Player Matchup

Bellona
Bellona
MrDoodlebob7-
Bellona
Level 74
God Stats
4W - 4L
1,597 SR
Queue Stats
298W - 360L
1,381 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TTVHammie728
Ah Muzen Cab
Level 43
God Stats
1W - 2L
1,552 SR
Queue Stats
53W - 72L
1,375 Elo+
Solo
Kukulkan
Kukulkan
YoungenBlaze
Kukulkan
Level 24
God Stats
1W - 4L
1,287 SR
Queue Stats
1W - 7L
1,133 Elo+
Party 1
Ra
Ra
threeamigos37
Ra
Level 96
God Stats
32W - 45L
1,401 SR
Queue Stats
304W - 353L
1,370 Elo+
Party 1
Charon
Charon
yearly-shadow0
Charon
Level 69
God Stats
5W - 9L
1,187 SR
Queue Stats
172W - 255L
1,266 Elo+
Party 1
Team Averages
Level 61
1,405 SR
1,305 Elo+

VS

Team Averages
Level 64
1,446 SR
1,423 Elo+
Baron Samedi
Baron Samedi
HadesDark1712
Baron Samedi
Level 62
God Stats
9W - 7L
1,228 SR
Queue Stats
163W - 194L
1,370 Elo+
Solo
Khepri
Khepri
McBrub
Khepri
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,404 Elo+
Solo
Cernunnos
Cernunnos
Shad0Walker1025
Cernunnos
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,582 Elo+
Solo
Sol
Sol
Sm0ke82
Sol
Level 65
God Stats
10W - 8L
1,500 SR
Queue Stats
64W - 82L
1,333 Elo+
Party 2
Kali
Kali
brnotexist
Kali
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 186L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 1 / 0
5,487
422
5,114
11,354
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
TTVHammie728
Ah Muzen Cab
8
0 / 0 / 2
5,251
404
2,293
3,401
1,193
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
YoungenBlaze
Kukulkan
10
0 / 3 / 0
5,794
446
1,609
6,898
2,550
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 1
6,572
506
7,007
7,329
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 1
6,417
494
2,823
5,669
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HadesDark1712
Baron Samedi
12
2 / 1 / 0
7,408
570
2,924
4,553
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
McBrub
Khepri
10
0 / 0 / 0
6,446
496
2,400
3,294
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Shad0Walker1025
Cernunnos
10
0 / 2 / 1
6,184
476
3,560
6,234
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
14
1 / 0 / 1
8,149
627
9,976
8,682
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 0 / 0
8,454
650
3,077
11,905
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
4
4
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HadesDark1712
Baron Samedi
2
1
0
2
W
Khepri
McBrub
Khepri
0
0
0
0
L
Bellona
0
1
0
0
W
Cernunnos
Shad0Walker1025
Cernunnos
0
2
1
0.25
W
Sol
1
0
1
1.5
L
Ah Muzen Cab
TTVHammie728
Ah Muzen Cab
0
0
2
1
L
Kukulkan
YoungenBlaze
Kukulkan
0
3
0
0
W
1
0
0
1
L
2
0
1
2.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,846
Damage
21,937
34,651
Taken
34,668
21,296
Mitigated
17,134
6,906
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HadesDark1712
Baron Samedi
2,924
475
0
1,011
4,553
2,583
266
3,347
1,160
46,989
0
W
Khepri
McBrub
Khepri
2,400
53
0
953
3,294
2,653
232
1,559
1,725
21,016
0
L
Bellona
5,114
2,449
0
1,309
11,354
9,954
0
8,785
2,569
0
27,061
W
Cernunnos
Shad0Walker1025
Cernunnos
3,560
415
0
803
6,234
2,429
463
3,975
2,149
0
30,297
W
Sol
9,976
4,689
0
6,732
8,682
3,049
2,463
694
7,466
56,506
0
L
Ah Muzen Cab
TTVHammie728
Ah Muzen Cab
2,293
1,297
0
1,210
3,401
1,193
186
849
2,552
0
24,252
L
Kukulkan
YoungenBlaze
Kukulkan
1,609
310
60
496
6,898
2,550
599
2,557
4,341
31,374
0
W
3,077
966
0
7,225
11,905
6,420
667
1,654
10,207
0
92,051
L
7,007
625
238
1,424
7,329
2,840
0
1,895
5,434
51,343
0
L
2,823
499
0
2,169
5,669
4,759
0
1,214
4,455
20,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,521
Gold Earned
36,641
236
Minions Killed
371
0
Camps Cleared
0
1,184,657
Distance Traveled
1,199,478
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,408
570
81
6
0
211,456
0
W
Khepri
6,446
496
20
2
0
228,477
0
L
Bellona
5,487
422
27
2
0
275,386
0
W
Cernunnos
6,184
476
51
4
0
247,557
2
W
Sol
8,149
627
82
6
0
228,885
0
L
Ah Muzen Cab
5,251
404
47
4
0
156,241
0
L
Kukulkan
5,794
446
51
4
0
232,916
0
W
Kali
8,454
650
137
11
0
283,103
0
L
Ra
6,572
506
80
6
0
293,097
0
L
Charon
6,417
494
31
2
0
227,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role