Player Matchup

Ra
Ra
CharizardIsGay
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,260 Elo+
Party 2
Hou Yi
Hou Yi
CharlyPS11
Hou Yi
Level 111
God Stats
19W - 24L
1,492 SR
Queue Stats
315W - 275L
1,533 Elo+
Solo
Ravana
Ravana
EvilMable
Ravana
Level 155
God Stats
15W - 18L
1,521 SR
Queue Stats
1,137W - 1,070L
1,532 Elo+
Party 2
Arachne
Arachne
KILLERPANDA961
Arachne
Level 117
God Stats
10W - 5L
1,786 SR
Queue Stats
195W - 202L
1,539 Elo+
Party 2
Charon
Charon
Merrr213
Charon
Level 85
God Stats
5W - 5L
1,505 SR
Queue Stats
92W - 95L
1,429 Elo+
Party 2
Team Averages
Level 97
1,561 SR
1,459 Elo+

VS

Team Averages
Level 142
1,430 SR
1,509 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Darkfenix30
Mulan
Level 143
God Stats
1W - 2L
1,335 SR
Queue Stats
47W - 53L
1,494 Elo+
Party 1
Athena
Athena
ErickHellsing
Athena
Level 161
God Stats
0W - 1L
1,491 SR
Queue Stats
8W - 8L
1,480 Elo+
Party 1
Achilles
Achilles
LordPluie
Achilles
Level 129
God Stats
1W - 5L
1,548 SR
Queue Stats
101W - 84L
1,572 Elo+
Solo
Thoth
Thoth
YTJavMurry
Thoth
Level 122
God Stats
0W - 4L
1,275 SR
Queue Stats
191W - 192L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,046
674
214
2,508
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
CharlyPS11
Hou Yi
6
1 / 0 / 0
3,823
637
1,958
2,393
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
EvilMable
Ravana
8
1 / 0 / 0
4,451
742
2,816
4,624
2,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 0
4,182
697
513
4,043
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Merrr213
Charon
6
0 / 0 / 1
3,834
639
2,643
2,858
1,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 0 / 0
3,552
592
1,863
2,477
732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
3,921
654
2,588
5,227
2,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 1
3,939
657
919
3,743
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
LordPluie
Achilles
8
1 / 0 / 0
4,189
698
1,415
3,228
944
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
2
0 / 1 / 0
2,841
474
0
867
162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
0
1
1
0.5
W
Hou Yi
CharlyPS11
Hou Yi
1
0
0
1
L
0
1
0
0
L
0
1
1
0.5
W
Ravana
EvilMable
Ravana
1
0
0
1
W
1
0
0
1
L
Achilles
LordPluie
Achilles
1
0
0
1
W
Charon
Merrr213
Charon
0
0
1
0.5
L
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,144
Damage
6,785
16,426
Taken
15,542
6,582
Mitigated
6,651
7,307
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,863
1,617
0
1,176
2,477
732
0
1,086
1,391
0
19,540
W
214
131
132
908
2,508
687
67
0
2,508
27,193
0
W
Hou Yi
CharlyPS11
Hou Yi
1,958
1,264
0
924
2,393
749
0
354
2,039
0
20,637
L
2,588
421
0
1,764
5,227
2,521
0
148
5,079
0
18,917
L
919
380
178
964
3,743
2,292
0
1,239
2,504
8,819
0
W
Ravana
EvilMable
Ravana
2,816
1,000
0
2,835
4,624
2,237
0
0
4,624
0
24,542
W
513
403
0
1,158
4,043
1,293
0
0
4,043
0
19,579
L
Achilles
LordPluie
Achilles
1,415
199
0
1,252
3,228
944
0
296
2,932
0
24,263
W
Charon
Merrr213
Charon
2,643
516
0
1,350
2,858
1,616
0
565
2,293
9,472
0
L
Thoth
0
0
0
158
867
162
0
88
779
2,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,336
Gold Earned
18,442
182
Minions Killed
142
0
Camps Cleared
0
644,206
Distance Traveled
545,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,552
592
38
6
0
122,346
0
W
Ra
4,046
674
54
9
0
133,874
0
W
Hou Yi
3,823
637
38
6
0
112,703
0
L
Mulan
3,921
654
35
6
0
120,813
0
L
Athena
3,939
657
17
3
0
136,365
0
W
Ravana
4,451
742
35
6
0
133,594
0
W
Arachne
4,182
697
41
7
0
120,333
0
L
Achilles
4,189
698
46
8
0
141,216
0
W
Charon
3,834
639
14
2
0
143,702
0
L
Thoth
2,841
474
6
1
0
24,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role