - 1L
1,540 SR
Queue Stats
130W - 121L
1,494 Elo+
Party 2
Osiris
Osiris
Snane99
Osiris
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 172L
1,318 Elo+
Party 3
Team Averages
Level 118
1,467 SR
1,463 Elo+

VS

Team Averages
Level 107
1,509 SR
1,529 Elo+
Chang'e
Chang'e
Cahoots8025
Chang'e
Level 134
God Stats
0W - 1L
1,619 SR
Queue Stats
21W - 21L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
DingyCrawdad69
Gilgamesh
Level 124
God Stats
2W - 5L
1,483 SR
Queue Stats
98W - 94L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
IV_Bio_VI
Sun Wukong
Level 84
God Stats
2W - 3L
1,549 SR
Queue Stats
262W - 283L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
Kidgrimjaw
Erlang Shen
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,595 Elo+
Party 1
Izanami
Izanami
TGoW Loki
Izanami
Level 87
God Stats
1W - 3L
1,394 SR
Queue Stats
84W - 81L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 0 / 7
7,215
1,203
5,210
5,106
4,667
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
10
1 / 0 / 9
6,396
1,066
6,120
2,655
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Lightpaine
Sylvanus
10
0 / 1 / 5
5,844
974
3,235
6,533
4,076
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
Matatabi517
Xbalanque
11
3 / 2 / 5
6,962
1,160
5,621
5,676
3,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Snane99
Osiris
12
4 / 0 / 6
6,836
1,139
4,231
4,549
5,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cahoots8025
Chang'e
10
2 / 3 / 0
5,612
935
5,277
5,904
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
DingyCrawdad69
Gilgamesh
8
0 / 3 / 2
4,954
826
4,031
6,751
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
IV_Bio_VI
Sun Wukong
7
0 / 1 / 0
4,861
810
783
2,471
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Kidgrimjaw
Erlang Shen
10
0 / 3 / 2
5,334
889
4,944
6,870
7,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
TGoW Loki
Izanami
11
0 / 2 / 2
5,340
890
3,343
4,313
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
12
Kills
2
3
Deaths
12
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
7
7.5
L
Chang'e
Cahoots8025
Chang'e
2
3
0
0.67
L
Gilgamesh
DingyCrawdad69
Gilgamesh
0
3
2
0.33
W
Thoth
1
0
9
5.5
L
Sun Wukong
IV_Bio_VI
Sun Wukong
0
1
0
0
L
Erlang Shen
Kidgrimjaw
Erlang Shen
0
3
2
0.33
W
Sylvanus
Lightpaine
Sylvanus
0
1
5
2.5
W
Xbalanque
Matatabi517
Xbalanque
3
2
5
2.75
W
Osiris
Snane99
Osiris
4
0
6
7
L
Izanami
TGoW Loki
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,417
Damage
18,378
24,519
Taken
26,309
18,537
Mitigated
17,551
8,519
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,210
520
1,603
1,110
5,106
4,667
217
1,461
3,260
526
12,884
L
Chang'e
Cahoots8025
Chang'e
5,277
394
1,119
1,234
5,904
2,181
0
2,521
3,292
9,685
0
L
Gilgamesh
DingyCrawdad69
Gilgamesh
4,031
365
0
1,205
6,751
4,738
0
2,154
4,377
0
6,762
W
Thoth
6,120
593
106
75
2,655
1,235
749
0
2,455
13,002
0
L
Sun Wukong
IV_Bio_VI
Sun Wukong
783
98
74
974
2,471
1,336
0
421
1,896
0
2,747
L
Erlang Shen
Kidgrimjaw
Erlang Shen
4,944
1,424
226
1,152
6,870
7,582
0
2,778
3,963
0
8,506
W
Sylvanus
Lightpaine
Sylvanus
3,235
507
2,741
1,752
6,533
4,076
432
1,382
4,850
4,419
0
W
Xbalanque
Matatabi517
Xbalanque
5,621
1,322
0
337
5,676
3,138
2,036
1,057
4,540
0
13,755
W
Osiris
Snane99
Osiris
4,231
922
423
372
4,549
5,421
644
1,271
3,146
0
7,471
L
Izanami
TGoW Loki
Izanami
3,343
2,525
0
588
4,313
1,714
0
1,950
2,316
0
9,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
26,101
61
Minions Killed
48
0
Camps Cleared
0
552,401
Distance Traveled
399,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,215
1,203
11
2
0
122,052
0
L
Chang'e
5,612
935
14
2
0
92,882
0
L
Gilgamesh
4,954
826
6
1
0
82,148
0
W
Thoth
6,396
1,066
16
3
0
120,427
0
L
Sun Wukong
4,861
810
4
1
0
34,191
0
L
Erlang Shen
5,334
889
14
2
0
99,455
0
W
Sylvanus
5,844
974
1
0
0
84,147
0
W
Xbalanque
6,962
1,160
23
4
0
101,049
0
W
Osiris
6,836
1,139
10
2
0
124,726
0
L
Izanami
5,340
890
10
2
0
91,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role